Player Matchup

Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
DonkeySlayer
Charybdis
Level 195
God Stats
5W - 13L
1,285 SR
Queue Stats
883W - 926L
1,578 Elo+
Solo
Zeus
Zeus
InfiniteCitrus
Zeus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 56L
1,588 Elo+
Party 2
King Arthur
King Arthur
Wubos
King Arthur
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 162L
1,494 Elo+
Party 2
Team Averages
Level 143
1,457 SR
1,532 Elo+

VS

Team Averages
Level 122
1,477 SR
1,577 Elo+
Sol
Sol
AfghaniChild
Sol
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,539 Elo+
Party 1
Hou Yi
Hou Yi
BarryAIen
Hou Yi
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 140L
1,574 Elo+
Party 3
Zhong Kui
Zhong Kui
CurrieRM
Zhong Kui
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 13L
1,731 Elo+
Party 1
Anhur
Anhur
causingchaos21
Anhur
Level 147
God Stats
3W - 2L
1,383 SR
Queue Stats
189W - 189L
1,541 Elo+
Party 3
Geb
Geb
ztsb45
Geb
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 122L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 3 / 4
8,500
850
8,351
9,454
4,173
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
 
Zhong Kui
12
0 / 2 / 2
6,508
651
3,825
6,747
5,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
DonkeySlayer
Charybdis
13
3 / 3 / 2
7,271
727
4,601
6,921
2,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 4 / 4
7,119
712
9,008
6,495
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Wubos
King Arthur
12
1 / 3 / 1
6,542
654
2,487
8,432
7,324
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 8
7,973
797
6,232
6,386
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
BarryAIen
Hou Yi
15
3 / 2 / 9
8,817
882
11,299
8,008
3,959
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
CurrieRM
Zhong Kui
14
4 / 2 / 5
8,209
821
5,109
8,724
6,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 1 / 7
9,146
915
9,300
6,912
3,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Geb
ztsb45
Geb
13
0 / 2 / 10
8,278
828
3,808
8,589
8,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
8
Kills
15
15
Deaths
8
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
4
1.33
L
Zhong Kui
 
Zhong Kui
0
2
2
0.5
W
2
1
8
6
W
Hou Yi
BarryAIen
Hou Yi
3
2
9
3.75
W
Zhong Kui
CurrieRM
Zhong Kui
4
2
5
3.25
L
Charybdis
DonkeySlayer
Charybdis
3
3
2
1.33
L
2
4
4
1
L
King Arthur
Wubos
King Arthur
1
3
1
0.5
W
6
1
7
9.5
W
Geb
ztsb45
Geb
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,272
Damage
35,748
38,049
Taken
38,619
22,086
Mitigated
24,833
8,775
Healing
14,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,351
257
825
2,526
9,454
4,173
0
4,587
4,867
25,548
374
L
Zhong Kui
 
Zhong Kui
3,825
50
0
1,770
6,747
5,238
0
2,285
4,462
8,217
0
W
6,232
895
1,700
2,655
6,386
2,894
866
4,329
2,041
16,920
527
W
Hou Yi
BarryAIen
Hou Yi
11,299
4,406
1,199
1,440
8,008
3,959
1,744
4,230
3,744
0
17,602
W
Zhong Kui
CurrieRM
Zhong Kui
5,109
152
1,324
1,779
8,724
6,826
865
4,675
3,957
9,881
329
L
Charybdis
DonkeySlayer
Charybdis
4,601
1,249
717
913
6,921
2,814
83
1,789
5,132
0
14,598
L
9,008
332
721
705
6,495
2,537
0
2,696
3,799
12,760
0
L
King Arthur
Wubos
King Arthur
2,487
0
338
260
8,432
7,324
0
3,553
4,879
0
7,443
W
9,300
3,981
1,308
638
6,912
3,058
1,186
5,040
1,790
0
24,598
W
Geb
ztsb45
Geb
3,808
264
682
1,877
8,589
8,096
0
2,441
6,097
11,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,940
Gold Earned
42,423
104
Minions Killed
114
0
Camps Cleared
0
784,443
Distance Traveled
898,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,500
850
44
4
0
176,561
0
L
Zhong Kui
6,508
651
17
2
0
129,284
0
W
Sol
7,973
797
33
3
0
175,371
0
W
Hou Yi
8,817
882
25
3
0
174,957
0
W
Zhong Kui
8,209
821
10
1
0
180,711
0
L
Charybdis
7,271
727
19
2
0
155,281
0
L
Zeus
7,119
712
15
2
0
149,016
0
L
King Arthur
6,542
654
9
1
0
174,301
0
W
Anhur
9,146
915
39
4
0
186,539
0
W
Geb
8,278
828
7
1
0
180,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role