Player Matchup

Chaac
Chaac
 
Chaac
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Demura2460
Medusa
Level 43
God Stats
5W - 8L
1,305 SR
Queue Stats
86W - 112L
1,394 Elo+
Party 2
Hades
Hades
YvngFantom
Hades
Level 41
God Stats
7W - 7L
1,161 SR
Queue Stats
68W - 100L
1,366 Elo+
Party 2
Team Averages
Level 44
1,322 SR
1,420 Elo+

VS

Team Averages
Level 46
1,472 SR
1,239 Elo+
Aphrodite
Aphrodite
Angelsaurus
Aphrodite
Level 25
God Stats
0W - 1L
1,443 SR
Queue Stats
18W - 20L
1,290 Elo+
Party 1
Chaac
Chaac
DeathRange20
Chaac
Level 65
God Stats
1W - 1L
1,512 SR
Queue Stats
1W - 3L
1,151 Elo+
Solo
Izanami
Izanami
o0pinay0o
Izanami
Level 47
God Stats
15W - 10L
1,462 SR
Queue Stats
19W - 23L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 0 / 5
8,882
683
8,342
10,894
9,853
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Demura2460
Medusa
14
3 / 1 / 3
9,374
721
12,729
13,667
6,159
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
16
3 / 0 / 4
9,812
755
15,314
10,722
6,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Angelsaurus
Aphrodite
13
1 / 2 / 0
7,932
610
5,542
12,067
8,548
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
0 / 2 / 1
7,662
589
9,756
19,569
18,541
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
o0pinay0o
Izanami
11
0 / 3 / 1
7,541
580
9,072
13,449
5,519
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
1
1
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
5
3.5
L
Aphrodite
Angelsaurus
Aphrodite
1
2
0
0.5
L
0
2
1
0.25
W
Medusa
Demura2460
Medusa
3
1
3
4.5
W
Hades
3
0
4
5
L
Izanami
o0pinay0o
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,385
Damage
24,370
35,283
Taken
45,085
22,673
Mitigated
32,608
9,698
Healing
14,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,342
1,565
0
2,506
10,894
9,853
428
1,869
9,009
0
30,825
L
Aphrodite
Angelsaurus
Aphrodite
5,542
997
5,048
5,142
12,067
8,548
0
4,165
7,886
19,735
0
L
9,756
1,680
408
3,583
19,569
18,541
0
5,246
14,239
0
22,208
W
Medusa
Demura2460
Medusa
12,729
7,702
0
2,511
13,667
6,159
1,051
1,763
11,872
0
42,362
W
Hades
15,314
1,961
939
3,742
10,722
6,661
874
2,024
8,690
37,117
2,451
L
Izanami
o0pinay0o
Izanami
9,072
4,683
0
250
13,449
5,519
0
4,807
8,587
0
30,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,068
Gold Earned
23,135
154
Minions Killed
94
0
Camps Cleared
0
733,544
Distance Traveled
729,560
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,882
683
41
3
0
264,877
0
L
Aphrodite
7,932
610
29
2
0
250,311
4
L
Chaac
7,662
589
32
2
0
253,054
0
W
Medusa
9,374
721
57
4
0
226,387
0
W
Hades
9,812
755
56
4
0
242,280
0
L
Izanami
7,541
580
33
3
0
226,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role