Player Matchup

Athena
Athena
 
Athena
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Krokology
Danzaburou
Level 87
God Stats
24W - 28L
1,500 SR
Queue Stats
242W - 327L
1,482 Elo+
Party 1
Nike
Nike
RedBull5499
Nike
Level 48
God Stats
9W - 11L
1,724 SR
Queue Stats
120W - 202L
1,453 Elo+
Party 1
Kukulkan
Kukulkan
Tha Tarp Man
Kukulkan
Level 86
God Stats
11W - 14L
1,497 SR
Queue Stats
121W - 192L
1,431 Elo+
Party 1
Mercury
Mercury
watrvv
Mercury
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
39W - 74L
1,500 Elo+
Party 1
Team Averages
Level 75
1,544 SR
1,473 Elo+

VS

Team Averages
Level 59
1,488 SR
1,582 Elo+
Anubis
Anubis
BarterDolphin22
Anubis
Level 49
God Stats
4W - 1L
1,855 SR
Queue Stats
37W - 31L
1,524 Elo+
Party 2
Anhur
Anhur
I Hupi I
Anhur
Level 17
God Stats
0W - 1L
1,267 SR
Queue Stats
1W - 3L
1,763 Elo+
Party 3
Amaterasu
Amaterasu
Rustee rain
Amaterasu
Level 69
God Stats
0W - 3L
1,320 SR
Queue Stats
43W - 44L
1,445 Elo+
Party 2
Athena
Athena
Siiinking
Athena
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,769 Elo+
Party 3
Ravana
Ravana
theholiestcow
Ravana
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 21L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
4 / 1 / 10
7,526
627
4,195
8,753
7,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Krokology
Danzaburou
13
6 / 0 / 4
7,914
660
11,953
6,792
2,816
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 1 / 2
6,908
576
3,646
7,846
6,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Tha Tarp Man
Kukulkan
12
1 / 1 / 4
6,921
577
4,312
5,984
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
watrvv
Mercury
13
6 / 1 / 3
7,237
603
5,906
7,669
3,248
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,132
594
5,360
10,382
5,974
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
I Hupi I
Anhur
9
0 / 5 / 1
5,177
431
1,815
7,666
2,598
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Rustee rain
Amaterasu
11
2 / 2 / 0
6,789
566
4,311
9,025
8,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Siiinking
Athena
9
0 / 4 / 1
5,333
444
2,842
11,412
8,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 3 / 2
5,985
499
3,610
8,173
4,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
18
Kills
4
4
Deaths
18
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
1
10
9
L
1
4
0
0.25
L
Anhur
I Hupi I
Anhur
0
5
1
0.1
W
Danzaburou
Krokology
Danzaburou
6
0
4
8
W
1
1
2
2
L
Amaterasu
Rustee rain
Amaterasu
2
2
0
1
L
Athena
Siiinking
Athena
0
4
1
0.13
W
Kukulkan
Tha Tarp Man
Kukulkan
1
1
4
3
L
1
3
2
0.67
W
Mercury
watrvv
Mercury
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,012
Damage
17,938
37,044
Taken
46,658
22,214
Mitigated
30,790
9,533
Healing
8,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,195
1,508
0
2,320
8,753
7,507
52
1,633
7,076
20,012
0
L
5,360
161
0
2,788
10,382
5,974
0
4,426
5,710
62,396
2,648
L
Anhur
I Hupi I
Anhur
1,815
1,327
0
1,012
7,666
2,598
0
1,050
6,616
0
20,252
W
Danzaburou
Krokology
Danzaburou
11,953
8,497
0
4,156
6,792
2,816
686
1,724
5,068
0
68,341
W
3,646
621
0
1,593
7,846
6,780
0
0
7,327
0
45,266
L
Amaterasu
Rustee rain
Amaterasu
4,311
1,241
0
2,414
9,025
8,999
0
587
7,838
0
38,309
L
Athena
Siiinking
Athena
2,842
631
0
1,571
11,412
8,719
0
1,594
9,818
19,815
0
W
Kukulkan
Tha Tarp Man
Kukulkan
4,312
749
0
1,250
5,984
1,863
693
3,988
1,996
45,771
0
L
3,610
682
0
952
8,173
4,500
0
604
7,569
0
44,308
W
Mercury
watrvv
Mercury
5,906
3,621
0
214
7,669
3,248
0
851
6,774
0
46,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,506
Gold Earned
30,416
357
Minions Killed
313
0
Camps Cleared
0
1,264,593
Distance Traveled
1,154,159
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,526
627
25
2
0
275,990
0
L
Anubis
7,132
594
107
9
0
212,699
2
L
Anhur
5,177
431
40
3
0
235,284
0
W
Danzaburou
7,914
660
101
8
0
225,571
2
W
Nike
6,908
576
67
6
0
193,341
0
L
Amaterasu
6,789
566
67
6
0
218,493
0
L
Athena
5,333
444
28
2
0
254,638
1
W
Kukulkan
6,921
577
88
7
0
238,705
0
L
Ravana
5,985
499
71
6
0
233,045
0
W
Mercury
7,237
603
76
6
0
330,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role