Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Achillem
Maman Brigitte
Level 147
God Stats
18W - 14L
1,913 SR
Queue Stats
181W - 104L
1,784 Elo+
Solo
Ix Chel
Ix Chel
Cocoa1378
Ix Chel
Level 144
God Stats
13W - 5L
1,671 SR
Queue Stats
169W - 149L
1,559 Elo+
Solo
Fafnir
Fafnir
MikeSplat
Fafnir
Level 156
God Stats
10W - 10L
1,219 SR
Queue Stats
39W - 40L
1,188 Elo+
Party 2
Hachiman
Hachiman
Polthemin
Hachiman
Level 153
God Stats
10W - 12L
1,385 SR
Queue Stats
77W - 65L
1,467 Elo+
Solo
Team Averages
Level 149
1,538 SR
1,500 Elo+

VS

Team Averages
Level 133
1,501 SR
1,522 Elo+
Anubis
Anubis
 
Anubis
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Bear7512
Cu Chulainn
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 56L
1,612 Elo+
Solo
Rama
Rama
MeAndMyUncle
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,434 Elo+
Party 1
Thanatos
Thanatos
YumIsDumb
Thanatos
Level 167
God Stats
2W - 8L
1,504 SR
Queue Stats
188W - 254L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
4 / 0 / 1
9,008
693
8,164
11,919
11,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maman Brigitte
Achillem
Maman Brigitte
15
7 / 1 / 6
8,762
674
11,398
11,295
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ix Chel
Cocoa1378
Ix Chel
12
0 / 1 / 4
7,337
564
5,562
5,273
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
MikeSplat
Fafnir
13
2 / 0 / 9
8,483
653
3,374
11,062
11,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Polthemin
Hachiman
14
9 / 2 / 2
9,063
697
13,146
10,420
4,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 3 / 0
7,011
539
3,359
7,297
4,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
 
Sobek
9
0 / 5 / 1
5,964
459
3,097
14,930
13,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
Bear7512
Cu Chulainn
13
0 / 4 / 0
7,432
572
7,322
14,911
7,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 5 / 0
6,259
481
5,966
9,410
3,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
YumIsDumb
Thanatos
12
1 / 5 / 2
6,446
496
5,832
15,488
6,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
22
Kills
4
4
Deaths
22
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
0
1
4.5
L
Anubis
 
Anubis
2
3
0
0.67
L
Sobek
 
Sobek
0
5
1
0.1
W
Maman Brigitte
Achillem
Maman Brigitte
7
1
6
10
L
Cu Chulainn
Bear7512
Cu Chulainn
0
4
0
0
W
Ix Chel
Cocoa1378
Ix Chel
0
1
4
2
L
1
5
0
0.2
W
Fafnir
MikeSplat
Fafnir
2
0
9
6.5
W
Hachiman
Polthemin
Hachiman
9
2
2
5
L
Thanatos
YumIsDumb
Thanatos
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,644
Damage
25,576
49,969
Taken
62,036
33,103
Mitigated
35,933
17,967
Healing
21,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,164
2,353
0
4,163
11,919
11,745
0
0
11,919
0
66,804
L
Anubis
 
Anubis
3,359
58
0
2,055
7,297
4,796
0
5,841
1,456
45,236
1,203
L
Sobek
 
Sobek
3,097
270
0
2,765
14,930
13,796
0
5,352
9,578
17,682
121
W
Maman Brigitte
Achillem
Maman Brigitte
11,398
1,221
0
6,212
11,295
4,154
0
1,422
9,873
74,436
0
L
Cu Chulainn
Bear7512
Cu Chulainn
7,322
2,057
0
4,769
14,911
7,430
57
2,343
11,734
0
62,104
W
Ix Chel
Cocoa1378
Ix Chel
5,562
986
848
1,424
5,273
1,662
961
2,851
2,422
45,077
1,257
L
5,966
4,341
0
1,181
9,410
3,464
0
2,645
6,765
0
32,497
W
Fafnir
MikeSplat
Fafnir
3,374
385
0
1,897
11,062
11,533
216
1,470
9,592
17,770
1,309
W
Hachiman
Polthemin
Hachiman
13,146
8,732
0
3,423
10,420
4,009
1,424
2,049
8,371
0
77,576
L
Thanatos
YumIsDumb
Thanatos
5,832
2,180
0
10,631
15,488
6,447
0
3,802
11,639
0
54,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,653
Gold Earned
33,112
434
Minions Killed
358
0
Camps Cleared
0
1,371,267
Distance Traveled
1,242,942
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,008
693
112
9
0
261,740
4
L
Anubis
7,011
539
83
6
0
196,407
0
L
Sobek
5,964
459
24
2
0
291,595
0
W
Maman Brigitte
8,762
674
103
8
0
316,341
0
L
Cu Chulainn
7,432
572
107
8
0
244,812
2
W
Ix Chel
7,337
564
81
6
0
260,900
0
L
Rama
6,259
481
54
4
0
222,298
0
W
Fafnir
8,483
653
25
2
0
288,646
2
W
Hachiman
9,063
697
113
9
0
243,640
1
L
Thanatos
6,446
496
90
7
0
287,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role