Player Matchup

Ymir
Ymir
EvSoccerStar16
Ymir
Level 87
God Stats
1W - 3L
1,567 SR
Queue Stats
14W - 26L
1,304 Elo+
Party 3
Hades
Hades
ImNotOzo
Hades
Level 23
God Stats
0W - 2L
1,207 SR
Queue Stats
3W - 17L
1,211 Elo+
Party 3
Anubis
Anubis
daksbeutifulhole
Anubis
Level 82
God Stats
1W - 2L
1,285 SR
Queue Stats
19W - 26L
1,475 Elo+
Party 2
Charybdis
Charybdis
purplestealer
Charybdis
Level 82
God Stats
6W - 7L
1,580 SR
Queue Stats
20W - 25L
1,475 Elo+
Party 2
Serqet
Serqet
wolfknight6802
Serqet
Level 75
God Stats
0W - 3L
1,300 SR
Queue Stats
410W - 367L
1,425 Elo+
Solo
Team Averages
Level 70
1,388 SR
1,378 Elo+

VS

Team Averages
Level 75
1,560 SR
1,426 Elo+
Susano
Susano
DDDJustTryThem
Susano
Level 68
God Stats
2W - 2L
1,307 SR
Queue Stats
63W - 65L
1,219 Elo+
Solo
Nut
Nut
Dizzy Fred44
Nut
Level 102
God Stats
2W - 1L
1,521 SR
Queue Stats
127W - 117L
1,474 Elo+
Solo
Ra
Ra
KingOfHell666420
Ra
Level 62
God Stats
5W - 5L
1,426 SR
Queue Stats
318W - 296L
1,414 Elo+
Solo
Neith
Neith
SpringRhyme03
Neith
Level 80
God Stats
7W - 2L
1,747 SR
Queue Stats
470W - 399L
1,518 Elo+
Party 1
Merlin
Merlin
Tzusukii
Merlin
Level 64
God Stats
21W - 20L
1,798 SR
Queue Stats
901W - 838L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,680
512
2,632
14,809
11,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hades
ImNotOzo
Hades
12
0 / 4 / 0
7,024
468
2,451
11,259
4,835
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
5 / 1 / 0
9,439
629
8,453
11,118
5,225
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
purplestealer
Charybdis
14
1 / 3 / 2
7,743
516
6,026
12,431
4,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 1
7,596
506
2,896
12,843
5,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
8,133
542
8,902
14,332
5,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

9
0 / 3 / 0
6,282
419
2,875
7,809
1,960
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 3 / 2
7,489
499
7,637
9,333
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
5 / 0 / 2
7,632
509
10,733
8,517
3,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Merlin
Tzusukii
Merlin
14
3 / 1 / 2
8,404
560
9,354
6,133
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
8
Kills
12
12
Deaths
8
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
0
3
0
0
L
1
3
1
0.5
L
Hades
ImNotOzo
Hades
0
4
0
0
W
1
3
2
0.67
W
5
0
2
6
W
Merlin
Tzusukii
Merlin
3
1
2
4
L
5
1
0
5
L
Charybdis
purplestealer
Charybdis
1
3
2
0.67
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,458
Damage
39,501
62,460
Taken
46,124
31,562
Mitigated
17,354
24,326
Healing
18,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,902
2,878
0
7,815
14,332
5,904
22
2,236
12,096
0
73,686
W
2,875
1,457
0
2,370
7,809
1,960
0
4,299
3,510
0
30,720
L
2,632
164
508
3,870
14,809
11,401
203
3,730
10,818
27,849
0
L
Hades
ImNotOzo
Hades
2,451
197
35
3,335
11,259
4,835
215
4,646
6,108
33,221
1,078
W
7,637
431
1,252
2,755
9,333
3,833
279
1,486
7,847
61,753
0
W
10,733
3,323
0
3,133
8,517
3,374
540
1,924
6,593
0
48,416
W
Merlin
Tzusukii
Merlin
9,354
420
0
940
6,133
2,283
47
3,411
2,722
42,871
893
L
8,453
675
0
7,196
11,118
5,225
990
491
10,557
68,095
1,513
L
Charybdis
purplestealer
Charybdis
6,026
3,764
0
3,989
12,431
4,897
78
4,326
7,871
0
74,057
L
2,896
1,244
0
5,393
12,843
5,204
475
2,439
10,132
0
61,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,482
Gold Earned
37,940
425
Minions Killed
405
0
Camps Cleared
0
1,403,779
Distance Traveled
1,298,734
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,133
542
115
8
0
329,383
2
W
Nut
6,282
419
52
3
0
115,178
0
L
Ymir
7,680
512
42
3
0
288,444
0
L
Hades
7,024
468
59
4
0
275,189
0
W
Ra
7,489
499
90
6
0
281,018
5
W
Neith
7,632
509
82
5
0
297,408
0
W
Merlin
8,404
560
66
4
0
275,747
0
L
Anubis
9,439
629
113
8
0
242,685
0
L
Charybdis
7,743
516
111
7
0
228,173
0
L
Serqet
7,596
506
100
7
0
369,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role