Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ChaoticHeadZzMaN
Medusa
Level 157
God Stats
0W - 3L
1,173 SR
Queue Stats
76W - 71L
1,529 Elo+
Party 1
Ravana
Ravana
Waas 0llll0
Ravana
Level 106
God Stats
1W - 1L
1,687 SR
Queue Stats
12W - 20L
1,343 Elo+
Solo
Sylvanus
Sylvanus
kalendeer
Sylvanus
Level 126
God Stats
39W - 37L
1,646 SR
Queue Stats
350W - 342L
1,522 Elo+
Solo
Anubis
Anubis
rezashokohi
Anubis
Level 158
God Stats
0W - 1L
1,519 SR
Queue Stats
131W - 155L
1,509 Elo+
Party 1
Team Averages
Level 139
1,505 SR
1,481 Elo+

VS

Team Averages
Level 133
1,510 SR
1,544 Elo+
Pele
Pele
 
Pele
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Kaura
Bellona
Level 160
God Stats
12W - 6L
1,644 SR
Queue Stats
211W - 218L
1,489 Elo+
Solo
Agni
Agni
malac14
Agni
Level 159
God Stats
1W - 2L
1,277 SR
Queue Stats
429W - 426L
1,477 Elo+
Solo
Heimdallr
Heimdallr
vvvvvva
Heimdallr
Level 164
God Stats
2W - 3L
1,724 SR
Queue Stats
86W - 64L
1,759 Elo+
Solo
Fafnir
Fafnir
wiebster
Fafnir
Level 129
God Stats
13W - 15L
1,403 SR
Queue Stats
60W - 64L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 3 / 0
5,607
510
4,479
11,326
8,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 3
6,164
560
6,996
6,998
2,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
12
2 / 2 / 2
6,235
567
2,032
7,310
3,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sylvanus
kalendeer
Sylvanus
9
2 / 3 / 0
5,312
483
4,804
8,819
4,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
12
3 / 2 / 1
7,342
667
4,182
6,468
3,087
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
9 / 2 / 2
7,845
713
7,800
11,586
4,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Kaura
Bellona
12
2 / 0 / 1
7,214
656
8,785
9,562
10,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
malac14
Agni
11
2 / 2 / 5
6,746
613
4,999
4,535
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
vvvvvva
Heimdallr
10
0 / 1 / 4
5,645
513
2,966
7,478
2,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
wiebster
Fafnir
10
0 / 2 / 7
5,395
490
1,812
7,638
7,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
7
Kills
13
13
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
3
0
0
W
Pele
 
Pele
9
2
2
5
L
0
3
3
0.5
W
Bellona
Kaura
Bellona
2
0
1
2.5
L
Ravana
2
2
2
1.5
L
Sylvanus
kalendeer
Sylvanus
2
3
0
0.67
W
Agni
malac14
Agni
2
2
5
2.25
L
Anubis
3
2
1
1.75
W
Heimdallr
vvvvvva
Heimdallr
0
1
4
2
W
Fafnir
wiebster
Fafnir
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,493
Damage
26,362
40,921
Taken
40,799
22,421
Mitigated
26,637
9,030
Healing
10,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,479
1,266
0
2,500
11,326
8,762
113
0
10,554
0
32,558
W
Pele
 
Pele
7,800
1,975
0
1,736
11,586
4,853
71
3,047
8,539
0
62,142
L
6,996
2,455
0
826
6,998
2,872
680
688
6,310
0
47,591
W
Bellona
Kaura
Bellona
8,785
3,741
0
3,803
9,562
10,417
430
0
8,782
0
48,270
L
Ravana
2,032
589
0
714
7,310
3,354
0
1,576
5,616
0
38,489
L
Sylvanus
kalendeer
Sylvanus
4,804
1,372
691
2,280
8,819
4,346
0
2,265
6,554
27,292
7,922
W
Agni
malac14
Agni
4,999
264
0
500
4,535
1,410
0
2,229
2,306
42,385
217
L
Anubis
4,182
280
0
2,019
6,468
3,087
0
2,211
4,257
48,566
0
W
Heimdallr
vvvvvva
Heimdallr
2,966
1,122
0
2,144
7,478
2,698
0
1,210
6,268
0
40,857
W
Fafnir
wiebster
Fafnir
1,812
102
0
1,978
7,638
7,259
0
2,810
4,828
10,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,660
Gold Earned
32,845
342
Minions Killed
332
0
Camps Cleared
0
1,095,878
Distance Traveled
1,136,685
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,607
510
55
5
0
206,407
2
W
Pele
7,845
713
91
8
0
250,141
0
L
Medusa
6,164
560
76
7
0
202,598
2
W
Bellona
7,214
656
77
7
0
195,688
0
L
Ravana
6,235
567
56
5
0
252,349
0
L
Sylvanus
5,312
483
56
5
0
220,291
2
W
Agni
6,746
613
84
8
0
223,413
1
L
Anubis
7,342
667
99
9
0
214,233
0
W
Heimdallr
5,645
513
69
6
0
233,893
1
W
Fafnir
5,395
490
11
1
0
233,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role