Player Matchup

Atlas
Atlas
CominInClutch42
Atlas
Level 28
God Stats
3W - 5L
1,240 SR
Queue Stats
33W - 45L
1,351 Elo+
Party 2
Ishtar
Ishtar
M0XIEM0R0N
Ishtar
Level 45
God Stats
18W - 18L
1,415 SR
Queue Stats
61W - 78L
1,382 Elo+
Party 2
Scylla
Scylla
RondoceanMan
Scylla
Level 39
God Stats
1W - 4L
1,417 SR
Queue Stats
52W - 59L
1,422 Elo+
Party 2
Surtr
Surtr
TickleMeePickle
Surtr
Level 77
God Stats
2W - 1L
1,457 SR
Queue Stats
34W - 34L
1,542 Elo+
Solo
Ao Kuang
Ao Kuang
funkybeardmannn
Ao Kuang
Level 64
God Stats
49W - 31L
1,553 SR
Queue Stats
385W - 360L
1,534 Elo+
Solo
Team Averages
Level 51
1,416 SR
1,446 Elo+

VS

Team Averages
Level 42
1,468 SR
1,476 Elo+
Ra
Ra
Dangerbanger369
Ra
Level 40
God Stats
19W - 17L
1,500 SR
Queue Stats
222W - 201L
1,485 Elo+
Party 1
Mercury
Mercury
Hector3093
Mercury
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ullr
Ullr
SloththeSid1
Ullr
Level 42
God Stats
20W - 16L
1,582 SR
Queue Stats
298W - 287L
1,457 Elo+
Party 1
Cabrakan
Cabrakan
TheCritmeister
Cabrakan
Level 17
God Stats
0W - 2L
1,260 SR
Queue Stats
15W - 30L
1,438 Elo+
Party 1
Ravana
Ravana
achilesvoy0299
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
5,839
531
3,554
7,170
4,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
M0XIEM0R0N
Ishtar
10
1 / 0 / 0
5,820
529
4,169
3,680
1,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
12
6 / 0 / 0
7,193
654
6,736
3,793
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 0
6,156
560
6,297
9,152
7,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ao Kuang
14
2 / 0 / 1
6,684
608
1,942
6,890
2,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,840
440
2,674
7,492
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Hector3093
Mercury
7
0 / 2 / 0
4,513
410
0
6,220
1,938
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 1 / 0
4,800
436
3,093
7,423
2,595
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cabrakan
5
0 / 3 / 0
4,480
407
1,873
6,793
4,421
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 0
5,026
457
3,733
6,834
5,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
10
Kills
0
0
Deaths
12
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
0
6
0
0
L
Mercury
Hector3093
Mercury
0
2
0
0
W
Ishtar
M0XIEM0R0N
Ishtar
1
0
0
1
W
Scylla
6
0
0
6
L
0
1
0
0
L
Cabrakan
0
3
0
0
W
0
0
0
0
L
0
0
0
0
W
Ao Kuang
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,698
Damage
11,373
30,685
Taken
34,762
18,246
Mitigated
17,700
11,116
Healing
8,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,554
1,646
0
2,138
7,170
4,926
198
1,180
5,990
16,820
2,843
L
2,674
501
96
1,174
7,492
3,142
0
5,609
1,883
25,390
510
L
Mercury
Hector3093
Mercury
0
0
0
0
6,220
1,938
0
1,227
4,880
0
16,352
W
Ishtar
M0XIEM0R0N
Ishtar
4,169
2,631
0
1,323
3,680
1,297
515
682
2,998
0
37,634
W
Scylla
6,736
602
0
1,014
3,793
1,389
265
1,996
1,797
41,391
3,026
L
3,093
1,430
0
3,309
7,423
2,595
0
2,455
4,968
0
27,852
L
Cabrakan
1,873
417
74
725
6,793
4,421
0
2,564
4,229
9,539
0
W
6,297
2,470
0
2,399
9,152
7,845
0
305
8,847
601
43,241
L
3,733
1,306
0
3,184
6,834
5,604
0
134
6,386
0
38,037
W
Ao Kuang
1,942
365
0
4,242
6,890
2,789
0
252
6,638
53,816
15,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,692
Gold Earned
23,659
356
Minions Killed
198
0
Camps Cleared
0
1,053,990
Distance Traveled
926,407
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,839
531
25
2
0
206,928
1
L
Ra
4,840
440
40
4
0
182,108
0
L
Mercury
4,513
410
42
4
0
218,997
0
W
Ishtar
5,820
529
68
6
0
194,596
0
W
Scylla
7,193
654
82
7
0
206,130
0
L
Ullr
4,800
436
35
3
0
191,326
0
L
Cabrakan
4,480
407
19
2
0
151,037
0
W
Surtr
6,156
560
66
6
0
212,494
0
L
Ravana
5,026
457
62
6
0
182,939
0
W
Ao Kuang
6,684
608
115
10
0
233,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role