Player Matchup

Guan Yu
Guan Yu
AsterisK31
Guan Yu
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 140L
1,498 Elo+
Solo
Kukulkan
Kukulkan
Atomic__Toaster
Kukulkan
Level 68
God Stats
41W - 27L
1,612 SR
Queue Stats
292W - 269L
1,554 Elo+
Solo
Geb
Geb
ChickenChick004
Geb
Level 119
God Stats
33W - 21L
1,612 SR
Queue Stats
223W - 222L
1,551 Elo+
Party 3
King Arthur
King Arthur
Kn2 Merkury
King Arthur
Level 110
God Stats
2W - 1L
1,410 SR
Queue Stats
161W - 163L
1,469 Elo+
Party 3
Nut
Nut
MONEY RVNG
Nut
Level 126
God Stats
1W - 4L
1,240 SR
Queue Stats
17W - 27L
1,366 Elo+
Solo
Team Averages
Level 97
1,475 SR
1,487 Elo+

VS

Team Averages
Level 113
1,467 SR
1,511 Elo+
Tiamat
Tiamat
 
Tiamat
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
CobaltDevil8716
Maui
Level 146
God Stats
11W - 19L
1,234 SR
Queue Stats
312W - 379L
1,511 Elo+
Party 1
Fenrir
Fenrir
KING ACE1076
Fenrir
Level 72
God Stats
2W - 1L
1,851 SR
Queue Stats
53W - 43L
1,556 Elo+
Party 2
Bakasura
Bakasura
OGMel
Bakasura
Level 148
God Stats
7W - 16L
1,276 SR
Queue Stats
92W - 96L
1,545 Elo+
Party 2
Nut
Nut
YxnoGasai
Nut
Level 108
God Stats
20W - 24L
1,476 SR
Queue Stats
102W - 143L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AsterisK31
Guan Yu
14
0 / 2 / 2
8,489
499
6,882
11,058
8,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
16
2 / 1 / 4
9,685
570
9,438
7,117
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
3 / 1 / 6
8,964
527
10,122
12,167
11,025
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Kn2 Merkury
King Arthur
15
6 / 1 / 4
8,810
518
11,019
16,540
9,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 3 / 2
8,082
475
6,825
12,119
4,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 4 / 1
8,004
471
5,683
10,282
5,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 2 / 1
8,354
491
5,128
14,821
15,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
14
2 / 3 / 1
8,452
497
7,943
14,016
8,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
OGMel
Bakasura
13
1 / 3 / 1
7,510
442
5,366
19,073
9,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
2 / 0 / 2
7,886
464
6,189
8,820
3,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
12
Kills
8
8
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
1
0.38
W
Guan Yu
AsterisK31
Guan Yu
0
2
2
0.5
W
Kukulkan
2
1
4
4
W
3
1
6
6
L
2
2
1
1.25
L
Fenrir
2
3
1
0.83
W
King Arthur
Kn2 Merkury
King Arthur
6
1
4
8
W
1
3
2
0.67
L
Bakasura
OGMel
Bakasura
1
3
1
0.5
L
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,286
Damage
30,309
59,001
Taken
67,012
36,406
Mitigated
43,183
13,323
Healing
14,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,683
614
0
1,121
10,282
5,904
0
4,455
5,776
46,446
0
W
Guan Yu
AsterisK31
Guan Yu
6,882
1,175
80
3,378
11,058
8,031
142
217
10,066
0
52,171
W
Kukulkan
9,438
351
0
1,954
7,117
3,388
599
3,382
3,555
95,900
1,438
W
10,122
477
0
1,919
12,167
11,025
0
1,210
10,832
38,132
339
L
5,128
595
0
2,750
14,821
15,544
0
4,990
9,831
27,261
2,718
L
Fenrir
7,943
1,556
0
5,288
14,016
8,678
0
1,131
12,211
114
52,307
W
King Arthur
Kn2 Merkury
King Arthur
11,019
1,957
0
1,228
16,540
9,083
0
2,669
13,292
0
72,272
W
6,825
4,586
0
4,764
12,119
4,879
2,113
3,140
8,838
0
61,154
L
Bakasura
OGMel
Bakasura
5,366
3,572
0
4,520
19,073
9,182
0
4,653
14,329
0
45,071
L
6,189
2,205
279
657
8,820
3,875
326
3,824
4,996
0
60,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,030
Gold Earned
40,206
463
Minions Killed
423
0
Camps Cleared
0
1,718,200
Distance Traveled
1,693,410
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,004
471
102
6
0
327,834
0
W
Guan Yu
8,489
499
77
5
0
343,037
0
W
Kukulkan
9,685
570
161
9
0
307,084
3
W
Geb
8,964
527
40
2
0
394,911
4
L
Maui
8,354
491
31
2
0
317,667
1
L
Fenrir
8,452
497
91
5
0
330,511
0
W
King Arthur
8,810
518
90
5
0
365,103
0
W
Nut
8,082
475
95
6
0
308,065
0
L
Bakasura
7,510
442
85
5
0
388,164
0
L
Nut
7,886
464
114
7
0
329,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role