Player Matchup

Ravana
Ravana
AwilixPuszy
Ravana
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,487 Elo+
Party 1
Charybdis
Charybdis
C1or0x
Charybdis
Level 87
God Stats
8W - 4L
1,463 SR
Queue Stats
95W - 40L
1,633 Elo+
Party 1
Agni
Agni
KiaSoul
Agni
Level 117
God Stats
12W - 5L
1,732 SR
Queue Stats
170W - 100L
1,588 Elo+
Party 1
Nu Wa
Nu Wa
MeWhenYourGirl
Nu Wa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 12L
1,679 Elo+
Party 1
Hachiman
Hachiman
MommyNavia
Hachiman
Level 8
God Stats
10W - 5L
1,611 SR
Queue Stats
46W - 20L
1,612 Elo+
Party 1
Team Averages
Level 47
1,561 SR
1,600 Elo+

VS

Team Averages
Level 58
1,654 SR
1,438 Elo+
Nu Wa
Nu Wa
DuckKami
Nu Wa
Level 66
God Stats
8W - 2L
1,830 SR
Queue Stats
32W - 38L
1,456 Elo+
Party 2
Bellona
Bellona
Furyinc
Bellona
Level 20
God Stats
3W - 7L
1,500 SR
Queue Stats
16W - 23L
1,361 Elo+
Party 2
Nut
Nut
Meekachu
Nut
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 32L
1,360 Elo+
Party 2
Anubis
Anubis
TindaHoe
Anubis
Level 157
God Stats
3W - 2L
1,724 SR
Queue Stats
109W - 99L
1,507 Elo+
Party 2
Hercules
Hercules
attorneysayian
Hercules
Level 19
God Stats
3W - 1L
1,718 SR
Queue Stats
5W - 3L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
5 / 0 / 8
7,085
644
5,690
6,468
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
C1or0x
Charybdis
13
4 / 0 / 2
7,740
704
7,644
5,870
2,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
KiaSoul
Agni
14
5 / 1 / 4
7,763
706
5,771
5,416
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 0 / 8
7,238
658
4,377
3,730
2,889
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
MommyNavia
Hachiman
13
5 / 0 / 4
7,450
677
9,291
6,090
2,341
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DuckKami
Nu Wa
10
1 / 9 / 0
5,773
525
3,016
10,462
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Furyinc
Bellona
9
0 / 4 / 0
5,110
465
2,169
9,122
9,045
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 3 / 0
5,599
509
1,045
6,642
2,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
TindaHoe
Anubis
10
0 / 3 / 0
5,324
484
4,499
8,584
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
8
0 / 3 / 0
5,324
484
1,565
11,283
7,403
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
1
21
Kills
1
1
Deaths
22
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ravana
5
0
8
9
W
Charybdis
C1or0x
Charybdis
4
0
2
5
L
Nu Wa
DuckKami
Nu Wa
1
9
0
0.11
L
Bellona
Furyinc
Bellona
0
4
0
0
W
Agni
KiaSoul
Agni
5
1
4
7
W
2
0
8
6
L
0
3
0
0
W
Hachiman
MommyNavia
Hachiman
5
0
4
7
L
Anubis
TindaHoe
Anubis
0
3
0
0
L
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,773
Damage
12,294
27,574
Taken
46,093
12,026
Mitigated
25,541
10,493
Healing
6,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
5,690
1,623
0
2,411
6,468
2,788
201
1,795
4,673
0
50,481
W
Charybdis
C1or0x
Charybdis
7,644
2,816
0
3,417
5,870
2,075
453
1,193
4,677
0
57,486
L
Nu Wa
DuckKami
Nu Wa
3,016
812
0
400
10,462
3,170
0
5,557
4,746
24,893
0
L
Bellona
Furyinc
Bellona
2,169
272
0
148
9,122
9,045
0
512
8,610
0
25,768
W
Agni
KiaSoul
Agni
5,771
879
0
750
5,416
1,933
154
1,351
4,065
71,973
1,105
W
4,377
1,960
25
845
3,730
2,889
811
1,117
2,613
19,719
1,896
L
1,045
535
0
1,505
6,642
2,346
0
883
5,759
0
34,024
W
Hachiman
MommyNavia
Hachiman
9,291
6,125
0
3,045
6,090
2,341
1,610
2,059
4,031
0
60,654
L
Anubis
TindaHoe
Anubis
4,499
332
0
2,747
8,584
3,577
0
1,182
7,360
43,382
1,531
L
Hercules
1,565
889
0
1,937
11,283
7,403
0
1,791
9,488
0
18,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,276
Gold Earned
27,130
418
Minions Killed
247
0
Camps Cleared
0
1,168,876
Distance Traveled
1,069,376
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,085
644
82
7
0
291,345
0
W
Charybdis
7,740
704
94
9
0
235,736
0
L
Nu Wa
5,773
525
43
4
0
198,940
0
L
Bellona
5,110
465
40
4
0
187,383
0
W
Agni
7,763
706
115
10
0
225,999
0
W
Nu Wa
7,238
658
27
2
0
197,659
0
L
Nut
5,599
509
58
5
0
205,388
2
W
Hachiman
7,450
677
100
9
0
218,137
2
L
Anubis
5,324
484
83
8
0
230,175
0
L
Hercules
5,324
484
23
2
0
247,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role