Player Matchup

Tiamat
Tiamat
Silver II
Eriksnc
Tiamat
Silver II
Level 141
God Stats
0W - 1L
1,682 SR
Queue Stats
6W - 5L
1,476 MMR
Party 2
Ullr
Ullr
Silver II
sebasxmxm
Ullr
Silver II
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,476 MMR
Party 2
Achilles
Achilles
Silver II
Ñulio
Achilles
Silver II
Level 138
God Stats
1W - 1L
1,790 SR
Queue Stats
6W - 5L
1,476 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,657 SR
1,476 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,714 SR
1,459 MMR
Izanami
Izanami
Bronze III
Nathanante
Izanami
Bronze III
Level 67
God Stats
1W - 0L
1,691 SR
Queue Stats
11W - 9L
1,456 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
Scientaku
Kuzenbo
Silver II
Level 158
God Stats
2W - 1L
1,772 SR
Queue Stats
14W - 10L
1,518 MMR
Party 1
Shiva
Shiva
Platinum V
xPsychoKillerrx
Shiva
Platinum V
Level 126
God Stats
10W - 3L
1,678 SR
Queue Stats
142W - 149L
1,404 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Eriksnc
Tiamat
13
2 / 6 / 3
8,665
722
11,861
12,568
8,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ullr
13
2 / 4 / 4
8,556
713
6,690
12,975
6,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Ñulio
Achilles
14
2 / 5 / 4
8,502
709
13,027
16,424
16,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
AresKukulkanFenrirMulanCharon

VS

Bans
NikeThothBellonaVulcanHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nathanante
Izanami
15
5 / 2 / 8
9,751
813
11,348
9,232
4,311
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Scientaku
Kuzenbo
16
4 / 2 / 10
9,521
793
12,364
18,825
21,566
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 2 / 7
9,710
809
12,040
18,228
19,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
6
Kills
15
15
Deaths
6
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Eriksnc
Tiamat
2
6
3
0.58
W
Izanami
Nathanante
Izanami
5
2
8
4.5
W
Kuzenbo
Scientaku
Kuzenbo
4
2
10
4.5
L
Ullr
2
4
4
1
W
6
2
7
4.75
L
Achilles
Ñulio
Achilles
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,578
Damage
35,752
41,967
Taken
46,285
32,154
Mitigated
45,136
6,172
Healing
13,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Eriksnc
Tiamat
11,861
1,153
0
2,280
12,568
8,566
0
3,762
8,540
37,542
83
W
Izanami
Nathanante
Izanami
11,348
8,692
0
2,105
9,232
4,311
2,276
3,471
5,569
0
51,090
W
Kuzenbo
Scientaku
Kuzenbo
12,364
2,162
0
6,009
18,825
21,566
41
3,864
14,384
35,303
803
L
Ullr
6,690
3,198
0
740
12,975
6,626
0
4,674
7,888
0
28,764
W
12,040
1,057
470
5,318
18,228
19,259
160
4,674
12,869
0
29,698
L
Achilles
Ñulio
Achilles
13,027
1,935
0
3,152
16,424
16,962
0
3,792
12,156
0
27,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,723
Gold Earned
28,982
155
Minions Killed
146
0
Camps Cleared
0
617,556
Distance Traveled
708,971
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,665
722
73
6
0
202,403
0
W
Izanami
9,751
813
86
7
0
222,589
0
W
Kuzenbo
9,521
793
38
3
0
242,269
0
L
Ullr
8,556
713
53
4
0
189,558
0
W
Shiva
9,710
809
22
2
0
244,113
0
L
Achilles
8,502
709
29
2
0
225,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role