Player Matchup

Nut
Nut
Bearded655
Nut
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,395 Elo+
Solo
Bastet
Bastet
BelloOfFlames
Bastet
Level 141
God Stats
1W - 2L
1,247 SR
Queue Stats
18W - 14L
1,488 Elo+
Party 2
Nike
Nike
HonJunter
Nike
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,388 Elo+
Party 2
Thoth
Thoth
JòóM
Thoth
Level 122
God Stats
2W - 0L
1,557 SR
Queue Stats
10W - 6L
1,330 Elo+
Party 2
Ares
Ares
PerimoLIVE
Ares
Level 126
God Stats
6W - 1L
1,753 SR
Queue Stats
37W - 30L
1,312 Elo+
Party 2
Team Averages
Level 123
1,511 SR
1,383 Elo+

VS

Team Averages
Level 125
1,493 SR
1,505 Elo+
Jormungandr
Jormungandr
AbyssalOlive
Jormungandr
Level 121
God Stats
0W - 2L
1,205 SR
Queue Stats
96W - 81L
1,533 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Captain Volgin
Tsukuyomi
Level 148
God Stats
1W - 1L
1,697 SR
Queue Stats
99W - 99L
1,551 Elo+
Party 1
Surtr
Surtr
TheChubbyGamer0
Surtr
Level 136
God Stats
1W - 1L
1,679 SR
Queue Stats
32W - 30L
1,526 Elo+
Party 1
Nut
Nut
Ze Lemonz
Nut
Level 152
God Stats
9W - 16L
1,563 SR
Queue Stats
228W - 221L
1,482 Elo+
Solo
Hera
Hera
chacotaqo
Hera
Level 69
God Stats
7W - 5L
1,320 SR
Queue Stats
265W - 267L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
8,408
526
7,739
10,702
4,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
4 / 2 / 5
9,086
568
7,411
14,728
6,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nike
15
6 / 1 / 2
9,800
613
13,667
14,601
16,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
JòóM
Thoth
15
3 / 0 / 7
9,260
579
10,042
4,963
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 1 / 7
8,786
549
7,520
12,800
13,301
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AbyssalOlive
Jormungandr
12
1 / 2 / 2
7,745
484
8,490
14,310
13,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Captain Volgin
Tsukuyomi
16
2 / 3 / 1
8,516
532
6,718
16,997
7,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 7 / 0
7,811
488
9,319
19,305
13,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

17
2 / 1 / 0
9,119
570
6,768
12,243
5,727
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
12
0 / 6 / 3
7,382
461
3,580
9,978
3,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
18
Kills
6
6
Deaths
19
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AbyssalOlive
Jormungandr
1
2
2
1
W
2
2
2
1.5
W
4
2
5
3.25
L
Tsukuyomi
Captain Volgin
Tsukuyomi
2
3
1
0.83
W
Nike
6
1
2
7
W
Thoth
JòóM
Thoth
3
0
7
6.5
W
3
1
7
6.5
L
1
7
0
0.14
L
2
1
0
2
L
Hera
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,379
Damage
34,875
57,794
Taken
72,833
42,457
Mitigated
44,343
8,121
Healing
26,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AbyssalOlive
Jormungandr
8,490
2,618
0
4,092
14,310
13,976
0
5,576
8,734
43,398
673
W
7,739
4,349
0
912
10,702
4,167
1,042
1,517
9,185
0
68,815
W
7,411
2,227
0
2,744
14,728
6,914
651
4,114
10,554
0
65,952
L
Tsukuyomi
Captain Volgin
Tsukuyomi
6,718
1,153
0
8,596
16,997
7,804
0
4,092
12,905
0
82,629
W
Nike
13,667
2,417
0
1,381
14,601
16,097
0
703
13,898
1,370
72,974
W
Thoth
JòóM
Thoth
10,042
406
0
0
4,963
1,978
948
1,980
2,935
75,565
413
W
7,520
1,372
238
2,846
12,800
13,301
275
4,106
8,588
34,066
0
L
9,319
4,063
0
6,668
19,305
13,449
2
1,298
18,007
898
62,484
L
6,768
4,216
0
6,131
12,243
5,727
141
899
11,344
0
83,741
L
Hera
3,580
723
0
1,125
9,978
3,387
156
6,177
3,801
43,906
1,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,340
Gold Earned
40,573
485
Minions Killed
527
0
Camps Cleared
0
1,665,008
Distance Traveled
1,598,974
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,745
484
66
4
0
338,203
4
W
Nut
8,408
526
101
6
0
300,740
0
W
Bastet
9,086
568
95
6
0
363,690
0
L
Tsukuyomi
8,516
532
140
9
0
370,835
3
W
Nike
9,800
613
124
8
0
291,407
0
W
Thoth
9,260
579
134
8
0
346,914
5
W
Ares
8,786
549
31
2
0
362,257
4
L
Surtr
7,811
488
80
5
0
288,541
0
L
Nut
9,119
570
148
9
0
304,780
2
L
Hera
7,382
461
93
6
0
296,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role