Player Matchup

Medusa
Medusa
Silver III
ThatsTuff77
Medusa
Silver III
Level 101
God Stats
7W - 9L
1,438 SR
Queue Stats
20W - 29L
1,022 MMR
Party 1
Hercules
Hercules
Bronze III
The_Kingslayer99
Hercules
Bronze III
Level 105
God Stats
14W - 16L
1,064 SR
Queue Stats
71W - 99L
976 MMR
Solo
Ah Puch
Ah Puch
Silver II
xXI WARD IXx
Ah Puch
Silver II
Level 174
God Stats
104W - 91L
1,576 SR
Queue Stats
454W - 492L
1,041 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,360 SR
1,013 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,556 SR
1,329 MMR
Kukulkan
Kukulkan
Silver V
 
Kukulkan
Silver V
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nike
Nike
Silver II
Gnarlroc
Nike
Silver II
Level 90
God Stats
79W - 77L
1,518 SR
Queue Stats
149W - 191L
1,043 MMR
Solo
Vulcan
Vulcan
Gold III
marktheshark87
Vulcan
Gold III
Level 149
God Stats
15W - 10L
1,651 SR
Queue Stats
206W - 176L
1,444 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
2 / 3 / 5
11,299
706
6,678
13,282
5,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 2 / 2
12,233
765
7,716
17,416
18,599
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
xXI WARD IXx
Ah Puch
16
3 / 2 / 3
11,173
698
9,584
9,331
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ne ZhaThothAchillesMorgan Le Fay

VS

Bans
AthenaKuzenboOdinShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
3 / 5 / 3
11,924
745
11,894
12,602
6,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nike
16
4 / 5 / 3
11,084
693
15,944
19,725
21,115
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
5,956
372
0
0
0

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
10
Kills
7
7
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
5
3
0.9
L
Nike
4
5
3
1.1
W
Medusa
2
3
5
1.5
W
5
2
2
3
L
0
0
0
0
W
Ah Puch
xXI WARD IXx
Ah Puch
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,978
Damage
27,838
40,029
Taken
32,327
29,058
Mitigated
27,456
11,495
Healing
3,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
11,894
1,132
0
0
12,602
6,341
304
4,362
8,236
71,108
0
L
Nike
15,944
1,477
0
3,155
19,725
21,115
0
5,288
14,431
1,841
36,506
W
Medusa
6,678
3,557
0
2,564
13,282
5,789
1,500
4,139
9,026
0
45,010
W
7,716
2,580
0
6,182
17,416
18,599
1,032
7,750
9,167
0
36,772
L
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
xXI WARD IXx
Ah Puch
9,584
195
0
2,749
9,331
4,670
843
1,575
7,751
33,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,705
Gold Earned
28,964
155
Minions Killed
157
0
Camps Cleared
0
922,316
Distance Traveled
589,143
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,924
745
120
8
0
266,451
0
L
Nike
11,084
693
37
2
0
322,692
0
W
Medusa
11,299
706
52
3
0
295,689
0
W
Hercules
12,233
765
53
3
0
339,082
0
L
Vulcan
5,956
372
0
0
0
0
0
W
Ah Puch
11,173
698
50
3
0
287,545
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role