Player Matchup

Anubis
Anubis
BEKFAST7406
Anubis
Level 48
God Stats
13W - 10L
1,200 SR
Queue Stats
73W - 73L
1,421 Elo+
Party 2
Cabrakan
Cabrakan
MelonPenguin142
Cabrakan
Level 30
God Stats
16W - 7L
1,821 SR
Queue Stats
68W - 68L
1,411 Elo+
Party 2
Ne Zha
Ne Zha
XMASBRICK
Ne Zha
Level 24
God Stats
1W - 1L
1,426 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3
Nut
Nut
tello32
Nut
Level 76
God Stats
1W - 0L
1,412 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Surtr
Surtr
xdRaptor6673
Surtr
Level 38
God Stats
5W - 1L
1,684 SR
Queue Stats
17W - 15L
1,742 Elo+
Party 3
Team Averages
Level 43
1,508 SR
1,515 Elo+

VS

Team Averages
Level 51
1,501 SR
1,330 Elo+
Morgan Le Fay
Morgan Le Fay
CATARSIS245
Morgan Le Fay
Level 119
God Stats
5W - 9L
1,503 SR
Queue Stats
64W - 71L
1,417 Elo+
Solo
Neith
Neith
ESDE47H
Neith
Level 29
God Stats
12W - 8L
1,671 SR
Queue Stats
54W - 58L
1,360 Elo+
Party 1
Cerberus
Cerberus
Lilfrost6233
Cerberus
Level 29
God Stats
2W - 3L
1,519 SR
Queue Stats
54W - 63L
1,371 Elo+
Party 1
Sun Wukong
Sun Wukong
OakDolphin10179
Sun Wukong
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,106 Elo+
Party 1
Thanatos
Thanatos
Txbxssum
Thanatos
Level 64
God Stats
5W - 6L
1,311 SR
Queue Stats
70W - 73L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
6 / 1 / 3
8,716
623
12,203
10,225
4,945
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
11
1 / 1 / 9
7,949
568
4,571
11,114
12,258
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ne Zha
XMASBRICK
Ne Zha
11
1 / 2 / 0
6,805
486
4,349
5,543
2,212
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nut
13
7 / 0 / 3
8,658
618
10,525
8,313
3,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 1 / 0
7,449
532
3,465
12,046
7,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CATARSIS245
Morgan Le Fay
11
0 / 3 / 1
6,350
454
7,241
7,236
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
ESDE47H
Neith
11
0 / 2 / 1
6,192
442
3,962
7,298
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Lilfrost6233
Cerberus
8
0 / 4 / 1
5,065
362
1,767
12,770
6,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
OakDolphin10179
Sun Wukong
9
0 / 6 / 1
5,874
420
1,926
11,650
5,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Txbxssum
Thanatos
13
4 / 3 / 0
7,012
501
6,174
16,168
6,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
17
Kills
4
5
Deaths
18
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
1
3
7.5
L
Morgan Le Fay
CATARSIS245
Morgan Le Fay
0
3
1
0.17
L
Neith
ESDE47H
Neith
0
2
1
0.25
L
Cerberus
Lilfrost6233
Cerberus
0
4
1
0.13
W
Cabrakan
1
1
9
5.5
L
Sun Wukong
OakDolphin10179
Sun Wukong
0
6
1
0.08
L
Thanatos
Txbxssum
Thanatos
4
3
0
1.33
W
Ne Zha
XMASBRICK
Ne Zha
1
2
0
0.5
W
Nut
7
0
3
8.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,113
Damage
21,070
47,241
Taken
55,122
30,541
Mitigated
23,249
11,614
Healing
21,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
12,203
313
0
5,652
10,225
4,945
1,226
1,614
8,335
62,762
0
L
Morgan Le Fay
CATARSIS245
Morgan Le Fay
7,241
255
202
643
7,236
2,396
0
2,769
4,467
43,709
1,679
L
Neith
ESDE47H
Neith
3,962
1,580
0
3,312
7,298
2,482
0
1,310
5,988
0
42,816
L
Cerberus
Lilfrost6233
Cerberus
1,767
141
193
3,315
12,770
6,041
91
2,034
10,736
18,459
0
W
Cabrakan
4,571
1,061
0
1,559
11,114
12,258
741
1,334
9,572
22,346
0
L
Sun Wukong
OakDolphin10179
Sun Wukong
1,926
137
0
496
11,650
5,885
406
7,946
3,704
0
25,684
L
Thanatos
Txbxssum
Thanatos
6,174
1,676
0
13,128
16,168
6,445
0
3,253
12,915
0
58,046
W
Ne Zha
XMASBRICK
Ne Zha
4,349
1,961
0
107
5,543
2,212
312
326
5,139
0
35,781
W
Nut
10,525
7,435
0
3,091
8,313
3,211
2,865
1,077
7,162
0
60,264
W
3,465
1,623
0
1,205
12,046
7,915
983
4,051
7,995
2,405
41,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,577
Gold Earned
30,493
341
Minions Killed
327
0
Camps Cleared
0
1,331,553
Distance Traveled
1,224,951
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,716
623
87
6
0
255,924
0
L
Morgan Le Fay
6,350
454
75
5
0
271,775
1
L
Neith
6,192
442
76
5
0
242,404
0
L
Cerberus
5,065
362
35
3
0
213,083
0
W
Cabrakan
7,949
568
19
1
0
281,532
3
L
Sun Wukong
5,874
420
42
3
0
223,476
0
L
Thanatos
7,012
501
99
7
0
274,213
0
W
Ne Zha
6,805
486
58
4
0
287,103
0
W
Nut
8,658
618
108
8
0
262,814
0
W
Surtr
7,449
532
69
5
0
244,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role