Player Matchup

Odin
Odin
AoF SNIPE
Odin
Level 58
God Stats
2W - 5L
1,315 SR
Queue Stats
16W - 23L
1,317 Elo+
Party 2
Medusa
Medusa
Enxble nD
Medusa
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,330 Elo+
Party 2
Ah Puch
Ah Puch
VoRTeX uF
Ah Puch
Level 57
God Stats
2W - 0L
1,798 SR
Queue Stats
12W - 15L
1,333 Elo+
Party 2
Team Averages
Level 55
1,538 SR
1,327 Elo+

VS

Team Averages
Level 46
1,385 SR
1,278 Elo+
Ao Kuang
Ao Kuang
Brad1one
Ao Kuang
Level 60
God Stats
6W - 7L
1,551 SR
Queue Stats
237W - 258L
1,372 Elo+
Solo
Heimdallr
Heimdallr
JMANDMAN
Heimdallr
Level 37
God Stats
0W - 3L
1,318 SR
Queue Stats
420W - 423L
1,231 Elo+
Party 1
Cthulhu
Cthulhu
Scruffydawg22
Cthulhu
Level 40
God Stats
9W - 12L
1,286 SR
Queue Stats
467W - 502L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
2 / 2 / 9
12,578
629
9,915
20,531
25,845
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Enxble nD
Medusa
19
4 / 1 / 7
13,156
658
13,217
12,968
7,046
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
VoRTeX uF
Ah Puch
20
5 / 2 / 5
12,997
650
20,630
12,085
6,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Brad1one
Ao Kuang
17
3 / 6 / 2
12,514
626
9,406
16,493
8,406
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Heimdallr
JMANDMAN
Heimdallr
18
0 / 3 / 3
11,748
587
11,166
16,642
9,478
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
19
2 / 2 / 3
12,994
650
14,783
23,486
29,111
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
11
Kills
5
5
Deaths
11
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Odin
2
2
9
3.25
L
Ao Kuang
Brad1one
Ao Kuang
3
6
2
0.67
W
Medusa
Enxble nD
Medusa
4
1
7
7.5
L
Heimdallr
JMANDMAN
Heimdallr
0
3
3
0.5
L
Cthulhu
2
2
3
1.75
W
Ah Puch
VoRTeX uF
Ah Puch
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,762
Damage
35,355
45,584
Taken
56,621
39,454
Mitigated
46,995
6,220
Healing
9,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
9,915
1,015
427
1,388
20,531
25,845
253
7,427
13,104
0
32,295
L
Ao Kuang
Brad1one
Ao Kuang
9,406
1,904
0
2,507
16,493
8,406
622
3,792
12,670
34,308
3,540
W
Medusa
Enxble nD
Medusa
13,217
4,921
0
2,742
12,968
7,046
2,069
7,852
5,116
0
75,032
L
Heimdallr
JMANDMAN
Heimdallr
11,166
3,618
0
4,395
16,642
9,478
798
7,415
9,193
0
50,944
L
Cthulhu
14,783
454
0
2,256
23,486
29,111
0
9,661
13,749
59,503
2,109
W
Ah Puch
VoRTeX uF
Ah Puch
20,630
289
183
1,480
12,085
6,563
604
6,713
5,372
67,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,731
Gold Earned
37,256
216
Minions Killed
242
0
Camps Cleared
0
1,078,331
Distance Traveled
950,862
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,578
629
42
2
0
378,393
0
L
Ao Kuang
12,514
626
40
2
0
318,242
0
W
Medusa
13,156
658
100
5
0
345,429
0
L
Heimdallr
11,748
587
100
5
0
304,928
0
L
Cthulhu
12,994
650
102
5
0
327,692
0
W
Ah Puch
12,997
650
74
4
0
354,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role