Player Matchup

Hachiman
Hachiman
Gold IV
 
Hachiman
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold IV
 
Terra
Gold IV
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver I
CallMePoppaPerc
Mulan
Silver I
Level 139
God Stats
187W - 155L
1,498 SR
Queue Stats
269W - 270L
1,316 MMR
Solo
Cliodhna
Cliodhna
Gold V
Hawk Pride319
Cliodhna
Gold V
Level 193
God Stats
92W - 84L
1,557 SR
Queue Stats
623W - 644L
1,339 MMR
Solo
Nox
Nox
Gold IV
SequinSandman
Nox
Gold IV
Level 64
God Stats
6W - 8L
1,357 SR
Queue Stats
96W - 97L
1,331 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 151
1,482 SR
1,397 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 112
1,513 SR
1,345 MMR
Merlin
Merlin
Bronze III
ConfusionPc
Merlin
Bronze III
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,369 MMR
Party 1
Gilgamesh
Gilgamesh
Silver V
MasterToto10
Gilgamesh
Silver V
Level 111
God Stats
6W - 5L
1,564 SR
Queue Stats
15W - 14L
1,318 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
SHIN1GAMI LO12D
Baron Samedi
Silver IV
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
83W - 98L
1,315 MMR
Solo
Charybdis
Charybdis
Gold V
VvRimRunsvV
Charybdis
Gold V
Level 63
God Stats
21W - 21L
1,500 SR
Queue Stats
679W - 680L
1,314 MMR
Solo
Ne Zha
Ne Zha
Bronze III
Yvolt
Ne Zha
Bronze III
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 5L
1,408 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
0 / 5 / 1
8,852
492
5,146
14,138
5,444
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
 
Terra
11
2 / 3 / 2
7,974
443
6,450
14,311
15,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 3 / 1
9,037
502
12,791
23,677
19,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Hawk Pride319
Cliodhna
16
3 / 5 / 2
9,000
500
10,292
16,456
6,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
2 / 3 / 2
8,513
473
7,012
9,826
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AphroditeBake KujiraThanatosDiscordia

VS

Bans
Sun WukongAthenaLokiKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 3 / 3
9,219
512
8,405
7,569
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
MasterToto10
Gilgamesh
15
1 / 1 / 4
9,827
546
13,267
20,829
21,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
SHIN1GAMI LO12D
Baron Samedi
16
3 / 2 / 9
9,196
511
6,405
10,995
8,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charybdis
VvRimRunsvV
Charybdis
18
8 / 0 / 5
11,664
648
10,007
12,135
5,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
Yvolt
Ne Zha
19
5 / 1 / 10
10,423
579
15,150
17,561
9,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
7
Kills
19
19
Deaths
7
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
5
1
0.1
L
Terra
 
Terra
2
3
2
1
L
0
3
1
0.17
W
Merlin
2
3
3
1.17
L
Cliodhna
Hawk Pride319
Cliodhna
3
5
2
0.8
W
Gilgamesh
MasterToto10
Gilgamesh
1
1
4
3
W
Baron Samedi
SHIN1GAMI LO12D
Baron Samedi
3
2
9
3.75
L
2
3
2
1
W
Charybdis
VvRimRunsvV
Charybdis
8
0
5
10.5
W
Ne Zha
Yvolt
Ne Zha
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,691
Damage
53,234
78,408
Taken
69,089
52,103
Mitigated
47,806
24,943
Healing
20,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,146
2,906
0
5,111
14,138
5,444
970
1,184
12,954
0
80,344
L
Terra
 
Terra
6,450
469
700
2,090
14,311
15,501
0
4,985
9,326
16,701
4,874
L
12,791
2,611
0
9,594
23,677
19,628
553
3,353
20,324
1,388
79,866
W
Merlin
8,405
655
0
1,017
7,569
2,878
528
2,938
4,631
62,359
0
L
Cliodhna
Hawk Pride319
Cliodhna
10,292
1,095
0
6,513
16,456
6,695
0
1,717
14,739
0
99,104
W
Gilgamesh
MasterToto10
Gilgamesh
13,267
4,269
0
2,978
20,829
21,810
0
2,519
18,310
0
79,477
W
Baron Samedi
SHIN1GAMI LO12D
Baron Samedi
6,405
411
730
2,225
10,995
8,190
480
3,559
7,436
41,300
1,101
L
7,012
313
0
935
9,826
4,835
0
3,520
6,306
57,741
555
W
Charybdis
VvRimRunsvV
Charybdis
10,007
4,596
0
7,184
12,135
5,246
792
1,436
10,699
0
85,690
W
Ne Zha
Yvolt
Ne Zha
15,150
4,678
0
6,307
17,561
9,682
1,371
3,372
14,189
0
112,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,376
Gold Earned
50,329
536
Minions Killed
568
0
Camps Cleared
0
1,675,192
Distance Traveled
1,743,921
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,852
492
130
7
0
326,178
3
L
Terra
7,974
443
28
2
0
338,239
3
L
Mulan
9,037
502
134
7
0
294,258
0
W
Merlin
9,219
512
111
6
0
340,562
4
L
Cliodhna
9,000
500
125
7
0
385,889
2
W
Gilgamesh
9,827
546
127
7
0
335,947
6
W
Baron Samedi
9,196
511
57
3
0
337,180
3
L
Nox
8,513
473
119
7
0
330,628
0
W
Charybdis
11,664
648
135
8
0
319,872
2
W
Ne Zha
10,423
579
138
8
0
410,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role