Player Matchup

Geb
Geb
Cavemane420
Geb
Level 129
God Stats
2W - 2L
1,529 SR
Queue Stats
197W - 206L
1,426 Elo+
Solo
Ganesha
Ganesha
DerpShawn69
Ganesha
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 34L
1,342 Elo+
Solo
Chang'e
Chang'e
IfritLycoris
Chang'e
Level 24
God Stats
0W - 1L
1,300 SR
Queue Stats
7W - 22L
1,232 Elo+
Solo
Cthulhu
Cthulhu
L0ND0NdaGoat
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,328 Elo+
Solo
Ne Zha
Ne Zha
ryno1ryan
Ne Zha
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 51L
1,379 Elo+
Solo
Team Averages
Level 59
1,466 SR
1,341 Elo+

VS

Team Averages
Level 92
1,563 SR
1,350 Elo+
Artemis
Artemis
Captainnelson88
Artemis
Level 135
God Stats
4W - 0L
1,500 SR
Queue Stats
69W - 77L
1,298 Elo+
Party 1
Chang'e
Chang'e
InkedSaint260
Chang'e
Level 141
God Stats
1W - 4L
1,260 SR
Queue Stats
74W - 79L
1,365 Elo+
Party 1
Cthulhu
Cthulhu
McLovinTeh69th
Cthulhu
Level 29
God Stats
3W - 3L
1,811 SR
Queue Stats
20W - 37L
1,369 Elo+
Party 1
Zhong Kui
Zhong Kui
MgallegoP420
Zhong Kui
Level 109
God Stats
1W - 0L
1,745 SR
Queue Stats
104W - 120L
1,375 Elo+
Solo
Hera
Hera
XDizzy3263
Hera
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 46L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 3
6,696
957
4,665
15,763
9,371
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ganesha
DerpShawn69
Ganesha
12
1 / 6 / 9
6,437
920
8,405
13,953
15,904
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Chang'e
IfritLycoris
Chang'e
14
7 / 7 / 5
8,174
1,168
8,219
11,699
5,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
L0ND0NdaGoat
Cthulhu
6
0 / 3 / 0
5,082
726
2,473
4,197
2,141
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
ryno1ryan
Ne Zha
13
5 / 6 / 3
7,764
1,109
4,588
10,178
5,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 13
9,427
1,347
17,437
8,957
3,999
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
14
5 / 3 / 20
8,376
1,197
8,137
11,513
4,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 5 / 18
7,040
1,006
3,794
14,020
8,335
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
MgallegoP420
Zhong Kui
15
11 / 2 / 15
9,330
1,333
13,470
11,948
9,553
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
2 / 3 / 17
7,902
1,129
8,640
7,613
2,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
111
15
Kills
28
28
Deaths
16
20
Assists
83
Player
Kills
Deaths
Assists
KDA
W
10
3
13
5.5
L
2
6
3
0.58
L
Ganesha
DerpShawn69
Ganesha
1
6
9
0.92
L
Chang'e
IfritLycoris
Chang'e
7
7
5
1.36
W
Chang'e
5
3
20
5
L
Cthulhu
L0ND0NdaGoat
Cthulhu
0
3
0
0
W
0
5
18
1.8
W
Zhong Kui
MgallegoP420
Zhong Kui
11
2
15
9.25
W
2
3
17
3.5
L
Ne Zha
ryno1ryan
Ne Zha
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,350
Damage
51,478
55,790
Taken
54,051
38,650
Mitigated
29,052
7,226
Healing
22,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,437
11,508
498
806
8,957
3,999
2,984
4,869
4,088
0
29,297
L
4,665
157
991
2,324
15,763
9,371
0
9,704
6,059
11,120
875
L
Ganesha
DerpShawn69
Ganesha
8,405
688
139
335
13,953
15,904
0
8,660
5,293
14,443
193
L
Chang'e
IfritLycoris
Chang'e
8,219
662
680
1,139
11,699
5,666
0
7,638
4,061
14,802
0
W
Chang'e
8,137
1,317
9,517
4,336
11,513
4,202
828
5,686
5,827
16,497
0
L
Cthulhu
L0ND0NdaGoat
Cthulhu
2,473
255
61
23
4,197
2,141
0
2,080
2,117
3,763
0
W
3,794
389
657
667
14,020
8,335
405
4,886
9,134
9,198
103
W
Zhong Kui
MgallegoP420
Zhong Kui
13,470
2,437
1,718
3,706
11,948
9,553
2,548
4,945
7,003
20,349
0
W
8,640
3,108
823
171
7,613
2,963
1,700
2,840
4,773
18,885
595
L
Ne Zha
ryno1ryan
Ne Zha
4,588
1,727
159
1,375
10,178
5,568
0
5,474
4,704
0
11,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,153
Gold Earned
42,075
52
Minions Killed
86
0
Camps Cleared
0
485,637
Distance Traveled
672,981
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,427
1,347
31
4
0
115,061
0
L
Geb
6,696
957
8
1
0
117,760
0
L
Ganesha
6,437
920
0
0
0
120,823
0
L
Chang'e
8,174
1,168
22
3
0
95,703
0
W
Chang'e
8,376
1,197
11
2
0
145,673
0
L
Cthulhu
5,082
726
1
0
0
47,976
0
W
Cthulhu
7,040
1,006
10
1
0
150,814
0
W
Zhong Kui
9,330
1,333
12
2
0
129,999
0
W
Hera
7,902
1,129
22
3
0
131,434
0
L
Ne Zha
7,764
1,109
21
3
0
103,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role