Player Matchup

Bastet
Bastet
ScaryBunny79708
Bastet
Level 187
God Stats
8W - 3L
1,651 SR
Queue Stats
275W - 304L
1,459 Elo+
Party 2
Susano
Susano
TheDoomoDumbDip
Susano
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 133L
1,475 Elo+
Party 2
Ullr
Ullr
TurtlesGotUBeat
Ullr
Level 123
God Stats
1W - 1L
1,229 SR
Queue Stats
55W - 50L
1,506 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WILDGLOOM
Cu Chulainn
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
148W - 151L
1,480 Elo+
Party 2
Sol
Sol
Zephan1ah1842
Sol
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 118L
1,578 Elo+
Solo
Team Averages
Level 146
1,476 SR
1,500 Elo+

VS

Team Averages
Level 139
1,504 SR
1,466 Elo+
Chronos
Chronos
InariMoonLight
Chronos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 93L
1,521 Elo+
Solo
Bakasura
Bakasura
Invincaman
Bakasura
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 163L
1,441 Elo+
Solo
Odin
Odin
delitogenio
Odin
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,381 Elo+
Party 1
Thoth
Thoth
juanp
Thoth
Level 158
God Stats
1W - 2L
1,712 SR
Queue Stats
28W - 30L
1,509 Elo+
Party 1
Awilix
Awilix
phunkeybuddha
Awilix
Level 157
God Stats
2W - 6L
1,306 SR
Queue Stats
35W - 35L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 7
9,137
914
11,550
7,616
3,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
3 / 2 / 11
8,667
867
10,593
13,875
8,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 4 / 5
6,843
684
1,849
6,878
2,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
WILDGLOOM
Cu Chulainn
14
3 / 2 / 11
8,291
829
5,423
7,599
5,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
3 / 1 / 12
9,415
942
12,921
7,056
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 6
7,925
793
9,456
9,035
4,201
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Invincaman
Bakasura
12
1 / 4 / 7
6,887
689
6,069
9,983
11,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 4 / 6
6,912
691
4,641
11,087
11,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
juanp
Thoth
14
4 / 4 / 6
8,417
842
10,070
7,772
3,138
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 4 / 4
7,295
730
4,094
9,039
4,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
40
19
Kills
11
11
Deaths
19
46
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
3
6
2
L
Bakasura
Invincaman
Bakasura
1
4
7
1.13
W
9
2
7
6.25
W
3
2
11
4.25
W
1
4
5
0.88
W
Cu Chulainn
WILDGLOOM
Cu Chulainn
3
2
11
4.25
W
3
1
12
9
L
0
4
6
0.75
L
Thoth
juanp
Thoth
4
4
6
1.75
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,336
Damage
34,330
43,024
Taken
46,916
22,733
Mitigated
34,667
14,355
Healing
7,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,456
2,510
430
2,312
9,035
4,201
0
2,285
6,654
22,391
0
L
Bakasura
Invincaman
Bakasura
6,069
3,464
0
734
9,983
11,526
0
2,576
7,319
0
5,982
W
11,550
2,301
774
2,129
7,616
3,521
184
2,281
4,889
0
16,399
W
10,593
1,091
931
4,623
13,875
8,259
536
6,768
6,542
0
20,624
W
1,849
642
44
248
6,878
2,504
0
3,543
2,823
0
4,004
W
Cu Chulainn
WILDGLOOM
Cu Chulainn
5,423
496
273
1,702
7,599
5,901
597
3,833
3,495
1,462
16,328
W
12,921
2,688
420
3,211
7,056
2,548
228
3,101
3,548
31,514
362
L
4,641
1,082
133
1,397
11,087
11,406
24
2,550
8,354
0
8,841
L
Thoth
juanp
Thoth
10,070
404
0
229
7,772
3,138
0
2,167
5,554
19,869
0
L
4,094
1,107
1,034
1,093
9,039
4,396
0
3,796
5,112
0
8,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,353
Gold Earned
37,436
125
Minions Killed
99
0
Camps Cleared
0
888,802
Distance Traveled
845,850
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,925
793
44
4
0
180,879
0
L
Bakasura
6,887
689
12
1
0
134,786
0
W
Bastet
9,137
914
19
2
0
175,232
0
W
Susano
8,667
867
16
2
0
197,352
0
W
Ullr
6,843
684
1
0
0
134,160
0
W
Cu Chulainn
8,291
829
24
2
0
186,266
0
W
Sol
9,415
942
65
7
0
195,792
1
L
Odin
6,912
691
11
1
0
178,113
0
L
Thoth
8,417
842
19
2
0
172,315
0
L
Awilix
7,295
730
13
1
0
179,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role