Player Matchup

Neith
Neith
CatnipMelody
Neith
Level 125
God Stats
1W - 7L
1,405 SR
Queue Stats
25W - 37L
1,396 Elo+
Party 1
Bake Kujira
Bake Kujira
Chunk160
Bake Kujira
Level 109
God Stats
2W - 2L
1,600 SR
Queue Stats
34W - 34L
1,687 Elo+
Solo
Arachne
Arachne
Gamephreak117
Arachne
Level 95
God Stats
0W - 1L
1,732 SR
Queue Stats
82W - 99L
1,491 Elo+
Party 1
Janus
Janus
JordAmDenny
Janus
Level 158
God Stats
0W - 1L
1,495 SR
Queue Stats
44W - 25L
1,667 Elo+
Party 3
King Arthur
King Arthur
smitetwofan
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,606 Elo+
Party 3
Team Averages
Level 100
1,546 SR
1,569 Elo+

VS

Team Averages
Level 149
1,672 SR
1,607 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Aldruon
Nut
Level 157
God Stats
36W - 24L
1,536 SR
Queue Stats
469W - 418L
1,508 Elo+
Solo
Lancelot
Lancelot
CapEmil
Lancelot
Level 154
God Stats
3W - 1L
1,800 SR
Queue Stats
166W - 142L
1,618 Elo+
Party 2
Nu Wa
Nu Wa
ElFlaKo200
Nu Wa
Level 159
God Stats
7W - 2L
1,755 SR
Queue Stats
287W - 246L
1,627 Elo+
Party 2
Tyr
Tyr
Serpek
Tyr
Level 125
God Stats
10W - 7L
1,768 SR
Queue Stats
45W - 20L
1,782 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
5,541
554
6,680
7,432
2,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
Chunk160
Bake Kujira
9
0 / 2 / 0
5,457
546
3,811
7,771
8,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
9
1 / 2 / 3
5,188
519
3,503
7,976
2,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 0
5,031
503
1,916
5,077
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
smitetwofan
King Arthur
8
2 / 3 / 0
5,260
526
4,459
9,521
6,631
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 2 / 5
5,629
563
2,971
10,072
5,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nut
11
2 / 1 / 1
5,671
567
6,255
7,117
3,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
CapEmil
Lancelot
10
3 / 1 / 4
5,416
542
4,833
7,282
3,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nu Wa
11
3 / 0 / 7
5,902
590
4,969
4,208
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tyr
Serpek
Tyr
12
2 / 0 / 0
6,310
631
4,559
9,540
4,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
12
12
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
2
5
2.25
W
Nut
2
1
1
2.5
W
Lancelot
CapEmil
Lancelot
3
1
4
5
L
1
2
3
1.25
L
Bake Kujira
Chunk160
Bake Kujira
0
2
0
0
W
Nu Wa
3
0
7
6.5
L
Arachne
1
2
3
1.25
L
0
3
0
0
W
Tyr
Serpek
Tyr
2
0
0
2
L
King Arthur
smitetwofan
King Arthur
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,369
Damage
23,587
37,777
Taken
38,219
22,107
Mitigated
19,584
7,805
Healing
15,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,971
601
2,080
3,235
10,072
5,897
0
804
9,199
19,947
2,564
W
Nut
6,255
3,742
0
2,848
7,117
3,641
0
0
7,117
0
41,564
W
Lancelot
CapEmil
Lancelot
4,833
618
0
585
7,282
3,578
11
0
7,282
0
37,142
L
6,680
2,469
0
2,138
7,432
2,578
0
962
6,154
0
37,461
L
Bake Kujira
Chunk160
Bake Kujira
3,811
2,245
0
960
7,771
8,629
0
306
7,465
36,350
2,286
W
Nu Wa
4,969
1,325
0
750
4,208
1,563
0
931
3,202
37,542
1,787
L
Arachne
3,503
2,679
0
2,278
7,976
2,648
0
1,388
6,508
0
30,261
L
1,916
80
0
760
5,077
1,621
0
2,340
2,737
37,811
2,107
W
Tyr
Serpek
Tyr
4,559
697
0
6,004
9,540
4,905
0
3,531
6,009
0
52,491
L
King Arthur
smitetwofan
King Arthur
4,459
668
0
1,669
9,521
6,631
0
2,882
6,415
0
19,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,477
Gold Earned
28,928
287
Minions Killed
336
0
Camps Cleared
0
990,064
Distance Traveled
997,636
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,629
563
28
3
0
193,865
1
W
Nut
5,671
567
80
8
0
162,478
1
W
Lancelot
5,416
542
60
6
0
248,779
1
L
Neith
5,541
554
69
7
0
165,230
0
L
Bake Kujira
5,457
546
71
7
0
165,067
0
W
Nu Wa
5,902
590
79
8
0
203,089
2
L
Arachne
5,188
519
55
6
0
260,719
0
L
Janus
5,031
503
76
8
0
190,533
1
W
Tyr
6,310
631
89
9
0
189,425
2
L
King Arthur
5,260
526
16
2
0
208,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role