Player Matchup

Sobek
Sobek
Diamond V
Màyhém
Sobek
Diamond V
Level 151
God Stats
16W - 10L
1,653 SR
Queue Stats
478W - 325L
1,764 MMR
Party 1
Atlas
Atlas
Diamond II
RageofTheEarth
Atlas
Diamond II
Level 210
God Stats
203W - 134L
1,712 SR
Queue Stats
743W - 498L
2,411 MMR
Party 1
Anhur
Anhur
Masters
StephenFire
Anhur
Masters
Level 222
God Stats
5W - 3L
1,713 SR
Queue Stats
576W - 334L
2,549 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 194
1,693 SR
2,241 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,742 SR
2,205 MMR
Vulcan
Vulcan
Diamond IV
Hector
Vulcan
Diamond IV
Level 139
God Stats
5W - 2L
1,710 SR
Queue Stats
72W - 42L
2,205 MMR
Party 2
Horus
Horus
Diamond IV
HimiNani
Horus
Diamond IV
Level 114
God Stats
14W - 6L
1,762 SR
Queue Stats
72W - 42L
2,205 MMR
Party 2
Charon
Charon
Diamond IV
Kamblitionist
Charon
Diamond IV
Level 140
God Stats
11W - 9L
1,753 SR
Queue Stats
72W - 42L
2,205 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Màyhém
Sobek
16
0 / 2 / 5
10,393
611
7,178
21,955
23,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
3 / 0 / 3
11,270
663
18,568
17,805
15,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 2 / 3
12,321
725
16,067
16,831
7,592
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
KuzenboAchillesThothBake Kujira

VS

Bans
AresNe ZhaMorgan Le FayKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Hector
Vulcan
18
3 / 2 / 1
11,505
677
20,762
8,978
5,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
HimiNani
Horus
16
0 / 3 / 3
9,938
585
11,819
20,034
23,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
1 / 1 / 3
10,405
612
15,588
18,053
22,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
6
Kills
4
4
Deaths
6
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Hector
Vulcan
3
2
1
1.75
L
Horus
HimiNani
Horus
0
3
3
0.5
L
1
1
3
2.5
W
Sobek
Màyhém
Sobek
0
2
5
1.25
W
3
0
3
4.5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,813
Damage
48,169
56,591
Taken
47,065
46,828
Mitigated
52,012
18,512
Healing
16,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Hector
Vulcan
20,762
7,088
0
884
8,978
5,486
0
5,455
2,901
100,420
0
L
Horus
HimiNani
Horus
11,819
3,779
3,150
8,339
20,034
23,811
0
7,901
10,603
0
22,763
L
15,588
1,506
0
4,178
18,053
22,715
0
7,396
9,860
33,833
2,097
W
Sobek
Màyhém
Sobek
7,178
480
0
5,779
21,955
23,238
248
11,365
8,456
20,055
1,575
W
18,568
5,053
0
3,858
17,805
15,998
500
10,178
6,300
51,510
1,997
W
16,067
10,090
0
8,875
16,831
7,592
1,945
10,031
5,750
0
91,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,984
Gold Earned
31,848
251
Minions Killed
217
0
Camps Cleared
0
991,502
Distance Traveled
996,969
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,505
677
144
8
0
335,034
1
L
Horus
9,938
585
25
1
0
335,434
4
L
Charon
10,405
612
48
3
0
326,501
0
W
Sobek
10,393
611
37
2
0
357,791
2
W
Atlas
11,270
663
59
3
0
335,478
4
W
Anhur
12,321
725
155
9
0
298,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role