Player Matchup

Awilix
Awilix
AidenOnFire
Awilix
Level 85
God Stats
2W - 2L
1,586 SR
Queue Stats
107W - 109L
1,448 Elo+
Solo
Hercules
Hercules
BigProvolone
Hercules
Level 125
God Stats
17W - 12L
1,492 SR
Queue Stats
99W - 88L
1,555 Elo+
Solo
Apollo
Apollo
JokrHorizon_
Apollo
Level 159
God Stats
2W - 0L
1,661 SR
Queue Stats
6W - 4L
1,511 Elo+
Party 2
Sylvanus
Sylvanus
MORTIF3R
Sylvanus
Level 135
God Stats
2W - 1L
1,295 SR
Queue Stats
102W - 109L
1,608 Elo+
Solo
Martichoras
Martichoras
mexi_white
Martichoras
Level 157
God Stats
3W - 0L
1,845 SR
Queue Stats
12W - 5L
1,626 Elo+
Party 2
Team Averages
Level 132
1,576 SR
1,549 Elo+

VS

Team Averages
Level 140
1,607 SR
1,505 Elo+
Discordia
Discordia
Kokushibyu
Discordia
Level 146
God Stats
2W - 2L
1,744 SR
Queue Stats
271W - 205L
1,571 Elo+
Solo
Surtr
Surtr
NeededCarcass41
Surtr
Level 95
God Stats
5W - 3L
1,812 SR
Queue Stats
21W - 24L
1,434 Elo+
Party 1
Geb
Geb
Walkdaddy22
Geb
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 72L
1,474 Elo+
Solo
Mercury
Mercury
devilspider619
Mercury
Level 177
God Stats
1W - 3L
1,488 SR
Queue Stats
103W - 82L
1,569 Elo+
Solo
Ullr
Ullr
juanPM117
Ullr
Level 154
God Stats
3W - 6L
1,491 SR
Queue Stats
105W - 100L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
4 / 0 / 3
6,589
659
2,950
5,592
2,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
BigProvolone
Hercules
12
4 / 0 / 1
7,531
753
5,903
7,657
4,829
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
11
3 / 0 / 2
6,777
678
5,452
5,552
2,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
MORTIF3R
Sylvanus
10
1 / 0 / 5
6,137
614
2,911
7,367
4,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Martichoras
mexi_white
Martichoras
11
2 / 1 / 2
6,231
623
6,197
8,395
3,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kokushibyu
Discordia
11
1 / 1 / 0
5,877
588
8,307
5,727
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 3 / 0
4,610
461
2,865
9,372
5,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 0
4,463
446
3,125
10,265
5,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 4 / 0
5,076
508
1,865
8,668
2,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
8
0 / 3 / 0
4,496
450
1,929
8,030
2,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
14
Kills
1
1
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Awilix
4
0
3
5.5
W
Hercules
BigProvolone
Hercules
4
0
1
4.5
W
Apollo
3
0
2
4
L
Discordia
Kokushibyu
Discordia
1
1
0
1
W
Sylvanus
MORTIF3R
Sylvanus
1
0
5
3.5
L
0
3
0
0
L
0
3
0
0
L
0
4
0
0
L
Ullr
0
3
0
0
W
Martichoras
mexi_white
Martichoras
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,413
Damage
18,091
34,563
Taken
42,062
18,276
Mitigated
17,418
14,965
Healing
8,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
2,950
1,472
0
1,336
5,592
2,565
0
1,407
4,092
0
54,137
W
Hercules
BigProvolone
Hercules
5,903
2,909
0
4,466
7,657
4,829
149
80
7,322
0
57,018
W
Apollo
5,452
3,259
0
2,205
5,552
2,354
390
588
4,964
0
52,820
L
Discordia
Kokushibyu
Discordia
8,307
943
0
2,293
5,727
1,869
0
311
5,416
52,805
2,671
W
Sylvanus
MORTIF3R
Sylvanus
2,911
943
1,739
2,742
7,367
4,983
0
3,483
3,746
15,794
0
L
2,865
1,491
0
1,181
9,372
5,046
0
0
9,372
404
23,191
L
3,125
154
0
2,062
10,265
5,205
0
1,293
8,972
12,115
0
L
1,865
1,378
0
1,442
8,668
2,891
0
0
8,668
0
35,354
L
Ullr
1,929
195
0
1,054
8,030
2,407
0
1,307
6,723
0
22,955
W
Martichoras
mexi_white
Martichoras
6,197
2,962
0
2,477
8,395
3,545
0
5,339
2,735
0
52,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,265
Gold Earned
24,522
418
Minions Killed
264
0
Camps Cleared
0
994,735
Distance Traveled
968,616
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,589
659
89
9
0
256,333
2
W
Hercules
7,531
753
115
12
0
189,752
3
W
Apollo
6,777
678
100
10
0
183,032
1
L
Discordia
5,877
588
108
11
0
196,127
3
W
Sylvanus
6,137
614
17
2
0
177,596
2
L
Surtr
4,610
461
40
4
0
186,100
0
L
Geb
4,463
446
15
2
0
216,784
0
L
Mercury
5,076
508
63
6
0
187,014
0
L
Ullr
4,496
450
38
4
0
182,591
0
W
Martichoras
6,231
623
97
10
0
188,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role