Player Matchup

Mercury
Mercury
 
Mercury
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
AkaWolf
Hera
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anhur
Anhur
SiCkb0yBrat
Anhur
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 57L
1,563 Elo+
Solo
Osiris
Osiris
Skarmoryy
Osiris
Level 159
God Stats
2W - 1L
1,284 SR
Queue Stats
19W - 20L
1,423 Elo+
Solo
Sylvanus
Sylvanus
World of Ket
Sylvanus
Level 102
God Stats
27W - 12L
1,711 SR
Queue Stats
35W - 24L
1,405 Elo+
Solo
Team Averages
Level 125
1,499 SR
1,478 Elo+

VS

Team Averages
Level 130
1,575 SR
1,597 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Bayó
Horus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 37L
1,855 Elo+
Party 1
Merlin
Merlin
Supreme_D_nl
Merlin
Level 148
God Stats
2W - 2L
1,535 SR
Queue Stats
115W - 99L
1,525 Elo+
Solo
Pele
Pele
mylittleprincess
Pele
Level 69
God Stats
1W - 1L
1,840 SR
Queue Stats
5W - 2L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 2 / 4
5,772
641
5,861
9,889
3,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
AkaWolf
Hera
9
3 / 3 / 0
5,825
647
2,397
4,115
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 1 / 2
5,095
566
3,008
5,581
1,996
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Skarmoryy
Osiris
12
1 / 0 / 0
6,703
745
255
2,325
2,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
World of Ket
Sylvanus
8
1 / 3 / 2
4,929
548
3,005
9,381
4,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
0 / 2 / 4
4,981
553
6,552
5,276
3,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yemoja
 
Yemoja
1
0 / 0 / 0
3,313
368
0
0
0
Horus
Bayó
Horus
10
5 / 1 / 2
6,040
671
5,372
7,101
5,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
10
1 / 2 / 0
5,374
597
1,095
5,246
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 2 / 3
5,484
609
5,313
7,391
3,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
7
Kills
9
9
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
2
4
1.5
L
Zhong Kui
 
Zhong Kui
0
2
4
1
L
Yemoja
 
Yemoja
0
0
0
0
W
Hera
AkaWolf
Hera
3
3
0
1
L
Horus
Bayó
Horus
5
1
2
6
W
1
1
2
2
W
Osiris
Skarmoryy
Osiris
1
0
0
1
L
Merlin
1
2
0
0.5
W
Sylvanus
World of Ket
Sylvanus
1
3
2
0.67
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,526
Damage
18,332
31,291
Taken
25,014
14,038
Mitigated
13,750
7,746
Healing
6,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,861
2,985
0
1,974
9,889
3,952
0
1,304
8,585
0
48,231
L
Zhong Kui
 
Zhong Kui
6,552
3,530
0
1,894
5,276
3,692
0
953
4,323
31,555
10,556
L
Yemoja
 
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Hera
AkaWolf
Hera
2,397
591
0
180
4,115
1,156
133
1,010
3,105
29,326
645
L
Horus
Bayó
Horus
5,372
2,074
440
2,282
7,101
5,040
0
1,913
5,188
0
14,350
W
3,008
1,736
0
1,406
5,581
1,996
172
2,279
3,302
0
26,319
W
Osiris
Skarmoryy
Osiris
255
0
0
250
2,325
2,258
0
0
2,325
0
44,975
L
Merlin
1,095
28
0
1,093
5,246
1,967
0
927
4,319
32,320
657
W
Sylvanus
World of Ket
Sylvanus
3,005
893
1,402
2,534
9,381
4,676
128
2,339
7,042
18,462
6,079
L
5,313
1,321
0
698
7,391
3,051
0
1,345
6,001
0
38,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,324
Gold Earned
25,192
283
Minions Killed
223
0
Camps Cleared
0
933,348
Distance Traveled
797,881
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,772
641
74
8
0
238,704
0
L
Zhong Kui
4,981
553
77
9
0
185,634
0
L
Yemoja
3,313
368
0
0
0
0
0
W
Hera
5,825
647
50
6
0
184,607
2
L
Horus
6,040
671
16
2
0
217,325
5
W
Anhur
5,095
566
38
4
0
172,339
0
W
Osiris
6,703
745
77
9
0
154,893
0
L
Merlin
5,374
597
65
7
0
171,923
2
W
Sylvanus
4,929
548
44
5
0
182,805
0
L
Pele
5,484
609
65
7
0
222,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role