Player Matchup

Ymir
Ymir
RattPackAlvin
Ymir
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,470 Elo+
Party 1
Nut
Nut
S1lverBackG
Nut
Level 76
God Stats
0W - 2L
1,342 SR
Queue Stats
9W - 16L
1,418 Elo+
Party 1
Baron Samedi
Baron Samedi
ZeusOdinson
Baron Samedi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,626 Elo+
Solo
Team Averages
Level 120
1,447 SR
1,504 Elo+

VS

Team Averages
Level 117
1,579 SR
1,600 Elo+
Baron Samedi
Baron Samedi
Innominable
Baron Samedi
Level 159
God Stats
9W - 8L
1,327 SR
Queue Stats
80W - 77L
1,534 Elo+
Party 2
Nut
Nut
sharkbait416
Nut
Level 34
God Stats
28W - 22L
1,673 SR
Queue Stats
77W - 72L
1,559 Elo+
Party 2
Mulan
Mulan
zTheNegativeOne
Mulan
Level 157
God Stats
1W - 1L
1,739 SR
Queue Stats
3W - 5L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 2
8,231
633
3,501
13,917
14,041
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
0 / 3 / 5
8,167
628
6,868
12,593
5,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
ZeusOdinson
Baron Samedi
14
2 / 3 / 3
8,386
645
9,374
10,747
7,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Innominable
Baron Samedi
17
4 / 0 / 7
10,407
801
16,841
8,664
5,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 2 / 11
9,425
725
8,875
10,544
4,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
7 / 3 / 4
10,747
827
7,871
11,613
10,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
5
Kills
11
11
Deaths
5
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Innominable
Baron Samedi
4
0
7
7.5
L
3
5
2
0.8
L
0
3
5
0.83
L
Baron Samedi
ZeusOdinson
Baron Samedi
2
3
3
1.17
W
0
2
11
2.75
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,743
Damage
33,587
37,257
Taken
30,821
27,090
Mitigated
20,633
6,561
Healing
9,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Innominable
Baron Samedi
16,841
1,161
1,917
3,755
8,664
5,509
839
3,724
4,935
55,816
3,391
L
3,501
329
225
1,444
13,917
14,041
0
6,178
7,533
12,105
0
L
6,868
2,629
0
698
12,593
5,236
48
6,036
6,353
0
31,458
L
Baron Samedi
ZeusOdinson
Baron Samedi
9,374
1,363
1,159
3,035
10,747
7,813
41
4,004
6,462
33,124
0
W
8,875
4,646
0
1,353
10,544
4,547
1,376
5,564
4,966
0
45,624
W
7,871
264
0
2,627
11,613
10,577
531
3,940
7,668
154
30,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,784
Gold Earned
30,579
110
Minions Killed
189
0
Camps Cleared
0
574,716
Distance Traveled
698,481
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,407
801
92
7
0
245,807
0
L
Ymir
8,231
633
8
1
0
137,816
0
L
Nut
8,167
628
50
4
0
230,284
0
L
Baron Samedi
8,386
645
52
4
0
206,616
0
W
Nut
9,425
725
66
5
0
219,459
1
W
Mulan
10,747
827
31
2
0
233,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role