Player Matchup

Chaac
Chaac
GenericFatMan
Chaac
Level 85
God Stats
13W - 13L
1,619 SR
Queue Stats
292W - 263L
1,566 Elo+
Solo
Ix Chel
Ix Chel
Hortons_Wrld
Ix Chel
Level 145
God Stats
0W - 6L
1,314 SR
Queue Stats
288W - 263L
1,511 Elo+
Solo
Camazotz
Camazotz
ItyBtyWtyTty
Camazotz
Level 127
God Stats
8W - 12L
1,416 SR
Queue Stats
567W - 561L
1,399 Elo+
Party 1
Hera
Hera
Mertzy72
Hera
Level 128
God Stats
2W - 1L
1,858 SR
Queue Stats
246W - 245L
1,387 Elo+
Party 1
Xbalanque
Xbalanque
S3rDuncTheTall
Xbalanque
Level 113
God Stats
11W - 7L
1,424 SR
Queue Stats
116W - 114L
1,387 Elo+
Party 1
Team Averages
Level 120
1,526 SR
1,450 Elo+

VS

Team Averages
Level 88
1,628 SR
1,507 Elo+
Ra
Ra
 
Ra
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
JDMStarkiller
Rama
Level 79
God Stats
2W - 1L
1,776 SR
Queue Stats
66W - 48L
1,477 Elo+
Solo
Vamana
Vamana
PDM Echo
Vamana
Level 114
God Stats
9W - 4L
1,665 SR
Queue Stats
146W - 147L
1,536 Elo+
Party 2
Awilix
Awilix
PDMSnow
Awilix
Level 85
God Stats
12W - 5L
1,699 SR
Queue Stats
66W - 70L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
3,927
561
2,536
8,486
3,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ix Chel
Hortons_Wrld
Ix Chel
6
0 / 2 / 0
3,913
559
851
5,145
2,441
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
ItyBtyWtyTty
Camazotz
8
0 / 2 / 0
4,135
591
1,752
8,509
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hera
7
0 / 1 / 0
4,139
591
1,407
3,529
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xbalanque
S3rDuncTheTall
Xbalanque
7
0 / 0 / 0
3,763
538
4,896
3,131
1,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
2 / 0 / 0
4,389
627
931
3,889
1,193
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Geb
 
Geb
6
1 / 0 / 1
4,106
587
1,592
5,598
2,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

7
0 / 0 / 1
4,056
579
2,496
2,985
867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vamana
PDM Echo
Vamana
9
3 / 0 / 2
5,205
744
6,437
6,463
6,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
PDMSnow
Awilix
9
3 / 0 / 1
4,956
708
3,844
4,462
1,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
9
9
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
0
2
W
Geb
 
Geb
1
0
1
1.5
L
0
4
0
0
L
Ix Chel
Hortons_Wrld
Ix Chel
0
2
0
0
L
Camazotz
ItyBtyWtyTty
Camazotz
0
2
0
0
W
0
0
1
0.5
L
Hera
0
1
0
0
W
Vamana
PDM Echo
Vamana
3
0
2
4
W
Awilix
PDMSnow
Awilix
3
0
1
3.5
L
Xbalanque
S3rDuncTheTall
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,442
Damage
15,300
28,800
Taken
23,397
10,850
Mitigated
13,220
10,864
Healing
8,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
931
176
36
1,697
3,889
1,193
0
1,407
2,482
22,721
0
W
Geb
 
Geb
1,592
304
0
1,893
5,598
2,991
0
539
5,059
9,160
0
L
2,536
937
0
1,818
8,486
3,648
0
0
7,949
0
16,464
L
Ix Chel
Hortons_Wrld
Ix Chel
851
145
238
2,148
5,145
2,441
0
662
4,483
8,013
0
L
Camazotz
ItyBtyWtyTty
Camazotz
1,752
571
0
5,172
8,509
2,614
0
651
7,822
0
27,101
W
2,496
1,852
0
879
2,985
867
0
312
2,673
0
24,684
L
Hera
1,407
340
0
500
3,529
1,123
0
340
3,189
22,024
0
W
Vamana
PDM Echo
Vamana
6,437
2,598
0
1,375
6,463
6,691
13
0
6,463
0
33,053
W
Awilix
PDMSnow
Awilix
3,844
1,885
0
2,607
4,462
1,478
0
0
4,462
0
29,075
L
Xbalanque
S3rDuncTheTall
Xbalanque
4,896
2,218
0
988
3,131
1,024
0
870
2,261
0
26,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,877
Gold Earned
22,712
183
Minions Killed
165
0
Camps Cleared
0
660,352
Distance Traveled
755,552
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,389
627
28
4
0
149,124
1
W
Geb
4,106
587
5
1
0
143,564
0
L
Chaac
3,927
561
30
4
0
138,611
0
L
Ix Chel
3,913
559
9
1
0
97,074
2
L
Camazotz
4,135
591
56
8
0
150,319
0
W
Rama
4,056
579
37
5
0
142,384
0
L
Hera
4,139
591
42
6
0
136,005
0
W
Vamana
5,205
744
40
6
0
146,569
0
W
Awilix
4,956
708
55
8
0
173,911
0
L
Xbalanque
3,763
538
46
7
0
138,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role