Player Matchup

Vulcan
Vulcan
DrFj
Vulcan
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 103L
1,451 Elo+
Solo
Athena
Athena
GlossyFur
Athena
Level 69
God Stats
4W - 1L
1,659 SR
Queue Stats
80W - 69L
1,525 Elo+
Party 2
Merlin
Merlin
HashtaggDman
Merlin
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 38L
1,774 Elo+
Party 3
Thoth
Thoth
l BlackRaven l
Thoth
Level 155
God Stats
1W - 1L
1,230 SR
Queue Stats
61W - 44L
1,573 Elo+
Party 2
Hachiman
Hachiman
xDuncanMcakiner
Hachiman
Level 146
God Stats
1W - 2L
1,650 SR
Queue Stats
65W - 45L
1,711 Elo+
Party 3
Team Averages
Level 128
1,508 SR
1,607 Elo+

VS

Team Averages
Level 140
1,465 SR
1,556 Elo+
Izanami
Izanami
Chaaclate69
Izanami
Level 88
God Stats
6W - 7L
1,316 SR
Queue Stats
460W - 318L
1,559 Elo+
Party 1
Skadi
Skadi
Genocidosaurus
Skadi
Level 64
God Stats
5W - 3L
1,675 SR
Queue Stats
423W - 266L
1,614 Elo+
Party 1
Tiamat
Tiamat
InsaneParasite
Tiamat
Level 174
God Stats
3W - 7L
1,495 SR
Queue Stats
625W - 634L
1,509 Elo+
Solo
He Bo
He Bo
Marimeeks
He Bo
Level 218
God Stats
1W - 2L
1,524 SR
Queue Stats
159W - 162L
1,563 Elo+
Solo
Nu Wa
Nu Wa
Milkster88
Nu Wa
Level 157
God Stats
3W - 3L
1,314 SR
Queue Stats
182W - 193L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DrFj
Vulcan
14
1 / 1 / 7
8,115
812
6,838
5,827
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Athena
GlossyFur
Athena
13
3 / 3 / 3
8,344
834
3,211
14,559
12,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
16
2 / 1 / 3
8,590
859
8,065
5,610
2,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 3
7,954
795
3,674
3,972
1,720
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hachiman
15
3 / 2 / 4
8,550
855
9,843
7,551
3,072
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chaaclate69
Izanami
11
1 / 4 / 2
6,916
692
2,852
6,960
3,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 4
7,304
730
9,267
7,874
3,733
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 1 / 5
7,119
712
3,922
5,784
4,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

He Bo
Marimeeks
He Bo
12
1 / 2 / 2
6,770
677
2,971
7,289
2,988
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
16
3 / 1 / 2
7,809
781
10,355
5,624
2,659
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
11
Kills
8
8
Deaths
11
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
Chaaclate69
Izanami
1
4
2
0.5
W
Vulcan
DrFj
Vulcan
1
1
7
4.5
L
2
3
4
1.33
W
Athena
GlossyFur
Athena
3
3
3
1.5
W
Merlin
2
1
3
3.5
L
1
1
5
3.5
L
He Bo
Marimeeks
He Bo
1
2
2
1
L
Nu Wa
3
1
2
4
W
2
1
3
3.5
W
Hachiman
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,631
Damage
29,367
37,519
Taken
33,531
22,534
Mitigated
16,902
12,317
Healing
9,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Chaaclate69
Izanami
2,852
1,214
0
0
6,960
3,027
0
4,204
2,756
0
9,293
W
Vulcan
DrFj
Vulcan
6,838
1,037
1,718
2,144
5,827
2,933
261
2,560
3,267
19,269
714
L
9,267
3,358
1,228
992
7,874
3,733
0
3,891
3,983
0
16,548
W
Athena
GlossyFur
Athena
3,211
476
1,782
2,636
14,559
12,494
24
5,843
8,716
7,344
952
W
Merlin
8,065
242
0
1,345
5,610
2,315
367
2,665
2,945
20,840
0
L
3,922
260
661
2,413
5,784
4,495
0
4,102
1,682
10,886
0
L
He Bo
Marimeeks
He Bo
2,971
86
410
1,916
7,289
2,988
0
4,989
2,300
5,383
0
L
Nu Wa
10,355
3,666
614
1,495
5,624
2,659
0
4,261
1,363
31,375
0
W
3,674
0
575
506
3,972
1,720
787
3,048
924
16,542
0
W
Hachiman
9,843
6,308
472
1,139
7,551
3,072
423
3,132
4,419
0
33,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,553
Gold Earned
35,918
159
Minions Killed
115
0
Camps Cleared
0
956,088
Distance Traveled
785,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,916
692
29
3
0
138,577
0
W
Vulcan
8,115
812
31
3
0
213,068
0
L
Skadi
7,304
730
22
2
0
193,100
0
W
Athena
8,344
834
2
0
0
207,835
0
W
Merlin
8,590
859
23
2
0
210,006
0
L
Tiamat
7,119
712
22
2
0
160,410
0
L
He Bo
6,770
677
10
1
0
147,373
0
L
Nu Wa
7,809
781
32
3
0
145,971
0
W
Thoth
7,954
795
38
4
0
150,209
0
W
Hachiman
8,550
855
65
7
0
174,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role