Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 246
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Supreme_D_nl
Ravana
Level 148
God Stats
6W - 4L
1,670 SR
Queue Stats
115W - 99L
1,536 Elo+
Solo
The Morrigan
The Morrigan
TheJin
The Morrigan
Level 126
God Stats
20W - 10L
1,774 SR
Queue Stats
451W - 413L
1,581 Elo+
Solo
Nut
Nut
ashai96
Nut
Level 146
God Stats
11W - 3L
1,849 SR
Queue Stats
36W - 35L
1,533 Elo+
Solo
Chang'e
Chang'e
supertrooper2204
Chang'e
Level 119
God Stats
4W - 8L
1,366 SR
Queue Stats
15W - 26L
1,339 Elo+
Solo
Team Averages
Level 157
1,632 SR
1,498 Elo+

VS

Team Averages
Level 137
1,537 SR
1,538 Elo+
Nemesis
Nemesis
Calderath
Nemesis
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 84L
1,446 Elo+
Solo
Heimdallr
Heimdallr
Dasemelo92
Heimdallr
Level 144
God Stats
4W - 3L
1,500 SR
Queue Stats
81W - 84L
1,612 Elo+
Solo
Fenrir
Fenrir
Stonyray5788
Fenrir
Level 130
God Stats
5W - 2L
1,758 SR
Queue Stats
45W - 48L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
capitanchmp
Gilgamesh
Level 143
God Stats
9W - 6L
1,426 SR
Queue Stats
170W - 153L
1,408 Elo+
Solo
Anubis
Anubis
parryred
Anubis
Level 161
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 32L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
1 / 1 / 0
5,362
536
3,115
7,722
7,179
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
10
0 / 2 / 0
4,992
499
1,406
6,022
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Morrigan
TheJin
The Morrigan
8
0 / 7 / 1
4,746
475
4,009
6,440
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nut
9
0 / 0 / 0
5,034
503
3,614
5,214
1,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 0
4,886
489
3,378
7,084
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Calderath
Nemesis
11
8 / 0 / 2
6,678
668
5,746
7,770
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Dasemelo92
Heimdallr
10
0 / 0 / 1
5,039
504
3,630
4,057
1,627
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
10
0 / 0 / 1
5,670
567
1,573
6,229
4,100
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
capitanchmp
Gilgamesh
11
0 / 0 / 1
5,919
592
4,595
9,058
5,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
parryred
Anubis
11
3 / 1 / 7
6,895
690
4,851
4,423
2,054
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
11
11
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
1
0
1
W
Nemesis
Calderath
Nemesis
8
0
2
9
W
Heimdallr
Dasemelo92
Heimdallr
0
0
1
0.5
W
Fenrir
0
0
1
0.5
L
Ravana
0
2
0
0
L
The Morrigan
TheJin
The Morrigan
0
7
1
0.07
L
Nut
0
0
0
0
W
Gilgamesh
capitanchmp
Gilgamesh
0
0
1
0.5
W
Anubis
parryred
Anubis
3
1
7
6.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,522
Damage
20,395
32,482
Taken
31,537
16,495
Mitigated
16,458
12,666
Healing
11,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,115
1,234
0
2,890
7,722
7,179
0
109
7,613
14,641
0
W
Nemesis
Calderath
Nemesis
5,746
2,190
0
4,415
7,770
2,913
0
1,823
5,858
0
40,953
W
Heimdallr
Dasemelo92
Heimdallr
3,630
1,653
0
2,071
4,057
1,627
0
925
3,132
0
51,734
W
Fenrir
1,573
370
0
1,845
6,229
4,100
0
1,932
4,297
0
12,477
L
Ravana
1,406
539
0
2,983
6,022
1,753
0
1,444
4,578
0
36,307
L
The Morrigan
TheJin
The Morrigan
4,009
920
0
165
6,440
1,434
0
3,270
3,148
21,555
0
L
Nut
3,614
1,455
0
2,795
5,214
1,705
0
0
5,214
0
42,512
W
Gilgamesh
capitanchmp
Gilgamesh
4,595
1,212
0
1,123
9,058
5,764
0
3,378
5,680
0
42,696
W
Anubis
parryred
Anubis
4,851
238
0
2,088
4,423
2,054
0
2,628
1,718
47,049
435
L
3,378
431
0
3,833
7,084
4,424
0
0
7,084
25,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,020
Gold Earned
30,201
258
Minions Killed
301
0
Camps Cleared
0
932,388
Distance Traveled
973,240
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,362
536
13
1
0
186,617
2
W
Nemesis
6,678
668
67
7
0
219,978
0
W
Heimdallr
5,039
504
90
9
0
181,200
0
W
Fenrir
5,670
567
18
2
0
206,791
2
L
Ravana
4,992
499
74
7
0
198,067
0
L
The Morrigan
4,746
475
42
4
0
192,223
0
L
Nut
5,034
503
83
8
0
185,218
4
W
Gilgamesh
5,919
592
50
5
0
175,762
0
W
Anubis
6,895
690
76
8
0
189,509
0
L
Chang'e
4,886
489
46
5
0
170,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role