Player Matchup

Zeus
Zeus
GraceVail
Zeus
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,572 Elo+
Party 2
Charybdis
Charybdis
RDChaos
Charybdis
Level 134
God Stats
1W - 1L
1,970 SR
Queue Stats
32W - 18L
1,721 Elo+
Party 2
Fafnir
Fafnir
rdkelme
Fafnir
Level 108
God Stats
0W - 4L
1,483 SR
Queue Stats
22W - 20L
1,580 Elo+
Party 2
Team Averages
Level 128
1,651 SR
1,624 Elo+

VS

Team Averages
Level 111
1,581 SR
1,573 Elo+
Anhur
Anhur
Blynn
Anhur
Level 123
God Stats
2W - 3L
1,370 SR
Queue Stats
26W - 21L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
SusRagna
Cthulhu
Level 109
God Stats
37W - 30L
1,559 SR
Queue Stats
176W - 184L
1,547 Elo+
Solo
Scylla
Scylla
TitanProdigy
Scylla
Level 102
God Stats
9W - 7L
1,815 SR
Queue Stats
60W - 38L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
0 / 4 / 1
6,338
634
3,667
6,792
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
RDChaos
Charybdis
11
0 / 3 / 1
6,632
663
6,713
10,769
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
rdkelme
Fafnir
13
1 / 1 / 0
6,747
675
3,386
8,838
9,603
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Blynn
Anhur
13
3 / 0 / 5
8,240
824
9,991
7,739
2,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
SusRagna
Cthulhu
12
1 / 1 / 6
7,275
728
6,326
9,273
7,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
13
4 / 0 / 2
7,676
768
6,260
3,662
1,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
8
8
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
Blynn
Anhur
3
0
5
5.5
L
Zeus
0
4
1
0.13
L
Charybdis
RDChaos
Charybdis
0
3
1
0.17
W
Cthulhu
SusRagna
Cthulhu
1
1
6
4
W
Scylla
4
0
2
5
L
Fafnir
rdkelme
Fafnir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,766
Damage
22,577
26,399
Taken
20,674
15,283
Mitigated
11,741
7,525
Healing
3,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Blynn
Anhur
9,991
5,213
0
2,299
7,739
2,969
404
2,290
5,122
0
36,381
L
Zeus
3,667
408
0
920
6,792
2,148
0
3,718
2,776
17,351
1,277
L
Charybdis
RDChaos
Charybdis
6,713
4,174
0
4,187
10,769
3,532
0
4,514
6,031
0
36,150
W
Cthulhu
SusRagna
Cthulhu
6,326
31
313
694
9,273
7,348
158
2,243
6,644
16,485
0
W
Scylla
6,260
446
0
250
3,662
1,424
607
1,558
1,962
28,670
752
L
Fafnir
rdkelme
Fafnir
3,386
246
0
2,418
8,838
9,603
0
3,184
5,226
9,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,717
Gold Earned
23,191
124
Minions Killed
135
0
Camps Cleared
0
518,930
Distance Traveled
589,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,240
824
65
7
0
193,943
0
L
Zeus
6,338
634
43
4
0
152,669
0
L
Charybdis
6,632
663
72
7
0
176,024
0
W
Cthulhu
7,275
728
15
2
0
198,338
0
W
Scylla
7,676
768
55
6
0
196,763
0
L
Fafnir
6,747
675
9
1
0
190,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role