Player Matchup

Neith
Neith
Tauxsik
Neith
Level 249
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,885 Elo+
Party 1
Bacchus
Bacchus
The Piglord4808
Bacchus
Level 127
God Stats
1W - 1L
1,443 SR
Queue Stats
5W - 3L
1,807 Elo+
Party 1
Janus
Janus
Vamp SSG
Janus
Level 64
God Stats
5W - 4L
1,522 SR
Queue Stats
25W - 22L
1,546 Elo+
Solo
Bastet
Bastet
YSi CRiXUS
Bastet
Level 157
God Stats
7W - 3L
1,855 SR
Queue Stats
18W - 22L
1,605 Elo+
Party 1
Sun Wukong
Sun Wukong
l WoRkMaN l
Sun Wukong
Level 230
God Stats
7W - 11L
1,409 SR
Queue Stats
21W - 25L
1,586 Elo+
Party 1
Team Averages
Level 165
1,546 SR
1,686 Elo+

VS

Team Averages
Level 122
1,557 SR
1,578 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
NFLFAN2452
Janus
Level 104
God Stats
4W - 8L
1,482 SR
Queue Stats
104W - 121L
1,656 Elo+
Solo
Anubis
Anubis
RainMakerMike
Anubis
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 30L
1,512 Elo+
Solo
Cernunnos
Cernunnos
Vellexian
Cernunnos
Level 107
God Stats
21W - 14L
1,804 SR
Queue Stats
110W - 120L
1,525 Elo+
Solo
Sylvanus
Sylvanus
thefrankdude
Sylvanus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 38L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Tauxsik
Neith
16
6 / 0 / 8
10,813
1,201
24,505
10,955
3,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 2 / 7
9,452
1,050
7,451
10,974
15,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Vamp SSG
Janus
16
2 / 0 / 7
10,315
1,146
7,829
4,341
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
YSi CRiXUS
Bastet
15
3 / 2 / 7
9,593
1,066
12,406
10,008
3,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
l WoRkMaN l
Sun Wukong
15
3 / 4 / 5
9,337
1,037
11,732
10,934
6,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

280

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 0 / 0
6,237
693
0
0
0
Janus
15
2 / 1 / 3
9,419
1,047
8,823
10,157
4,344
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 6
10,046
1,116
11,456
13,629
7,377
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cernunnos
Vellexian
Cernunnos
15
4 / 1 / 2
9,881
1,098
11,604
14,515
6,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
thefrankdude
Sylvanus
15
0 / 10 / 6
9,584
1,065
10,451
28,687
31,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
14
Kills
8
8
Deaths
14
34
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
0
0
0
L
Janus
2
1
3
3.5
L
2
2
6
2.5
W
Neith
Tauxsik
Neith
6
0
8
10
W
0
2
7
1.75
W
Janus
Vamp SSG
Janus
2
0
7
5.5
L
Cernunnos
Vellexian
Cernunnos
4
1
2
5
W
Bastet
YSi CRiXUS
Bastet
3
2
7
3.25
W
Sun Wukong
l WoRkMaN l
Sun Wukong
3
4
5
1.38
L
Sylvanus
thefrankdude
Sylvanus
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,923
Damage
42,334
47,212
Taken
66,988
30,736
Mitigated
50,049
9,570
Healing
7,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
Janus
8,823
900
0
0
10,157
4,344
0
2,521
7,561
27,344
0
L
11,456
107
0
1,606
13,629
7,377
0
2,613
11,015
35,335
695
W
Neith
Tauxsik
Neith
24,505
10,930
0
2,917
10,955
3,689
0
8,648
2,307
0
47,528
W
7,451
352
338
1,483
10,974
15,564
0
6,042
4,932
10,518
0
W
Janus
Vamp SSG
Janus
7,829
761
0
1,224
4,341
1,789
0
2,481
1,860
43,102
118
L
Cernunnos
Vellexian
Cernunnos
11,604
5,440
0
0
14,515
6,645
0
3,317
11,122
0
34,830
W
Bastet
YSi CRiXUS
Bastet
12,406
2,185
0
1,924
10,008
3,544
0
7,215
2,793
0
24,713
W
Sun Wukong
l WoRkMaN l
Sun Wukong
11,732
2,266
0
1,684
10,934
6,150
0
6,065
4,869
0
20,514
L
Sylvanus
thefrankdude
Sylvanus
10,451
2,306
2,150
3,957
28,687
31,683
0
6,448
22,016
15,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,510
Gold Earned
45,167
202
Minions Killed
178
9
Camps Cleared
4
852,128
Distance Traveled
601,979
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,237
693
0
0
0
0
0
L
Janus
9,419
1,047
51
6
0
163,385
0
L
Anubis
10,046
1,116
62
7
2
165,668
0
W
Neith
10,813
1,201
58
6
5
167,079
0
W
Bacchus
9,452
1,050
4
0
0
173,030
1
W
Janus
10,315
1,146
89
10
2
180,538
0
L
Cernunnos
9,881
1,098
54
6
0
146,624
0
W
Bastet
9,593
1,066
29
3
2
202,072
0
W
Sun Wukong
9,337
1,037
22
2
0
129,409
0
L
Sylvanus
9,584
1,065
11
1
2
126,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role