Player Matchup

Anhur
Anhur
Nerrfed
Anhur
Level 96
God Stats
9W - 5L
1,751 SR
Queue Stats
189W - 212L
1,510 Elo+
Party 2
Artio
Artio
SSGSSIII
Artio
Level 89
God Stats
8W - 6L
1,805 SR
Queue Stats
264W - 284L
1,536 Elo+
Party 2
Achilles
Achilles
Seras sama
Achilles
Level 96
God Stats
7W - 9L
1,659 SR
Queue Stats
180W - 182L
1,545 Elo+
Solo
Ix Chel
Ix Chel
Sullenwind
Ix Chel
Level 79
God Stats
2W - 1L
1,806 SR
Queue Stats
147W - 148L
1,533 Elo+
Party 2
Team Averages
Level 90
1,755 SR
1,531 Elo+

VS

Team Averages
Level 97
1,575 SR
1,525 Elo+
Achilles
Achilles
Fun269
Achilles
Level 67
God Stats
6W - 4L
1,576 SR
Queue Stats
34W - 31L
1,515 Elo+
Party 1
Hera
Hera
Lil Shnozz X
Hera
Level 117
God Stats
3W - 1L
1,720 SR
Queue Stats
33W - 30L
1,552 Elo+
Party 1
Bake Kujira
Bake Kujira
TaintSniffer774
Bake Kujira
Level 107
God Stats
1W - 1L
1,505 SR
Queue Stats
46W - 40L
1,554 Elo+
Party 1
Neith
Neith
Torchxx05
Neith
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 30L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Nerrfed
Anhur
15
0 / 2 / 1
8,486
849
5,326
10,124
4,302
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Artio
SSGSSIII
Artio
14
0 / 4 / 0
8,102
810
3,366
14,871
14,224
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
Seras sama
Achilles
15
2 / 2 / 0
8,557
856
9,369
13,398
16,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
Sullenwind
Ix Chel
15
0 / 2 / 2
8,597
860
9,272
8,466
3,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fun269
Achilles
15
3 / 1 / 4
9,035
904
7,908
10,339
9,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
0 / 0 / 7
9,896
990
11,600
4,654
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bake Kujira
TaintSniffer774
Bake Kujira
17
3 / 0 / 4
10,020
1,002
10,674
11,388
12,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Torchxx05
Neith
17
4 / 1 / 2
10,020
1,002
7,857
6,976
2,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
10
10
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
Fun269
Achilles
3
1
4
5
W
0
0
7
3.5
L
Anhur
Nerrfed
Anhur
0
2
1
0.25
L
Artio
SSGSSIII
Artio
0
4
0
0
L
Achilles
Seras sama
Achilles
2
2
0
1
L
Ix Chel
Sullenwind
Ix Chel
0
2
2
0.5
W
Bake Kujira
TaintSniffer774
Bake Kujira
3
0
4
5
W
Neith
Torchxx05
Neith
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,333
Damage
38,039
46,859
Taken
33,357
38,969
Mitigated
27,259
9,330
Healing
7,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Fun269
Achilles
7,908
794
0
2,661
10,339
9,859
35
3,207
6,416
0
12,507
W
11,600
1,645
0
250
4,654
1,950
451
2,011
2,408
34,038
862
L
Anhur
Nerrfed
Anhur
5,326
3,159
0
2,718
10,124
4,302
0
4,829
4,896
0
26,901
L
Artio
SSGSSIII
Artio
3,366
390
717
1,983
14,871
14,224
0
6,168
8,248
11,173
0
L
Achilles
Seras sama
Achilles
9,369
1,661
214
2,081
13,398
16,661
0
5,403
7,404
463
15,886
L
Ix Chel
Sullenwind
Ix Chel
9,272
66
1,025
592
8,466
3,782
0
3,201
4,973
24,985
0
W
Bake Kujira
TaintSniffer774
Bake Kujira
10,674
5,406
0
1,701
11,388
12,683
274
3,400
7,578
29,502
2,857
W
Neith
Torchxx05
Neith
7,857
3,778
0
2,491
6,976
2,767
758
3,701
2,856
0
28,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,742
Gold Earned
38,971
122
Minions Killed
215
0
Camps Cleared
0
809,157
Distance Traveled
835,474
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,035
904
11
1
0
229,615
0
W
Hera
9,896
990
79
8
0
217,189
0
L
Anhur
8,486
849
52
5
0
184,077
2
L
Artio
8,102
810
11
1
0
192,920
0
L
Achilles
8,557
856
15
2
0
219,094
0
L
Ix Chel
8,597
860
44
4
0
213,066
0
W
Bake Kujira
10,020
1,002
59
6
0
201,998
0
W
Neith
10,020
1,002
66
7
0
186,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role