Player Matchup

Janus
Janus
AROBOTICPIGGY
Janus
Level 63
God Stats
5W - 4L
1,500 SR
Queue Stats
102W - 87L
1,585 Elo+
Party 3
Ne Zha
Ne Zha
Krazykidz12
Ne Zha
Level 95
God Stats
3W - 0L
1,830 SR
Queue Stats
120W - 80L
1,656 Elo+
Party 3
Bake Kujira
Bake Kujira
Krækēn
Bake Kujira
Level 124
God Stats
15W - 9L
1,677 SR
Queue Stats
26W - 18L
1,557 Elo+
Party 1
Erlang Shen
Erlang Shen
kronickyphosis
Erlang Shen
Level 131
God Stats
6W - 1L
1,540 SR
Queue Stats
79W - 64L
1,590 Elo+
Solo
Skadi
Skadi
sinperlego
Skadi
Level 124
God Stats
19W - 6L
1,929 SR
Queue Stats
166W - 134L
1,575 Elo+
Party 1
Team Averages
Level 107
1,695 SR
1,592 Elo+

VS

Team Averages
Level 125
1,475 SR
1,547 Elo+
Kukulkan
Kukulkan
Chernobek
Kukulkan
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 21L
1,478 Elo+
Solo
Jing Wei
Jing Wei
Hellvai
Jing Wei
Level 150
God Stats
1W - 2L
1,142 SR
Queue Stats
4W - 3L
1,573 Elo+
Solo
Achilles
Achilles
KillerPlayedYa
Achilles
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 107L
1,601 Elo+
Party 2
Pele
Pele
Sitting59839
Pele
Level 81
God Stats
3W - 1L
1,500 SR
Queue Stats
125W - 110L
1,584 Elo+
Party 2
Ares
Ares
bobmkbobster
Ares
Level 139
God Stats
2W - 3L
1,730 SR
Queue Stats
213W - 217L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,448
586
2,199
3,693
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
14
6 / 0 / 0
7,318
665
5,935
8,098
3,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
Krækēn
Bake Kujira
8
2 / 0 / 5
5,535
503
4,464
6,777
5,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
kronickyphosis
Erlang Shen
10
0 / 3 / 1
5,898
536
5,793
13,878
10,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
13
7 / 0 / 0
8,029
730
6,821
5,591
1,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chernobek
Kukulkan
10
1 / 2 / 0
6,017
547
2,986
4,713
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Hellvai
Jing Wei
10
0 / 4 / 0
5,249
477
2,570
8,941
3,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
12
3 / 2 / 0
6,871
625
10,624
12,735
10,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 0
5,408
492
1,766
10,554
3,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 6 / 0
4,682
426
4,299
12,908
8,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
15
Kills
4
4
Deaths
16
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
Kukulkan
Chernobek
Kukulkan
1
2
0
0.5
L
Jing Wei
Hellvai
Jing Wei
0
4
0
0
L
Achilles
3
2
0
1.5
W
Ne Zha
6
0
0
6
W
Bake Kujira
Krækēn
Bake Kujira
2
0
5
4.5
L
0
2
0
0
L
0
6
0
0
W
Erlang Shen
kronickyphosis
Erlang Shen
0
3
1
0.17
W
Skadi
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,212
Damage
22,245
38,037
Taken
49,851
22,996
Mitigated
27,368
9,419
Healing
13,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,199
330
0
1,000
3,693
1,276
0
2,291
1,402
46,595
1,868
L
Kukulkan
Chernobek
Kukulkan
2,986
144
0
250
4,713
1,386
0
1,641
2,970
44,738
0
L
Jing Wei
Hellvai
Jing Wei
2,570
1,741
0
1,834
8,941
3,015
0
871
7,992
0
35,944
L
Achilles
10,624
3,146
0
5,504
12,735
10,902
0
0
12,735
0
50,763
W
Ne Zha
5,935
2,541
0
1,879
8,098
3,574
0
962
7,094
0
54,795
W
Bake Kujira
Krækēn
Bake Kujira
4,464
2,726
95
1,344
6,777
5,504
0
3,189
3,588
23,518
0
L
1,766
484
0
4,210
10,554
3,547
0
403
10,111
0
41,193
L
4,299
939
60
1,895
12,908
8,518
0
3,286
9,393
28,146
0
W
Erlang Shen
kronickyphosis
Erlang Shen
5,793
3,131
0
4,146
13,878
10,666
0
0
12,791
0
41,894
W
Skadi
6,821
1,974
91
864
5,591
1,976
378
843
4,748
0
66,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,228
Gold Earned
28,227
375
Minions Killed
333
0
Camps Cleared
0
1,125,353
Distance Traveled
1,058,381
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,448
586
89
8
0
211,612
0
L
Kukulkan
6,017
547
82
7
0
207,674
0
L
Jing Wei
5,249
477
51
5
0
194,160
0
L
Achilles
6,871
625
88
8
0
218,908
4
W
Ne Zha
7,318
665
90
8
0
280,782
1
W
Bake Kujira
5,535
503
32
3
0
194,687
0
L
Pele
5,408
492
81
7
0
238,662
0
L
Ares
4,682
426
31
3
0
198,977
0
W
Erlang Shen
5,898
536
66
6
0
227,260
0
W
Skadi
8,029
730
98
9
0
211,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role