Player Matchup

King Arthur
King Arthur
Dermicky
King Arthur
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,204 Elo+
Party 1
Kukulkan
Kukulkan
ImSpartanPanda
Kukulkan
Level 68
God Stats
1W - 1L
1,144 SR
Queue Stats
13W - 15L
1,445 Elo+
Party 1
Ymir
Ymir
PeteyCrack511
Ymir
Level 48
God Stats
2W - 6L
1,269 SR
Queue Stats
3W - 10L
1,204 Elo+
Party 1
Nut
Nut
PromtheusO811
Nut
Level 123
God Stats
6W - 5L
1,629 SR
Queue Stats
13W - 12L
1,458 Elo+
Party 1
Ishtar
Ishtar
ksin4pac
Ishtar
Level 20
God Stats
8W - 11L
1,540 SR
Queue Stats
8W - 11L
1,171 Elo+
Party 1
Team Averages
Level 59
1,416 SR
1,296 Elo+

VS

Team Averages
Level 34
1,507 SR
1,350 Elo+
Surtr
Surtr
JeIIyBro
Surtr
Level 40
God Stats
2W - 3L
1,507 SR
Queue Stats
28W - 22L
1,558 Elo+
Solo
Ares
Ares
Mithrawn
Ares
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
56W - 67L
1,305 Elo+
Solo
Bakasura
Bakasura
VII Retro
Bakasura
Level 69
God Stats
28W - 27L
1,528 SR
Queue Stats
40W - 41L
1,490 Elo+
Party 2
Terra
Terra
YrnDerek
Terra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,199 Elo+
Party 2
Cernunnos
Cernunnos
Yrndomi
Cernunnos
Level 19
God Stats
4W - 7L
1,500 SR
Queue Stats
109W - 114L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dermicky
King Arthur
16
2 / 2 / 8
9,682
484
9,067
17,727
19,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
17
2 / 5 / 2
10,987
549
11,031
11,854
5,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 3 / 13
10,616
531
7,276
15,855
19,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
4 / 2 / 7
11,430
572
14,534
16,061
7,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ishtar
ksin4pac
Ishtar
17
7 / 2 / 8
10,372
519
9,605
9,653
4,434
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
JeIIyBro
Surtr
17
5 / 3 / 5
11,027
551
14,470
20,087
22,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
16
1 / 3 / 6
9,651
483
6,632
19,828
25,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bakasura
VII Retro
Bakasura
17
8 / 4 / 3
10,733
537
11,152
17,618
9,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
YrnDerek
Terra
2
0 / 0 / 0
5,900
295
0
276
78
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Yrndomi
Cernunnos
15
0 / 7 / 3
8,833
442
7,386
18,165
7,891
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
17
Kills
14
14
Deaths
17
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Dermicky
King Arthur
2
2
8
3
W
Kukulkan
2
5
2
0.6
L
Surtr
JeIIyBro
Surtr
5
3
5
2.5
L
Ares
1
3
6
1.33
W
2
3
13
2.83
W
4
2
7
3.75
L
Bakasura
VII Retro
Bakasura
8
4
3
2.38
L
Terra
YrnDerek
Terra
0
0
0
0
L
Cernunnos
Yrndomi
Cernunnos
0
7
3
0.21
W
Ishtar
ksin4pac
Ishtar
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,513
Damage
39,640
71,150
Taken
75,974
56,877
Mitigated
65,207
20,485
Healing
18,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Dermicky
King Arthur
9,067
354
0
2,822
17,727
19,004
126
1,482
15,074
731
51,590
W
Kukulkan
11,031
1,220
0
2,298
11,854
5,948
1,573
2,648
8,906
82,229
898
L
Surtr
JeIIyBro
Surtr
14,470
4,458
0
4,196
20,087
22,405
822
4,554
15,533
883
65,650
L
Ares
6,632
139
0
1,915
19,828
25,681
113
5,619
14,209
57,351
2,301
W
7,276
1,403
340
4,307
15,855
19,854
781
1,607
13,934
53,545
0
W
14,534
9,070
0
8,342
16,061
7,637
1,139
662
15,208
0
112,864
L
Bakasura
VII Retro
Bakasura
11,152
9,172
0
7,705
17,618
9,152
475
3,695
13,923
0
64,719
L
Terra
YrnDerek
Terra
0
0
297
85
276
78
0
0
276
304
0
L
Cernunnos
Yrndomi
Cernunnos
7,386
2,504
0
4,498
18,165
7,891
0
4,758
13,407
0
61,817
W
Ishtar
ksin4pac
Ishtar
9,605
6,757
0
2,376
9,653
4,434
2,497
801
8,852
0
60,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,087
Gold Earned
46,144
545
Minions Killed
403
0
Camps Cleared
0
1,829,310
Distance Traveled
1,478,473
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,682
484
86
4
0
386,699
0
W
Kukulkan
10,987
549
157
8
0
374,316
0
L
Surtr
11,027
551
101
5
0
373,927
0
L
Ares
9,651
483
73
4
0
374,563
0
W
Ymir
10,616
531
51
3
0
337,235
0
W
Nut
11,430
572
156
8
0
383,251
2
L
Bakasura
10,733
537
151
8
0
402,997
6
L
Terra
5,900
295
0
0
0
15,280
0
L
Cernunnos
8,833
442
78
4
0
311,706
0
W
Ishtar
10,372
519
95
5
0
347,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role