Player Matchup

Thanatos
Thanatos
DlsMxCharls
Thanatos
Level 77
God Stats
2W - 1L
1,721 SR
Queue Stats
81W - 93L
1,456 Elo+
Solo
Kukulkan
Kukulkan
Medz50
Kukulkan
Level 84
God Stats
4W - 1L
1,644 SR
Queue Stats
7W - 5L
1,561 Elo+
Party 3
Chaac
Chaac
NotAsigned
Chaac
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 42L
1,494 Elo+
Party 3
Cthulhu
Cthulhu
Sadsynner18
Cthulhu
Level 105
God Stats
3W - 4L
1,297 SR
Queue Stats
154W - 144L
1,434 Elo+
Solo
Nut
Nut
Spyro1356
Nut
Level 56
God Stats
8W - 2L
1,500 SR
Queue Stats
27W - 18L
1,516 Elo+
Party 3
Team Averages
Level 94
1,532 SR
1,492 Elo+

VS

Team Averages
Level 119
1,485 SR
1,470 Elo+
Raijin
Raijin
AyItsDoxx
Raijin
Level 151
God Stats
3W - 11L
1,500 SR
Queue Stats
89W - 111L
1,443 Elo+
Party 2
Nut
Nut
BlackestNerd
Nut
Level 159
God Stats
6W - 12L
1,355 SR
Queue Stats
150W - 148L
1,509 Elo+
Party 1
Hun Batz
Hun Batz
Daviotori
Hun Batz
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 50L
1,378 Elo+
Party 2
Achilles
Achilles
MonsoonReaper
Achilles
Level 100
God Stats
0W - 4L
1,281 SR
Queue Stats
83W - 97L
1,458 Elo+
Party 1
Charon
Charon
Pimpetigo
Charon
Level 69
God Stats
3W - 6L
1,787 SR
Queue Stats
84W - 87L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DlsMxCharls
Thanatos
14
2 / 2 / 4
7,261
559
6,411
13,841
6,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Medz50
Kukulkan
14
3 / 0 / 1
8,405
647
3,272
3,639
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
12
1 / 1 / 4
7,349
565
5,125
10,954
9,057
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cthulhu
Sadsynner18
Cthulhu
13
5 / 3 / 3
8,162
628
9,463
12,592
9,174
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 1
7,699
592
3,782
5,590
2,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AyItsDoxx
Raijin
11
1 / 3 / 0
6,444
496
3,636
5,323
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 0
6,641
511
6,588
5,908
2,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Daviotori
Hun Batz
10
0 / 4 / 0
5,750
442
3,913
11,371
4,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
MonsoonReaper
Achilles
11
2 / 4 / 1
6,610
508
6,953
13,844
13,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon
Pimpetigo
Charon
11
1 / 3 / 4
6,881
529
4,815
9,634
7,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
14
Kills
7
8
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Raijin
AyItsDoxx
Raijin
1
3
0
0.33
L
3
0
0
3
L
Hun Batz
Daviotori
Hun Batz
0
4
0
0
W
Thanatos
DlsMxCharls
Thanatos
2
2
4
2
W
Kukulkan
Medz50
Kukulkan
3
0
1
3.5
L
Achilles
MonsoonReaper
Achilles
2
4
1
0.63
W
Chaac
1
1
4
3
L
Charon
Pimpetigo
Charon
1
3
4
1
W
Cthulhu
Sadsynner18
Cthulhu
5
3
3
2.17
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,053
Damage
25,905
46,616
Taken
46,080
28,281
Mitigated
29,597
21,547
Healing
6,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AyItsDoxx
Raijin
3,636
234
0
389
5,323
1,698
0
1,971
3,352
42,232
0
L
6,588
2,855
0
1,495
5,908
2,223
0
0
5,908
0
50,239
L
Hun Batz
Daviotori
Hun Batz
3,913
786
0
880
11,371
4,644
0
3,526
7,845
0
40,778
W
Thanatos
DlsMxCharls
Thanatos
6,411
1,143
0
9,611
13,841
6,596
51
1,751
12,043
0
71,024
W
Kukulkan
Medz50
Kukulkan
3,272
85
0
500
3,639
1,417
1,141
1,788
1,809
67,026
345
L
Achilles
MonsoonReaper
Achilles
6,953
1,752
0
2,541
13,844
13,392
0
6,318
7,526
0
33,240
W
Chaac
5,125
2,062
361
5,350
10,954
9,057
169
2,306
8,601
0
32,981
L
Charon
Pimpetigo
Charon
4,815
1,002
0
1,044
9,634
7,640
0
896
8,738
20,570
0
W
Cthulhu
Sadsynner18
Cthulhu
9,463
972
409
4,258
12,592
9,174
128
944
11,046
52,673
1,833
W
3,782
1,498
0
1,058
5,590
2,037
0
1,662
3,928
0
56,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,876
Gold Earned
32,326
477
Minions Killed
283
0
Camps Cleared
0
1,325,972
Distance Traveled
1,309,512
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,444
496
74
6
0
258,914
4
L
Nut
6,641
511
80
6
0
275,700
0
L
Hun Batz
5,750
442
59
5
0
273,755
0
W
Thanatos
7,261
559
104
8
0
293,451
0
W
Kukulkan
8,405
647
136
10
0
254,262
0
L
Achilles
6,610
508
46
4
0
236,775
0
W
Chaac
7,349
565
39
3
0
269,607
0
L
Charon
6,881
529
24
2
0
264,368
5
W
Cthulhu
8,162
628
78
6
0
233,803
0
W
Nut
7,699
592
120
9
0
274,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role