Player Matchup

Ix Chel
Ix Chel
CamilaM13
Ix Chel
Level 62
God Stats
2W - 0L
1,879 SR
Queue Stats
67W - 72L
1,440 Elo+
Solo
Bacchus
Bacchus
CyanGPI
Bacchus
Level 146
God Stats
5W - 4L
1,711 SR
Queue Stats
71W - 66L
1,452 Elo+
Party 1
Danzaburou
Danzaburou
DemonLoko
Danzaburou
Level 125
God Stats
25W - 26L
1,513 SR
Queue Stats
148W - 157L
1,443 Elo+
Party 3
Tyr
Tyr
Mamalongosaurio
Tyr
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 167L
1,464 Elo+
Party 3
Thanatos
Thanatos
SocterxSk8x
Thanatos
Level 87
God Stats
19W - 12L
1,424 SR
Queue Stats
63W - 50L
1,450 Elo+
Party 1
Team Averages
Level 108
1,605 SR
1,450 Elo+

VS

Team Averages
Level 56
1,301 SR
1,479 Elo+
Izanami
Izanami
Frags Oh No
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Loki
Loki
ICYTAWT
Loki
Level 91
God Stats
0W - 1L
1,130 SR
Queue Stats
43W - 53L
1,393 Elo+
Solo
Merlin
Merlin
ParagonMid23
Merlin
Level 58
God Stats
0W - 1L
1,192 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
SenpachiKenpai
Ymir
Level 61
God Stats
1W - 1L
1,181 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
palmtreerr
Hercules
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CamilaM13
Ix Chel
15
7 / 3 / 4
10,320
607
9,573
9,618
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
CyanGPI
Bacchus
13
2 / 0 / 7
9,339
549
6,223
9,471
10,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
DemonLoko
Danzaburou
14
1 / 1 / 5
9,069
533
8,400
8,080
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 1 / 4
10,164
598
8,049
13,864
14,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
SocterxSk8x
Thanatos
17
8 / 1 / 4
10,114
595
9,110
15,655
7,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Frags Oh No
Izanami
12
0 / 4 / 2
7,104
418
1,638
12,352
4,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
ICYTAWT
Loki
15
3 / 7 / 1
8,242
485
6,417
16,188
6,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
12
0 / 5 / 0
7,116
419
2,542
8,211
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 4 / 2
7,029
413
2,166
15,046
12,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
palmtreerr
Hercules
13
1 / 4 / 1
7,936
467
3,775
9,243
6,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
24
Kills
5
6
Deaths
24
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
CamilaM13
Ix Chel
7
3
4
3
W
Bacchus
CyanGPI
Bacchus
2
0
7
5.5
W
Danzaburou
DemonLoko
Danzaburou
1
1
5
3.5
L
Izanami
Frags Oh No
Izanami
0
4
2
0.25
L
Loki
ICYTAWT
Loki
3
7
1
0.5
W
6
1
4
8
L
Merlin
0
5
0
0
L
1
4
2
0.5
W
Thanatos
SocterxSk8x
Thanatos
8
1
4
10
L
Hercules
palmtreerr
Hercules
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,355
Damage
16,538
56,688
Taken
61,040
40,386
Mitigated
32,166
29,494
Healing
6,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
CamilaM13
Ix Chel
9,573
844
853
2,864
9,618
4,186
1,041
1,907
7,711
62,924
4,605
W
Bacchus
CyanGPI
Bacchus
6,223
791
0
3,550
9,471
10,207
725
2,086
7,340
32,170
1,453
W
Danzaburou
DemonLoko
Danzaburou
8,400
4,354
0
4,228
8,080
3,548
858
2,202
5,878
0
72,402
L
Izanami
Frags Oh No
Izanami
1,638
1,140
0
2,327
12,352
4,269
950
1,857
10,495
0
45,273
L
Loki
ICYTAWT
Loki
6,417
1,886
0
1,047
16,188
6,006
0
4,329
11,859
0
70,435
W
8,049
1,481
0
5,850
13,864
14,457
279
1,065
12,240
0
50,992
L
Merlin
2,542
238
0
830
8,211
2,799
23
5,544
2,667
39,981
0
L
2,166
588
0
1,497
15,046
12,504
101
3,266
11,780
18,258
0
W
Thanatos
SocterxSk8x
Thanatos
9,110
2,596
0
12,149
15,655
7,988
0
1,680
13,975
0
88,638
L
Hercules
palmtreerr
Hercules
3,775
1,655
0
1,156
9,243
6,588
0
511
8,732
0
40,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,006
Gold Earned
37,427
442
Minions Killed
354
0
Camps Cleared
0
1,695,673
Distance Traveled
1,545,097
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,320
607
110
6
0
308,845
0
W
Bacchus
9,339
549
50
3
0
352,696
7
W
Danzaburou
9,069
533
95
6
0
305,758
0
L
Izanami
7,104
418
79
5
0
318,724
0
L
Loki
8,242
485
101
6
0
347,560
1
W
Tyr
10,164
598
84
5
0
333,477
0
L
Merlin
7,116
419
81
5
0
238,674
2
L
Ymir
7,029
413
15
1
0
308,771
4
W
Thanatos
10,114
595
103
6
0
394,897
0
L
Hercules
7,936
467
78
5
0
331,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role