Player Matchup

Awilix
Awilix
Big Lardo
Awilix
Level 107
God Stats
16W - 14L
1,577 SR
Queue Stats
114W - 103L
1,424 Elo+
Solo
Skadi
Skadi
KingPepinJr
Skadi
Level 86
God Stats
5W - 0L
1,922 SR
Queue Stats
47W - 38L
1,498 Elo+
Solo
Nu Wa
Nu Wa
NerdyTortoise21
Nu Wa
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,254 Elo+
Solo
Maui
Maui
Rz vaxlt
Maui
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Osiris
Osiris
ceyvha
Osiris
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 68L
1,447 Elo+
Solo
Team Averages
Level 74
1,600 SR
1,425 Elo+

VS

Team Averages
Level 53
1,560 SR
1,380 Elo+
Osiris
Osiris
 
Osiris
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
ACE funky k
Discordia
Level 21
God Stats
6W - 5L
1,661 SR
Queue Stats
11W - 18L
1,279 Elo+
Party 1
Ymir
Ymir
Arcanine7779640
Ymir
Level 105
God Stats
3W - 3L
1,271 SR
Queue Stats
36W - 30L
1,395 Elo+
Party 1
Hou Yi
Hou Yi
Necoda
Hou Yi
Level 45
God Stats
7W - 5L
1,867 SR
Queue Stats
106W - 117L
1,321 Elo+
Solo
Charon
Charon
VergilsDespair
Charon
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
144W - 125L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Big Lardo
Awilix
11
4 / 2 / 2
6,151
559
6,714
9,915
3,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 2 / 3
6,428
584
9,913
8,063
3,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 1
6,052
550
1,212
5,013
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Maui
10
1 / 1 / 5
5,743
522
3,437
7,911
5,474
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
ceyvha
Osiris
10
2 / 4 / 1
5,820
529
4,689
10,063
10,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
4 / 3 / 1
7,071
643
8,876
10,371
7,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Discordia
ACE funky k
Discordia
7
1 / 0 / 0
5,075
461
637
1,116
258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 2
6,735
612
5,193
10,242
5,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
Necoda
Hou Yi
10
2 / 1 / 0
5,732
521
4,588
7,067
2,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 5 / 0
5,238
476
3,730
12,361
6,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
11
Kills
10
11
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
3
1
1.5
L
Discordia
ACE funky k
Discordia
1
0
0
1
L
2
2
2
1.5
W
Awilix
Big Lardo
Awilix
4
2
2
2.5
W
4
2
3
2.75
L
Hou Yi
Necoda
Hou Yi
2
1
0
2
W
0
2
1
0.25
W
Maui
1
1
5
3.5
L
1
5
0
0.2
W
Osiris
ceyvha
Osiris
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,965
Damage
23,024
40,965
Taken
41,157
24,567
Mitigated
22,786
10,620
Healing
10,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,876
4,363
0
2,575
10,371
7,524
0
264
9,489
0
45,910
L
Discordia
ACE funky k
Discordia
637
82
0
375
1,116
258
0
242
843
13,794
1,232
L
5,193
972
0
3,588
10,242
5,661
0
904
9,233
55,953
0
W
Awilix
Big Lardo
Awilix
6,714
2,596
0
3,192
9,915
3,587
0
2,404
7,435
0
35,194
W
9,913
3,762
0
1,458
8,063
3,142
387
2,069
5,994
0
53,499
L
Hou Yi
Necoda
Hou Yi
4,588
1,245
0
1,628
7,067
2,635
0
1,415
5,641
0
31,532
W
1,212
443
0
500
5,013
1,813
0
2,220
2,793
38,592
982
W
Maui
3,437
738
322
2,766
7,911
5,474
365
2,221
5,596
11,306
1,665
L
3,730
920
919
1,264
12,361
6,708
0
1,680
10,670
15,554
0
W
Osiris
ceyvha
Osiris
4,689
1,609
0
2,382
10,063
10,551
0
646
8,739
0
29,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,194
Gold Earned
29,851
261
Minions Killed
255
0
Camps Cleared
0
1,033,658
Distance Traveled
884,878
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,071
643
57
5
0
204,031
0
L
Discordia
5,075
461
29
3
0
88,857
0
L
Ymir
6,735
612
99
9
0
223,593
0
W
Awilix
6,151
559
56
5
0
276,410
0
W
Skadi
6,428
584
79
7
0
208,739
0
L
Hou Yi
5,732
521
52
5
0
188,478
0
W
Nu Wa
6,052
550
62
6
0
183,577
0
W
Maui
5,743
522
22
2
0
205,987
0
L
Charon
5,238
476
18
2
0
179,919
0
W
Osiris
5,820
529
42
4
0
158,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role