Player Matchup

Arachne
Arachne
Gold II
CrimsonQuinn
Arachne
Gold II
Level 129
God Stats
19W - 11L
1,658 SR
Queue Stats
36W - 33L
1,701 MMR
Party 2
Ullr
Ullr
Gold V
IPerseoI
Ullr
Gold V
Level 168
God Stats
10W - 5L
1,752 SR
Queue Stats
160W - 141L
1,457 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
Luguizmon
Morgan Le Fay
Silver II
Level 104
God Stats
1W - 2L
1,493 SR
Queue Stats
6W - 11L
1,466 MMR
Solo
Ares
Ares
Silver I
TwanSlays
Ares
Silver I
Level 159
God Stats
27W - 25L
1,455 SR
Queue Stats
437W - 459L
1,221 MMR
Party 2
Chaac
Chaac
Gold V
jetski1200
Chaac
Gold V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,457 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,572 SR
1,460 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 133
1,530 SR
1,460 MMR
Janus
Janus
Bronze III
CQKumber
Janus
Bronze III
Level 126
God Stats
1W - 0L
1,539 SR
Queue Stats
7W - 5L
1,461 MMR
Party 1
Bellona
Bellona
Gold IV
EvadeAllu
Bellona
Gold IV
Level 82
God Stats
9W - 13L
1,457 SR
Queue Stats
123W - 126L
1,456 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Fishy4209
Danzaburou
Gold IV
Level 189
God Stats
56W - 49L
1,592 SR
Queue Stats
176W - 183L
1,463 MMR
Solo
Loki
Loki
Bronze III
Mabogan
Loki
Bronze III
Level 158
God Stats
5W - 1L
1,500 SR
Queue Stats
38W - 23L
1,461 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
taxpurps
Sylvanus
Gold IV
Level 109
God Stats
5W - 3L
1,562 SR
Queue Stats
60W - 63L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CrimsonQuinn
Arachne
14
6 / 1 / 1
7,863
562
9,450
12,110
5,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
8
0 / 4 / 0
5,091
364
3,108
7,802
2,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morgan Le Fay
Luguizmon
Morgan Le Fay
14
1 / 1 / 2
7,804
557
3,726
5,860
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
11
0 / 3 / 1
6,662
476
3,825
12,065
9,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chaac
13
0 / 1 / 3
7,261
519
8,855
16,248
10,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AnhurBake KujiraThothAphrodite

VS

Bans
KuzenboAthenaOsirisThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CQKumber
Janus
13
0 / 2 / 1
7,321
523
4,036
6,486
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
EvadeAllu
Bellona
12
1 / 1 / 1
7,711
551
11,305
14,375
19,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Fishy4209
Danzaburou
14
4 / 1 / 3
8,425
602
7,725
6,257
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Mabogan
Loki
14
4 / 3 / 2
7,927
566
6,251
10,767
3,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
taxpurps
Sylvanus
12
1 / 0 / 4
7,506
536
4,217
9,676
7,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
7
Kills
10
10
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
CQKumber
Janus
0
2
1
0.25
L
Arachne
CrimsonQuinn
Arachne
6
1
1
6.5
W
Bellona
EvadeAllu
Bellona
1
1
1
1.5
W
Danzaburou
Fishy4209
Danzaburou
4
1
3
5.5
L
Ullr
0
4
0
0
L
Morgan Le Fay
Luguizmon
Morgan Le Fay
1
1
2
2
W
Loki
Mabogan
Loki
4
3
2
1.67
L
Ares
0
3
1
0.17
L
Chaac
0
1
3
1.5
W
Sylvanus
taxpurps
Sylvanus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,964
Damage
33,534
54,085
Taken
47,561
29,915
Mitigated
35,564
18,744
Healing
17,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CQKumber
Janus
4,036
139
0
750
6,486
2,373
0
2,272
4,214
66,328
1,282
L
Arachne
CrimsonQuinn
Arachne
9,450
6,250
0
7,711
12,110
5,085
0
2,316
9,709
0
63,445
W
Bellona
EvadeAllu
Bellona
11,305
4,748
0
4,879
14,375
19,373
42
0
14,375
0
62,683
W
Danzaburou
Fishy4209
Danzaburou
7,725
3,077
0
2,951
6,257
2,647
0
1,537
4,720
0
79,097
L
Ullr
3,108
929
0
662
7,802
2,562
0
982
6,820
0
23,862
L
Morgan Le Fay
Luguizmon
Morgan Le Fay
3,726
620
0
940
5,860
2,304
0
2,288
3,415
66,938
547
W
Loki
Mabogan
Loki
6,251
1,863
0
3,487
10,767
3,753
614
1,514
9,253
0
66,938
L
Ares
3,825
376
0
2,530
12,065
9,173
0
1,662
10,403
33,606
1,888
L
Chaac
8,855
1,597
0
6,901
16,248
10,791
0
648
15,600
0
60,743
W
Sylvanus
taxpurps
Sylvanus
4,217
1,635
1,954
3,771
9,676
7,418
26
2,072
7,604
30,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,681
Gold Earned
38,890
436
Minions Killed
522
0
Camps Cleared
0
1,305,228
Distance Traveled
1,409,323
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,321
523
130
9
0
288,361
4
L
Arachne
7,863
562
96
7
0
340,420
4
W
Bellona
7,711
551
108
8
0
274,053
1
W
Danzaburou
8,425
602
123
9
0
260,803
4
L
Ullr
5,091
364
58
4
0
164,503
0
L
Morgan Le Fay
7,804
557
130
9
0
268,676
4
W
Loki
7,927
566
111
8
0
319,335
0
L
Ares
6,662
476
47
3
0
271,530
2
L
Chaac
7,261
519
105
8
0
260,099
0
W
Sylvanus
7,506
536
50
4
0
266,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role