Player Matchup

Hou Yi
Hou Yi
Gold V
 
Hou Yi
Gold V
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold V
axpr598
Scylla
Gold V
Level 66
God Stats
1W - 1L
1,782 SR
Queue Stats
13W - 15L
1,558 MMR
Party 1
Ares
Ares
Gold III
theyunglegend
Ares
Gold III
Level 88
God Stats
6W - 11L
1,491 SR
Queue Stats
599W - 678L
1,461 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,591 SR
1,506 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 160
1,619 SR
1,527 MMR
Sol
Sol
Platinum III
BrizzyTooDope
Sol
Platinum III
Level 174
God Stats
46W - 63L
1,681 SR
Queue Stats
568W - 630L
1,866 MMR
Party 2
Ne Zha
Ne Zha
Gold V
Foreignlaa
Ne Zha
Gold V
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
486W - 540L
1,246 MMR
Party 2
Charon
Charon
Gold IV
MangeXD
Charon
Gold IV
Level 160
God Stats
11W - 9L
1,677 SR
Queue Stats
78W - 92L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
0 / 2 / 0
7,509
626
8,743
11,162
5,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Scylla
axpr598
Scylla
13
0 / 4 / 0
7,461
622
2,808
7,139
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 0
6,821
568
5,030
13,452
12,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AchillesThothBake KujiraBacchusAthena

VS

Bans
PersephoneThanatosGebHachimanOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 4
9,255
771
10,901
9,152
3,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
Foreignlaa
Ne Zha
14
3 / 0 / 7
9,078
757
7,304
8,749
7,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
MangeXD
Charon
16
3 / 0 / 6
9,565
797
9,828
10,198
9,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
10
10
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
2
0
0
W
4
0
4
6
W
Ne Zha
Foreignlaa
Ne Zha
3
0
7
6.5
W
Charon
MangeXD
Charon
3
0
6
6
L
Scylla
axpr598
Scylla
0
4
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,581
Damage
28,033
31,753
Taken
28,099
20,714
Mitigated
20,334
5,540
Healing
12,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
8,743
4,089
0
2,605
11,162
5,073
0
5,268
4,967
0
37,374
W
10,901
3,228
0
6,384
9,152
3,470
1,970
1,332
7,705
41,250
6,172
W
Ne Zha
Foreignlaa
Ne Zha
7,304
932
0
3,232
8,749
7,480
425
2,758
5,692
0
29,811
W
Charon
MangeXD
Charon
9,828
912
0
2,649
10,198
9,384
246
3,224
6,567
33,333
751
L
Scylla
axpr598
Scylla
2,808
402
0
758
7,139
2,933
0
4,766
1,802
26,636
0
L
5,030
572
0
2,177
13,452
12,708
0
7,972
4,463
8,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,791
Gold Earned
27,898
125
Minions Killed
160
0
Camps Cleared
0
624,028
Distance Traveled
667,732
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,509
626
74
6
0
210,477
0
W
Sol
9,255
771
79
7
0
193,798
0
W
Ne Zha
9,078
757
35
3
0
243,561
0
W
Charon
9,565
797
46
4
0
230,373
0
L
Scylla
7,461
622
42
4
0
199,239
0
L
Ares
6,821
568
9
1
0
214,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role