Player Matchup

Hun Batz
Hun Batz
BiscuitNinjaa
Hun Batz
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,615 Elo+
Party 2
Athena
Athena
CaBratoN
Athena
Level 146
God Stats
3W - 2L
1,714 SR
Queue Stats
126W - 111L
1,612 Elo+
Party 2
Bakasura
Bakasura
Cèreza
Bakasura
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 136L
1,570 Elo+
Party 2
Baron Samedi
Baron Samedi
Kaykoh
Baron Samedi
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 126L
1,621 Elo+
Party 2
Nox
Nox
incindio
Nox
Level 159
God Stats
1W - 0L
1,745 SR
Queue Stats
12W - 24L
1,686 Elo+
Party 2
Team Averages
Level 118
1,592 SR
1,621 Elo+

VS

Team Averages
Level 111
1,454 SR
1,469 Elo+
Ares
Ares
Andy751
Ares
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 37L
1,500 Elo+
Party 1
Nemesis
Nemesis
Bouyatomic
Nemesis
Level 128
God Stats
9W - 6L
1,500 SR
Queue Stats
483W - 506L
1,495 Elo+
Solo
Awilix
Awilix
lucasmf13
Awilix
Level 26
God Stats
0W - 1L
1,179 SR
Queue Stats
19W - 25L
1,390 Elo+
Solo
Cupid
Cupid
ray2k13
Cupid
Level 159
God Stats
1W - 1L
1,560 SR
Queue Stats
53W - 43L
1,450 Elo+
Party 1
Persephone
Persephone
rogelio7
Persephone
Level 117
God Stats
5W - 6L
1,529 SR
Queue Stats
157W - 144L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BiscuitNinjaa
Hun Batz
18
11 / 4 / 9
11,467
882
27,574
13,431
8,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
CaBratoN
Athena
17
1 / 4 / 22
10,892
838
7,481
15,817
19,190
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Cèreza
Bakasura
19
6 / 4 / 15
11,178
860
12,697
14,744
11,020
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Baron Samedi
Kaykoh
Baron Samedi
16
3 / 4 / 8
9,835
757
6,820
10,804
6,709
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
4 / 2 / 12
10,346
796
12,869
7,838
4,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Andy751
Ares
15
1 / 5 / 12
9,545
734
7,454
18,023
18,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Bouyatomic
Nemesis
16
4 / 5 / 12
9,660
743
13,034
15,385
15,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
lucasmf13
Awilix
15
1 / 5 / 11
8,599
661
5,012
16,700
7,203
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cupid
ray2k13
Cupid
17
11 / 4 / 3
10,677
821
16,674
12,970
5,927
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
rogelio7
Persephone
15
0 / 6 / 9
9,445
727
9,108
12,799
4,770
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
64
25
Kills
17
18
Deaths
25
66
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ares
Andy751
Ares
1
5
12
1.4
W
Hun Batz
BiscuitNinjaa
Hun Batz
11
4
9
3.88
L
Nemesis
Bouyatomic
Nemesis
4
5
12
2
W
Athena
CaBratoN
Athena
1
4
22
3
W
Bakasura
Cèreza
Bakasura
6
4
15
3.38
W
Baron Samedi
Kaykoh
Baron Samedi
3
4
8
1.75
W
4
2
12
5
L
Awilix
lucasmf13
Awilix
1
5
11
1.3
L
Cupid
ray2k13
Cupid
11
4
3
3.13
L
Persephone
rogelio7
Persephone
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,441
Damage
51,282
62,634
Taken
75,877
50,132
Mitigated
52,292
20,073
Healing
20,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Andy751
Ares
7,454
250
0
2,437
18,023
18,649
213
6,610
9,966
13,346
0
W
Hun Batz
BiscuitNinjaa
Hun Batz
27,574
5,438
2,708
1,970
13,431
8,966
1,785
2,809
10,622
0
39,032
L
Nemesis
Bouyatomic
Nemesis
13,034
3,594
1,689
3,756
15,385
15,743
587
8,289
6,925
3,589
22,420
W
Athena
CaBratoN
Athena
7,481
1,696
2,375
2,972
15,817
19,190
50
5,581
10,236
12,924
860
W
Bakasura
Cèreza
Bakasura
12,697
7,075
0
3,088
14,744
11,020
1,520
3,869
10,875
0
14,589
W
Baron Samedi
Kaykoh
Baron Samedi
6,820
590
3,114
1,546
10,804
6,709
1,089
2,703
8,101
18,071
0
W
12,869
1,585
715
1,585
7,838
4,247
1,683
3,217
4,621
27,861
0
L
Awilix
lucasmf13
Awilix
5,012
1,347
1,353
2,788
16,700
7,203
1,047
4,150
12,095
0
13,353
L
Cupid
ray2k13
Cupid
16,674
7,782
2,725
3,984
12,970
5,927
1,400
4,016
8,279
0
34,486
L
Persephone
rogelio7
Persephone
9,108
519
169
1,665
12,799
4,770
499
3,685
8,489
22,924
553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,718
Gold Earned
47,926
131
Minions Killed
121
0
Camps Cleared
0
1,192,135
Distance Traveled
1,062,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,545
734
8
1
0
220,356
0
W
Hun Batz
11,467
882
33
3
0
243,386
0
L
Nemesis
9,660
743
14
1
0
232,391
0
W
Athena
10,892
838
14
1
0
238,508
0
W
Bakasura
11,178
860
34
3
0
261,093
0
W
Baron Samedi
9,835
757
10
1
0
225,861
0
W
Nox
10,346
796
40
3
0
223,287
0
L
Awilix
8,599
661
12
1
0
194,093
0
L
Cupid
10,677
821
48
4
0
195,781
0
L
Persephone
9,445
727
39
3
0
219,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role