Player Matchup

Cthulhu
Cthulhu
BeyondGayJordan
Cthulhu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 137L
1,621 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Green Yames
Morgan Le Fay
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 124L
1,620 Elo+
Party 1
Osiris
Osiris
PsychoGrif
Osiris
Level 74
God Stats
3W - 2L
1,994 SR
Queue Stats
47W - 36L
1,577 Elo+
Party 1
Ratatoskr
Ratatoskr
SummerSwordSage
Ratatoskr
Level 125
God Stats
1W - 2L
1,554 SR
Queue Stats
27W - 22L
1,599 Elo+
Solo
Ullr
Ullr
Tbone57X
Ullr
Level 46
God Stats
1W - 2L
1,733 SR
Queue Stats
20W - 18L
1,500 Elo+
Solo
Team Averages
Level 97
1,656 SR
1,583 Elo+

VS

Team Averages
Level 128
1,523 SR
1,555 Elo+
Bacchus
Bacchus
ItsJustJay08
Bacchus
Level 156
God Stats
4W - 4L
1,500 SR
Queue Stats
46W - 28L
1,534 Elo+
Party 2
Anhur
Anhur
Piggypowned
Anhur
Level 132
God Stats
7W - 8L
1,664 SR
Queue Stats
346W - 315L
1,572 Elo+
Solo
Fenrir
Fenrir
Slurk12_
Fenrir
Level 117
God Stats
4W - 2L
1,500 SR
Queue Stats
244W - 230L
1,595 Elo+
Solo
Bakasura
Bakasura
TipTopJourneyMan
Bakasura
Level 107
God Stats
15W - 6L
1,633 SR
Queue Stats
557W - 603L
1,527 Elo+
Party 2
Kukulkan
Kukulkan
lingeringjam
Kukulkan
Level 127
God Stats
5W - 10L
1,316 SR
Queue Stats
429W - 380L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 5
9,077
567
8,768
17,008
14,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Green Yames
Morgan Le Fay
12
0 / 6 / 4
7,218
451
5,917
13,266
6,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
PsychoGrif
Osiris
13
0 / 5 / 0
7,475
467
6,291
15,353
16,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
SummerSwordSage
Ratatoskr
14
3 / 1 / 2
7,633
477
6,742
12,870
5,728
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
12
2 / 4 / 2
7,366
460
3,937
11,600
4,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ItsJustJay08
Bacchus
14
4 / 3 / 7
8,783
549
6,522
12,745
14,999
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
2 / 2 / 2
10,305
644
7,506
7,434
2,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Slurk12_
Fenrir
16
6 / 2 / 3
9,168
573
12,297
13,898
7,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

17
4 / 0 / 7
10,380
649
15,900
14,669
18,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
lingeringjam
Kukulkan
16
3 / 2 / 5
9,993
625
9,340
7,469
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
9
Kills
19
19
Deaths
9
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
3
5
2.17
L
Morgan Le Fay
Green Yames
Morgan Le Fay
0
6
4
0.33
W
Bacchus
ItsJustJay08
Bacchus
4
3
7
2.5
W
2
2
2
1.5
L
Osiris
PsychoGrif
Osiris
0
5
0
0
W
Fenrir
Slurk12_
Fenrir
6
2
3
3.75
L
Ratatoskr
SummerSwordSage
Ratatoskr
3
1
2
4
L
Ullr
2
4
2
0.75
W
4
0
7
7.5
W
Kukulkan
lingeringjam
Kukulkan
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,655
Damage
51,565
70,097
Taken
56,215
47,265
Mitigated
47,515
10,134
Healing
19,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,768
544
1,705
2,958
17,008
14,353
0
5,369
10,592
35,660
0
L
Morgan Le Fay
Green Yames
Morgan Le Fay
5,917
1,092
0
993
13,266
6,337
0
5,507
7,133
52,242
0
W
Bacchus
ItsJustJay08
Bacchus
6,522
1,064
0
1,660
12,745
14,999
0
3,183
9,396
23,820
0
W
7,506
4,201
0
2,850
7,434
2,880
3,544
2,004
5,430
0
92,681
L
Osiris
PsychoGrif
Osiris
6,291
1,954
0
1,619
15,353
16,818
0
1,498
10,299
0
53,718
W
Fenrir
Slurk12_
Fenrir
12,297
3,295
0
6,733
13,898
7,102
0
2,338
11,560
0
81,272
L
Ratatoskr
SummerSwordSage
Ratatoskr
6,742
756
0
1,500
12,870
5,728
0
1,510
10,430
0
70,242
L
Ullr
3,937
2,621
0
1,359
11,600
4,029
0
1,253
9,854
0
38,832
W
15,900
7,838
0
7,361
14,669
18,970
0
1,684
12,256
0
57,506
W
Kukulkan
lingeringjam
Kukulkan
9,340
2,002
0
482
7,469
3,564
0
6,153
1,316
75,613
1,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,769
Gold Earned
48,629
398
Minions Killed
557
0
Camps Cleared
0
1,531,135
Distance Traveled
1,652,146
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,077
567
47
3
0
316,613
1
L
Morgan Le Fay
7,218
451
84
5
0
261,971
3
W
Bacchus
8,783
549
19
1
0
351,706
4
W
Anhur
10,305
644
148
9
0
287,287
1
L
Osiris
7,475
467
85
5
0
245,273
0
W
Fenrir
9,168
573
101
6
0
374,049
0
L
Ratatoskr
7,633
477
113
7
0
403,359
2
L
Ullr
7,366
460
69
4
0
303,919
2
W
Bakasura
10,380
649
136
9
0
343,660
0
W
Kukulkan
9,993
625
153
10
0
295,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role