Player Matchup

Nox
Nox
BraveKoifish
Nox
Level 101
God Stats
2W - 5L
1,390 SR
Queue Stats
256W - 246L
1,548 Elo+
Solo
Chernobog
Chernobog
DuckTheDestroyer
Chernobog
Level 108
God Stats
1W - 1L
1,716 SR
Queue Stats
34W - 18L
1,569 Elo+
Party 2
Jing Wei
Jing Wei
Memorec1989
Jing Wei
Level 26
God Stats
1W - 1L
1,700 SR
Queue Stats
23W - 21L
1,552 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MrRuckus
Morgan Le Fay
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 30L
1,549 Elo+
Party 2
Jormungandr
Jormungandr
Salt-MK1
Jormungandr
Level 219
God Stats
6W - 9L
1,220 SR
Queue Stats
288W - 234L
1,687 Elo+
Solo
Team Averages
Level 113
1,505 SR
1,581 Elo+

VS

Team Averages
Level 106
1,378 SR
1,526 Elo+
Chiron
Chiron
CptBigShmeat
Chiron
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 89L
1,502 Elo+
Party 1
Hera
Hera
LoveXILove
Hera
Level 64
God Stats
2W - 3L
1,267 SR
Queue Stats
161W - 160L
1,514 Elo+
Solo
Chaac
Chaac
MouthChoker
Chaac
Level 77
God Stats
2W - 2L
1,285 SR
Queue Stats
45W - 42L
1,554 Elo+
Party 1
Hachiman
Hachiman
Tjchien
Hachiman
Level 129
God Stats
6W - 2L
1,199 SR
Queue Stats
103W - 90L
1,530 Elo+
Party 3
Ne Zha
Ne Zha
Ymby
Ne Zha
Level 147
God Stats
4W - 3L
1,641 SR
Queue Stats
143W - 111L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 7
9,856
704
8,646
13,696
7,404
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
19
9 / 7 / 3
11,597
828
17,543
23,211
12,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
Memorec1989
Jing Wei
15
0 / 6 / 7
8,514
608
4,495
15,267
6,757
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
MrRuckus
Morgan Le Fay
15
2 / 10 / 7
9,388
671
8,235
18,535
8,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
Salt-MK1
Jormungandr
17
1 / 5 / 8
9,379
670
14,760
20,354
25,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
15 / 2 / 9
12,903
922
17,761
13,462
6,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
1 / 5 / 11
10,031
717
12,822
14,603
5,461
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 3 / 19
11,256
804
14,488
17,744
22,591
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Tjchien
Hachiman
19
8 / 3 / 12
11,514
822
18,144
10,720
4,850
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Ymby
Ne Zha
20
5 / 3 / 23
11,863
847
25,374
17,903
9,438
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
108
15
Kills
34
34
Deaths
16
32
Assists
74
Player
Kills
Deaths
Assists
KDA
L
3
6
7
1.08
W
Chiron
15
2
9
9.75
L
Chernobog
9
7
3
1.5
W
1
5
11
1.3
L
Jing Wei
Memorec1989
Jing Wei
0
6
7
0.58
W
5
3
19
4.83
L
Morgan Le Fay
MrRuckus
Morgan Le Fay
2
10
7
0.55
L
Jormungandr
Salt-MK1
Jormungandr
1
5
8
1
W
Hachiman
Tjchien
Hachiman
8
3
12
4.67
W
Ne Zha
Ymby
Ne Zha
5
3
23
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,679
Damage
88,589
91,063
Taken
74,432
61,024
Mitigated
48,689
21,320
Healing
30,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,646
421
888
752
13,696
7,404
0
1,191
12,505
19,775
0
W
Chiron
17,761
5,387
4,206
4,525
13,462
6,349
2,273
4,589
8,591
0
43,000
L
Chernobog
17,543
10,110
1,489
6,931
23,211
12,399
0
3,147
20,064
0
40,972
W
12,822
2,729
2,699
4,321
14,603
5,461
409
7,496
6,916
25,529
384
L
Jing Wei
Memorec1989
Jing Wei
4,495
3,791
1,039
1,451
15,267
6,757
0
581
14,686
0
13,884
W
14,488
665
0
4,156
17,744
22,591
213
4,569
12,709
0
28,526
L
Morgan Le Fay
MrRuckus
Morgan Le Fay
8,235
813
219
2,745
18,535
8,852
0
3,131
15,404
15,620
0
L
Jormungandr
Salt-MK1
Jormungandr
14,760
1,457
1,114
4,692
20,354
25,612
0
4,475
15,879
29,512
0
W
Hachiman
Tjchien
Hachiman
18,144
11,207
1,534
1,762
10,720
4,850
4,544
4,389
6,008
0
33,407
W
Ne Zha
Ymby
Ne Zha
25,374
2,007
811
6,216
17,903
9,438
2,200
8,796
8,567
0
40,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,734
Gold Earned
57,567
136
Minions Killed
180
0
Camps Cleared
0
1,177,562
Distance Traveled
1,305,696
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,856
704
29
2
0
227,260
0
W
Chiron
12,903
922
59
4
0
276,212
0
L
Chernobog
11,597
828
51
4
0
230,723
0
W
Hera
10,031
717
28
2
0
222,231
0
L
Jing Wei
8,514
608
14
1
0
248,859
0
W
Chaac
11,256
804
37
3
0
280,672
0
L
Morgan Le Fay
9,388
671
22
2
0
227,241
0
L
Jormungandr
9,379
670
20
1
0
243,479
0
W
Hachiman
11,514
822
32
2
0
234,090
0
W
Ne Zha
11,863
847
24
2
0
292,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role