Player Matchup

Zhong Kui
Zhong Kui
L_ord_Kush
Zhong Kui
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 261L
1,559 Elo+
Solo
Bastet
Bastet
Leones_2015
Bastet
Level 167
God Stats
40W - 24L
1,495 SR
Queue Stats
832W - 783L
1,493 Elo+
Solo
Cerberus
Cerberus
Templius
Cerberus
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
226W - 212L
1,425 Elo+
Party 1
Bacchus
Bacchus
Yuehna
Bacchus
Level 64
God Stats
68W - 74L
1,543 SR
Queue Stats
292W - 283L
1,457 Elo+
Party 1
Neith
Neith
markmuller89
Neith
Level 79
God Stats
88W - 83L
1,630 SR
Queue Stats
278W - 258L
1,520 Elo+
Solo
Team Averages
Level 86
1,534 SR
1,491 Elo+

VS

Team Averages
Level 80
1,531 SR
1,449 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
EpicKoysHT
Mulan
Level 31
God Stats
20W - 14L
1,572 SR
Queue Stats
161W - 157L
1,442 Elo+
Party 2
Jormungandr
Jormungandr
Pablit0el92
Jormungandr
Level 64
God Stats
17W - 22L
1,348 SR
Queue Stats
27W - 36L
1,390 Elo+
Party 3
Nut
Nut
ashai96
Nut
Level 146
God Stats
11W - 3L
1,809 SR
Queue Stats
36W - 35L
1,526 Elo+
Solo
Susano
Susano
boly-jrr
Susano
Level 109
God Stats
3W - 2L
1,425 SR
Queue Stats
13W - 17L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
L_ord_Kush
Zhong Kui
10
0 / 2 / 0
5,569
557
2,507
6,124
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
11
1 / 1 / 0
6,129
613
4,638
5,639
2,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Templius
Cerberus
7
0 / 2 / 0
4,303
430
741
7,507
5,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
Yuehna
Bacchus
7
1 / 2 / 0
4,474
447
2,772
5,148
4,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 2 / 1
4,654
465
2,392
6,129
1,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
3 / 0 / 1
6,668
667
3,149
2,757
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
10
0 / 1 / 1
5,825
583
2,323
7,206
3,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Pablit0el92
Jormungandr
9
0 / 0 / 5
5,781
578
2,338
6,286
3,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Nut
9
3 / 1 / 2
5,621
562
4,693
5,721
2,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
boly-jrr
Susano
9
3 / 0 / 1
5,643
564
4,054
6,889
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
9
9
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
1
3.5
W
Mulan
0
1
1
0.5
L
Zhong Kui
L_ord_Kush
Zhong Kui
0
2
0
0
L
Bastet
1
1
0
1
W
Jormungandr
Pablit0el92
Jormungandr
0
0
5
2.5
L
Cerberus
Templius
Cerberus
0
2
0
0
L
Bacchus
Yuehna
Bacchus
1
2
0
0.5
W
Nut
3
1
2
4
W
Susano
boly-jrr
Susano
3
0
1
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,050
Damage
16,557
30,547
Taken
28,859
18,015
Mitigated
12,726
6,664
Healing
8,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,149
451
0
500
2,757
1,096
669
1,336
1,421
36,592
1,005
W
Mulan
2,323
230
0
1,949
7,206
3,134
0
0
7,206
0
29,059
L
Zhong Kui
L_ord_Kush
Zhong Kui
2,507
359
0
738
6,124
4,281
0
1,723
4,401
38,273
1,723
L
Bastet
4,638
673
0
2,089
5,639
2,135
0
795
4,844
0
40,758
W
Jormungandr
Pablit0el92
Jormungandr
2,338
393
0
1,190
6,286
3,908
100
1,645
4,641
27,302
2,384
L
Cerberus
Templius
Cerberus
741
219
0
1,249
7,507
5,225
0
828
6,679
23,571
0
L
Bacchus
Yuehna
Bacchus
2,772
298
173
1,044
5,148
4,536
0
773
4,375
12,701
0
W
Nut
4,693
2,948
0
2,576
5,721
2,114
715
1,688
4,033
0
31,514
W
Susano
boly-jrr
Susano
4,054
915
0
2,662
6,889
2,474
0
2,072
4,817
0
29,552
L
2,392
726
0
1,371
6,129
1,838
0
807
5,322
0
24,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,129
Gold Earned
29,538
268
Minions Killed
259
0
Camps Cleared
0
889,239
Distance Traveled
1,013,845
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,668
667
62
6
0
200,099
0
W
Mulan
5,825
583
56
6
0
189,461
0
L
Zhong Kui
5,569
557
66
7
0
181,029
0
L
Bastet
6,129
613
75
8
0
180,645
0
W
Jormungandr
5,781
578
49
5
0
194,943
3
L
Cerberus
4,303
430
70
7
0
170,471
0
L
Bacchus
4,474
447
17
2
0
182,279
2
W
Nut
5,621
562
47
5
0
190,063
2
W
Susano
5,643
564
45
5
0
239,279
3
L
Neith
4,654
465
40
4
0
174,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role