Player Matchup

Achilles
Achilles
Bronze III
 
Achilles
Bronze III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
BigYeetsOnly
Scylla
Bronze III
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Apollo
Apollo
Bronze III
Emo Dino RawrR
Apollo
Bronze III
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,478 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 134
1,500 SR
1,493 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,421 SR
1,515 MMR
Nemesis
Nemesis
Silver III
 
Nemesis
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver II
AURSX
Sol
Silver II
Level 67
God Stats
0W - 3L
1,262 SR
Queue Stats
11W - 12L
1,531 MMR
Party 1
Geb
Geb
Silver II
hxtrod
Geb
Silver II
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,514 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
4 / 1 / 5
8,725
793
8,452
11,262
11,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Scylla
15
3 / 0 / 6
8,990
817
8,124
5,943
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 0 / 7
9,512
865
5,786
8,164
3,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Bake KujiraCharonAtlasNe ZhaMorgan Le Fay

VS

Bans
Maman BrigitteHorusBacchusBastetSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
0 / 4 / 1
7,018
638
6,874
9,895
4,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
AURSX
Sol
6
0 / 2 / 1
6,129
557
1,648
2,567
814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
hxtrod
Geb
15
1 / 3 / 0
7,800
709
8,781
15,443
11,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
9
Kills
1
1
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
1
5
6.5
L
Nemesis
 
Nemesis
0
4
1
0.13
L
Sol
AURSX
Sol
0
2
1
0.25
W
Scylla
3
0
6
6
W
2
0
7
5.5
L
Geb
hxtrod
Geb
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,362
Damage
17,303
25,369
Taken
27,905
17,127
Mitigated
17,037
8,635
Healing
3,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,452
776
0
4,362
11,262
11,180
373
3,467
7,475
0
22,615
L
Nemesis
 
Nemesis
6,874
1,581
0
1,458
9,895
4,501
0
2,182
7,067
0
21,413
L
Sol
AURSX
Sol
1,648
456
0
443
2,567
814
339
1,146
1,346
6,653
0
W
Scylla
8,124
1,466
0
872
5,943
2,360
1,085
2,743
3,000
41,352
1,413
W
5,786
3,557
0
3,401
8,164
3,587
1,456
3,856
4,065
0
48,323
L
Geb
hxtrod
Geb
8,781
571
241
1,208
15,443
11,722
100
4,456
10,229
32,906
1,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,227
Gold Earned
20,947
180
Minions Killed
98
0
Camps Cleared
0
671,276
Distance Traveled
464,212
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,725
793
24
2
0
238,458
0
L
Nemesis
7,018
638
31
3
0
208,835
2
L
Sol
6,129
557
10
1
0
45,066
0
W
Scylla
8,990
817
81
7
0
213,175
0
W
Apollo
9,512
865
75
7
0
219,643
0
L
Geb
7,800
709
57
5
0
210,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role