Player Matchup

Baba Yaga
Baba Yaga
Silver V
Cotto0311
Baba Yaga
Silver V
Level 38
God Stats
11W - 13L
1,428 SR
Queue Stats
141W - 159L
1,169 MMR
Solo
Chaac
Chaac
Silver I
Ohitsthatkidd
Chaac
Silver I
Level 87
God Stats
80W - 73L
1,608 SR
Queue Stats
121W - 140L
1,234 MMR
Solo
Jormungandr
Jormungandr
Silver I
ViniciusSilva97
Jormungandr
Silver I
Level 158
God Stats
9W - 3L
1,692 SR
Queue Stats
314W - 361L
1,151 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,576 SR
1,185 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,579 SR
1,187 MMR
Achilles
Achilles
Silver II
DryestBison8007
Achilles
Silver II
Level 109
God Stats
3W - 5L
1,518 SR
Queue Stats
95W - 94L
1,234 MMR
Solo
Amaterasu
Amaterasu
Silver II
II MYK3 II
Amaterasu
Silver II
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 83L
1,190 MMR
Solo
Scylla
Scylla
Silver I
TiagoLobo
Scylla
Silver I
Level 189
God Stats
1W - 1L
1,718 SR
Queue Stats
49W - 58L
1,138 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Cotto0311
Baba Yaga
19
4 / 0 / 3
12,693
705
15,175
16,076
8,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 4 / 2
12,162
676
14,409
21,238
21,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
ViniciusSilva97
Jormungandr
17
1 / 1 / 4
11,797
655
15,418
22,523
26,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
Ne ZhaAtlasVulcanBastetHou Yi

VS

Bans
KuzenboDiscordiaXbalanqueThothHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
3 / 2 / 1
11,343
630
14,833
23,587
31,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
II MYK3 II
Amaterasu
14
1 / 4 / 0
10,645
591
12,420
20,396
18,400
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
TiagoLobo
Scylla
18
1 / 2 / 4
11,247
625
16,599
12,363
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
8
Kills
5
5
Deaths
8
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Cotto0311
Baba Yaga
4
0
3
5.5
L
Achilles
3
2
1
1.75
L
Amaterasu
II MYK3 II
Amaterasu
1
4
0
0.25
W
3
4
2
1
L
Scylla
TiagoLobo
Scylla
1
2
4
1.5
W
Jormungandr
ViniciusSilva97
Jormungandr
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,002
Damage
43,852
59,837
Taken
56,346
56,238
Mitigated
54,636
18,281
Healing
12,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Cotto0311
Baba Yaga
15,175
730
77
5,125
16,076
8,708
792
3,495
12,210
71,099
0
L
Achilles
14,833
2,873
0
8,455
23,587
31,064
276
11,141
11,805
980
38,060
L
Amaterasu
II MYK3 II
Amaterasu
12,420
6,022
0
4,234
20,396
18,400
762
9,143
10,600
26
51,082
W
14,409
1,435
686
7,055
21,238
21,034
1,219
8,184
12,633
98
53,034
L
Scylla
TiagoLobo
Scylla
16,599
1,554
0
0
12,363
5,172
0
8,124
3,989
56,999
0
W
Jormungandr
ViniciusSilva97
Jormungandr
15,418
3,098
212
5,126
22,523
26,496
776
7,123
14,243
41,408
3,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,652
Gold Earned
33,235
219
Minions Killed
196
0
Camps Cleared
0
1,049,717
Distance Traveled
997,633
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,693
705
90
5
0
387,972
0
L
Achilles
11,343
630
43
2
0
348,463
2
L
Amaterasu
10,645
591
67
4
0
322,444
0
W
Chaac
12,162
676
65
4
0
326,082
0
L
Scylla
11,247
625
86
5
0
326,726
1
W
Jormungandr
11,797
655
64
4
0
335,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role