Player Matchup

Cthulhu
Cthulhu
DeividGamer16
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,456 Elo+
Solo
Danzaburou
Danzaburou
HaamrigaPähe69
Danzaburou
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,447 Elo+
Party 1
Kali
Kali
TanKorTroll007
Kali
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
244W - 216L
1,512 Elo+
Solo
Cliodhna
Cliodhna
amboy
Cliodhna
Level 109
God Stats
0W - 3L
1,264 SR
Queue Stats
43W - 32L
1,484 Elo+
Party 1
Neith
Neith
scarhartt
Neith
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 93L
1,381 Elo+
Solo
Team Averages
Level 104
1,453 SR
1,456 Elo+

VS

Team Averages
Level 98
1,461 SR
1,459 Elo+
Raijin
Raijin
Kacperi_Damian
Raijin
Level 114
God Stats
3W - 9L
1,366 SR
Queue Stats
152W - 188L
1,513 Elo+
Party 2
Arachne
Arachne
Mythologystics
Arachne
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 60L
1,399 Elo+
Solo
Chernobog
Chernobog
Rufa9
Chernobog
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
159W - 81L
1,575 Elo+
Solo
Geb
Geb
Seodiloczka
Geb
Level 152
God Stats
5W - 4L
1,176 SR
Queue Stats
172W - 208L
1,400 Elo+
Party 2
Ah Puch
Ah Puch
psynet
Ah Puch
Level 173
God Stats
9W - 2L
1,765 SR
Queue Stats
131W - 168L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
2 / 4 / 3
8,269
636
6,363
12,608
13,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
HaamrigaPähe69
Danzaburou
14
1 / 6 / 6
8,920
686
3,864
12,688
5,929
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

12
1 / 5 / 2
7,409
570
5,639
12,616
5,981
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
amboy
Cliodhna
16
2 / 5 / 5
8,819
678
9,892
15,775
7,708
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Neith
scarhartt
Neith
17
4 / 3 / 3
9,261
712
11,491
15,039
7,507
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 14
10,216
786
13,710
6,357
2,792
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 2 / 17
10,055
773
12,682
13,317
18,627
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
Rufa9
Chernobog
15
9 / 3 / 9
10,554
812
13,772
12,491
5,729
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 13
10,015
770
5,341
12,799
13,612
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
psynet
Ah Puch
19
5 / 2 / 11
11,757
904
18,614
8,770
4,206
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
87
10
Kills
23
23
Deaths
11
19
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
4
3
0.88
L
Danzaburou
HaamrigaPähe69
Danzaburou
1
6
6
0.67
W
4
2
14
5.5
W
3
2
17
5.75
W
Chernobog
Rufa9
Chernobog
9
3
9
4.5
W
2
2
13
4.25
L
1
5
2
0.4
L
Cliodhna
amboy
Cliodhna
2
5
5
0.9
W
Ah Puch
psynet
Ah Puch
5
2
11
5.25
L
Neith
scarhartt
Neith
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,249
Damage
64,119
68,726
Taken
53,734
40,320
Mitigated
44,966
21,958
Healing
20,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
6,363
129
1,456
1,417
12,608
13,195
0
6,709
5,899
19,849
156
L
Danzaburou
HaamrigaPähe69
Danzaburou
3,864
1,234
1,799
1,671
12,688
5,929
0
6,859
5,829
0
14,872
W
13,710
623
446
833
6,357
2,792
761
499
5,858
29,509
72
W
12,682
9,050
827
3,345
13,317
18,627
399
1,376
11,941
0
16,856
W
Chernobog
Rufa9
Chernobog
13,772
8,304
2,163
3,543
12,491
5,729
3,282
1,642
10,849
0
24,500
W
5,341
335
1,441
2,989
12,799
13,612
336
1,946
10,853
10,515
0
L
5,639
2,896
914
3,317
12,616
5,981
0
5,825
6,791
0
13,347
L
Cliodhna
amboy
Cliodhna
9,892
578
1,030
5,100
15,775
7,708
0
8,780
6,995
0
25,709
W
Ah Puch
psynet
Ah Puch
18,614
275
1,109
3,454
8,770
4,206
1,642
744
8,026
53,733
216
L
Neith
scarhartt
Neith
11,491
4,717
142
5,112
15,039
7,507
0
9,374
5,665
0
37,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,678
Gold Earned
52,597
178
Minions Killed
155
0
Camps Cleared
0
1,026,038
Distance Traveled
1,231,423
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,269
636
25
2
0
151,534
0
L
Danzaburou
8,920
686
42
3
0
193,600
0
W
Raijin
10,216
786
30
2
0
260,055
0
W
Arachne
10,055
773
10
1
0
244,758
0
W
Chernobog
10,554
812
16
1
0
237,851
0
W
Geb
10,015
770
10
1
0
263,449
0
L
Kali
7,409
570
25
2
0
203,006
0
L
Cliodhna
8,819
678
35
3
0
256,908
0
W
Ah Puch
11,757
904
89
7
0
225,310
0
L
Neith
9,261
712
51
4
0
220,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role