Player Matchup

Baron Samedi
Baron Samedi
CocaDeDosLitros
Baron Samedi
Level 106
God Stats
0W - 1L
1,507 SR
Queue Stats
39W - 37L
1,716 Elo+
Party 1
Izanami
Izanami
edwintron
Izanami
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,838 Elo+
Party 1
Sun Wukong
Sun Wukong
noreportplease10
Sun Wukong
Level 28
God Stats
2W - 2L
1,687 SR
Queue Stats
49W - 40L
1,771 Elo+
Party 1
Team Averages
Level 86
1,564 SR
1,775 Elo+

VS

Team Averages
Level 95
1,605 SR
1,536 Elo+
Ymir
Ymir
BlustyBlasty
Ymir
Level 121
God Stats
3W - 1L
1,481 SR
Queue Stats
18W - 25L
1,476 Elo+
Party 2
Chronos
Chronos
Chinxty
Chronos
Level 29
God Stats
8W - 6L
1,622 SR
Queue Stats
23W - 24L
1,555 Elo+
Party 2
Nut
Nut
TrueMilkMan7240
Nut
Level 135
God Stats
12W - 6L
1,711 SR
Queue Stats
58W - 65L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CocaDeDosLitros
Baron Samedi
13
0 / 4 / 1
8,001
615
9,870
10,140
5,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
edwintron
Izanami
14
1 / 4 / 0
8,990
692
10,717
12,691
5,733
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
noreportplease10
Sun Wukong
13
0 / 5 / 0
7,726
594
8,078
18,179
16,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 9
9,651
742
8,609
16,253
20,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos
Chinxty
Chronos
15
3 / 0 / 8
9,693
746
5,994
8,304
3,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 0 / 6
10,778
829
21,126
13,195
6,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
13
13
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
W
Chronos
Chinxty
Chronos
3
0
8
7
L
Baron Samedi
CocaDeDosLitros
Baron Samedi
0
4
1
0.13
W
7
0
6
10
L
Izanami
edwintron
Izanami
1
4
0
0.25
L
Sun Wukong
noreportplease10
Sun Wukong
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,665
Damage
35,729
41,010
Taken
37,752
28,321
Mitigated
31,273
7,663
Healing
15,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,609
2,083
423
3,657
16,253
20,743
354
3,807
12,118
26,233
3,808
W
Chronos
Chinxty
Chronos
5,994
1,935
410
2,935
8,304
3,798
1,476
2,169
5,990
29,968
246
L
Baron Samedi
CocaDeDosLitros
Baron Samedi
9,870
885
1,210
2,563
10,140
5,676
0
2,792
7,285
23,754
710
W
21,126
14,004
0
7,921
13,195
6,732
1,207
2,822
10,111
0
70,343
L
Izanami
edwintron
Izanami
10,717
7,098
0
2,053
12,691
5,733
128
4,295
8,301
0
46,199
L
Sun Wukong
noreportplease10
Sun Wukong
8,078
900
0
1,837
18,179
16,912
0
5,937
11,973
0
28,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,717
Gold Earned
30,122
134
Minions Killed
186
0
Camps Cleared
0
692,075
Distance Traveled
689,436
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,651
742
47
4
0
228,940
0
W
Chronos
9,693
746
42
3
0
235,226
0
L
Baron Samedi
8,001
615
25
2
0
222,726
0
W
Nut
10,778
829
97
7
0
225,270
0
L
Izanami
8,990
692
76
6
0
221,799
2
L
Sun Wukong
7,726
594
33
3
0
247,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role