Player Matchup

Bellona
Bellona
Silver I
ArkDOwl
Bellona
Silver I
Level 45
God Stats
56W - 53L
1,638 SR
Queue Stats
364W - 384L
1,184 MMR
Party 1
Kukulkan
Kukulkan
Gold V
Kilaux
Kukulkan
Gold V
Level 112
God Stats
77W - 58L
1,706 SR
Queue Stats
354W - 368L
1,334 MMR
Party 1
Ymir
Ymir
Silver V
picklenick420
Ymir
Silver V
Level 124
God Stats
14W - 31L
1,515 SR
Queue Stats
133W - 178L
1,289 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,620 SR
1,269 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,324 SR
1,270 MMR
Pele
Pele
Gold V
Bihhh PLEASE
Pele
Gold V
Level 126
God Stats
30W - 30L
1,419 SR
Queue Stats
777W - 810L
1,277 MMR
Solo
Chaac
Chaac
Silver II
II MYK3 II
Chaac
Silver II
Level 90
God Stats
3W - 6L
1,189 SR
Queue Stats
51W - 81L
1,250 MMR
Solo
Merlin
Merlin
Bronze IV
XxCodyxX8535
Merlin
Bronze IV
Level 102
God Stats
0W - 2L
1,362 SR
Queue Stats
0W - 11L
1,283 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArkDOwl
Bellona
15
2 / 0 / 1
9,749
750
8,834
15,296
16,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Kilaux
Kukulkan
16
1 / 0 / 1
9,874
760
8,501
5,429
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 1 / 2
8,824
679
7,095
13,304
13,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
AthenaBake KujiraAresJanusMorgan Le Fay

VS

Bans
MartichorasAchillesPoseidonDanzaburouMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
7,856
604
6,499
7,658
3,008
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chaac
16
1 / 1 / 0
9,785
753
11,008
19,879
20,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Merlin
7
0 / 1 / 0
7,037
541
3,283
2,884
989
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
3
Kills
1
1
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
ArkDOwl
Bellona
2
0
1
2.5
L
0
1
1
0.5
L
Chaac
1
1
0
1
W
Kukulkan
Kilaux
Kukulkan
1
0
1
1.5
L
Merlin
0
1
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,430
Damage
20,790
34,029
Taken
30,421
33,944
Mitigated
24,980
10,051
Healing
5,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ArkDOwl
Bellona
8,834
2,050
0
5,725
15,296
16,946
1,479
1,544
13,752
0
27,336
L
6,499
965
0
1,894
7,658
3,008
0
2,895
4,269
353
21,043
L
Chaac
11,008
1,293
0
3,941
19,879
20,983
0
9,569
8,831
0
54,012
W
Kukulkan
Kilaux
Kukulkan
8,501
638
0
1,042
5,429
3,744
722
449
4,980
77,902
1,010
L
Merlin
3,283
601
0
0
2,884
989
0
1,706
933
9,622
283
W
7,095
1,372
0
3,284
13,304
13,254
375
2,012
11,292
24,279
1,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,447
Gold Earned
24,678
206
Minions Killed
146
0
Camps Cleared
0
773,852
Distance Traveled
503,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,749
750
42
3
0
267,981
0
L
Pele
7,856
604
41
3
0
164,057
0
L
Chaac
9,785
753
87
7
0
266,770
0
W
Kukulkan
9,874
760
134
10
0
262,313
0
L
Merlin
7,037
541
18
1
0
72,497
0
W
Ymir
8,824
679
30
2
0
243,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role