Player Matchup

Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CWay10
Gilgamesh
Level 140
God Stats
2W - 2L
1,570 SR
Queue Stats
96W - 93L
1,454 Elo+
Solo
Hades
Hades
Eggheadw64
Hades
Level 27
God Stats
0W - 1L
1,847 SR
Queue Stats
11W - 15L
1,521 Elo+
Party 1
Khepri
Khepri
Elifuin
Khepri
Level 123
God Stats
2W - 1L
1,746 SR
Queue Stats
120W - 114L
1,551 Elo+
Solo
Baba Yaga
Baba Yaga
ExiledEnemy
Baba Yaga
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 27L
1,569 Elo+
Party 1
Team Averages
Level 108
1,632 SR
1,519 Elo+

VS

Team Averages
Level 124
1,546 SR
1,409 Elo+
Hachiman
Hachiman
Audiotracer
Hachiman
Level 142
God Stats
2W - 0L
1,715 SR
Queue Stats
121W - 128L
1,451 Elo+
Solo
He Bo
He Bo
Br206uno
He Bo
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 142L
1,452 Elo+
Party 2
Vulcan
Vulcan
SasukeBankai
Vulcan
Level 161
God Stats
5W - 2L
1,499 SR
Queue Stats
318W - 305L
1,387 Elo+
Solo
Odin
Odin
daema82
Odin
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
353W - 352L
1,453 Elo+
Solo
Osiris
Osiris
naan94games
Osiris
Level 28
God Stats
3W - 1L
1,517 SR
Queue Stats
122W - 147L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
2 / 4 / 13
10,907
606
11,197
17,472
21,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
CWay10
Gilgamesh
15
0 / 6 / 8
9,912
551
11,442
26,255
16,986
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Hades
20
7 / 3 / 11
11,970
665
11,366
16,870
14,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Khepri
Elifuin
Khepri
17
0 / 4 / 10
9,995
555
8,038
29,666
31,784
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baba Yaga
ExiledEnemy
Baba Yaga
20
10 / 2 / 8
13,161
731
21,101
14,878
8,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Audiotracer
Hachiman
18
4 / 5 / 10
11,248
625
18,972
14,240
6,941
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
Br206uno
He Bo
20
8 / 2 / 9
12,485
694
20,028
11,341
5,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
20
3 / 1 / 12
12,670
704
35,500
7,762
4,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
daema82
Odin
18
1 / 5 / 11
10,927
607
9,011
18,564
22,308
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
18
3 / 6 / 10
11,394
633
11,574
24,367
28,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
71
19
Kills
19
19
Deaths
19
50
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
4
13
2.13
W
Hachiman
Audiotracer
Hachiman
4
5
10
1.8
W
He Bo
Br206uno
He Bo
8
2
9
6.25
L
Gilgamesh
CWay10
Gilgamesh
0
6
8
0.67
L
Hades
7
3
11
4.17
L
Khepri
Elifuin
Khepri
0
4
10
1.25
L
Baba Yaga
ExiledEnemy
Baba Yaga
10
2
8
7
W
Vulcan
3
1
12
9
W
Odin
daema82
Odin
1
5
11
1.3
W
Osiris
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,144
Damage
95,085
105,141
Taken
76,274
93,764
Mitigated
67,039
42,629
Healing
25,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
11,197
809
761
738
17,472
21,393
0
9,502
7,558
1,906
33,252
W
Hachiman
Audiotracer
Hachiman
18,972
9,606
162
2,185
14,240
6,941
752
9,724
4,516
0
42,317
W
He Bo
Br206uno
He Bo
20,028
1,296
2,108
3,240
11,341
5,190
330
6,843
4,498
33,766
0
L
Gilgamesh
CWay10
Gilgamesh
11,442
2,780
1,841
7,371
26,255
16,986
0
12,793
13,213
0
25,684
L
Hades
11,366
2,079
4,195
6,201
16,870
14,662
0
8,742
7,865
19,804
1,902
L
Khepri
Elifuin
Khepri
8,038
266
2,528
11,862
29,666
31,784
0
14,626
14,544
19,765
0
L
Baba Yaga
ExiledEnemy
Baba Yaga
21,101
1,491
1,141
5,991
14,878
8,939
50
9,463
5,163
52,401
900
W
Vulcan
35,500
17,096
3,379
3,339
7,762
4,258
0
3,640
4,122
65,401
760
W
Odin
daema82
Odin
9,011
1,955
338
4,270
18,564
22,308
187
8,793
9,771
58
18,656
W
Osiris
11,574
2,546
397
6,372
24,367
28,342
508
11,609
12,758
0
16,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,945
Gold Earned
58,724
195
Minions Killed
185
0
Camps Cleared
0
1,619,008
Distance Traveled
1,608,226
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,907
606
53
3
0
301,513
0
W
Hachiman
11,248
625
57
3
0
278,832
0
W
He Bo
12,485
694
37
2
0
336,080
0
L
Gilgamesh
9,912
551
34
2
0
289,772
0
L
Hades
11,970
665
27
2
0
336,325
0
L
Khepri
9,995
555
22
1
0
324,229
0
L
Baba Yaga
13,161
731
59
3
0
367,169
0
W
Vulcan
12,670
704
57
3
0
403,511
0
W
Odin
10,927
607
27
2
0
287,350
0
W
Osiris
11,394
633
7
0
0
302,453
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role