Player Matchup

Danzaburou
Danzaburou
Gold II
 
Danzaburou
Gold II
Level 255
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Gold III
Lonio0s
Ravana
Gold III
Level 151
God Stats
7W - 5L
1,685 SR
Queue Stats
80W - 84L
1,631 MMR
Party 2
Thoth
Thoth
Platinum V
Stryckr
Thoth
Platinum V
Level 178
God Stats
21W - 15L
1,562 SR
Queue Stats
69W - 66L
1,807 MMR
Party 2
Nox
Nox
Gold III
jorginho47
Nox
Gold III
Level 67
God Stats
33W - 34L
1,564 SR
Queue Stats
205W - 201L
1,603 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 155
1,562 SR
1,608 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 149
1,629 SR
1,600 MMR
Ares
Ares
Gold III
 
Ares
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
Argaion
Sun Wukong
Gold I
Level 167
God Stats
63W - 46L
1,716 SR
Queue Stats
148W - 147L
1,728 MMR
Party 3
Agni
Agni
Platinum V
Azudre77
Agni
Platinum V
Level 152
God Stats
45W - 45L
1,706 SR
Queue Stats
147W - 145L
1,770 MMR
Party 3
Cernunnos
Cernunnos
Bronze III
Romasterius
Cernunnos
Bronze III
Level 159
God Stats
1W - 2L
1,724 SR
Queue Stats
3W - 6L
1,500 MMR
Party 4
Bastet
Bastet
Bronze III
bydiamondgod
Bastet
Bronze III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 0 / 3
7,193
719
4,942
3,752
1,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chaac
 
Chaac
12
1 / 1 / 2
6,720
672
4,969
9,813
6,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
Lonio0s
Ravana
11
0 / 0 / 5
5,872
587
2,805
2,596
1,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Stryckr
Thoth
11
4 / 0 / 2
6,564
656
6,460
2,004
577
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
1 / 0 / 6
6,569
657
3,370
5,028
3,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
VamanaLokiThorSusano

VS

Bans
Ao KuangAthenaThanatosCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 1 / 0
4,850
485
1,585
8,490
4,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Argaion
Sun Wukong
9
1 / 2 / 0
5,688
569
4,704
8,643
5,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
10
0 / 1 / 0
5,262
526
1,312
4,950
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Romasterius
Cernunnos
9
0 / 2 / 0
4,861
486
1,452
6,429
2,018
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
8
0 / 2 / 0
4,602
460
1,293
6,345
2,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
8
Kills
1
1
Deaths
8
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
3
3.5
W
Chaac
 
Chaac
1
1
2
2
L
Ares
 
Ares
0
1
0
0
L
Sun Wukong
Argaion
Sun Wukong
1
2
0
0.5
L
Agni
0
1
0
0
W
Ravana
Lonio0s
Ravana
0
0
5
2.5
L
Cernunnos
Romasterius
Cernunnos
0
2
0
0
W
Thoth
Stryckr
Thoth
4
0
2
5
L
Bastet
0
2
0
0
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,546
Damage
10,346
23,193
Taken
34,857
12,562
Mitigated
16,981
10,804
Healing
10,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,942
2,365
0
2,272
3,752
1,502
916
494
3,258
0
63,547
W
Chaac
 
Chaac
4,969
741
0
4,072
9,813
6,021
0
474
8,777
4,987
45,476
L
Ares
 
Ares
1,585
223
0
2,519
8,490
4,903
0
3,538
4,952
8,051
0
L
Sun Wukong
Argaion
Sun Wukong
4,704
1,221
0
3,865
8,643
5,778
0
1,032
7,611
0
34,104
L
Agni
1,312
38
0
1,554
4,950
1,633
0
2,388
2,562
41,468
984
W
Ravana
Lonio0s
Ravana
2,805
816
0
1,880
2,596
1,034
0
485
2,073
0
39,735
L
Cernunnos
Romasterius
Cernunnos
1,452
539
0
1,478
6,429
2,018
0
1,551
4,878
0
29,492
W
Thoth
Stryckr
Thoth
6,460
111
0
814
2,004
577
548
118
1,886
50,953
726
L
Bastet
1,293
304
0
907
6,345
2,649
0
1,799
4,546
0
21,226
W
3,370
412
0
1,766
5,028
3,428
24
1,726
3,302
21,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,918
Gold Earned
25,263
380
Minions Killed
259
0
Camps Cleared
0
1,140,883
Distance Traveled
1,039,276
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,193
719
116
12
0
208,889
2
W
Chaac
6,720
672
83
8
0
200,432
2
L
Ares
4,850
485
16
2
0
205,369
5
L
Sun Wukong
5,688
569
63
6
0
209,205
0
L
Agni
5,262
526
87
9
0
233,451
4
W
Ravana
5,872
587
81
8
0
282,907
2
L
Cernunnos
4,861
486
60
6
0
176,787
0
W
Thoth
6,564
656
78
8
0
217,496
2
L
Bastet
4,602
460
33
3
0
214,464
0
W
Nox
6,569
657
22
2
0
231,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role