Player Matchup

Janus
Janus
AkoProto
Janus
Level 88
God Stats
3W - 4L
1,530 SR
Queue Stats
101W - 127L
1,388 Elo+
Party 3
Kali
Kali
SumSum7
Kali
Level 129
God Stats
2W - 3L
1,480 SR
Queue Stats
69W - 65L
1,515 Elo+
Party 1
Thanatos
Thanatos
Sv3nito
Thanatos
Level 139
God Stats
9W - 7L
1,385 SR
Queue Stats
84W - 74L
1,560 Elo+
Party 1
Sobek
Sobek
huricanez_01
Sobek
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 105L
1,402 Elo+
Party 3
Charybdis
Charybdis
l3ORG_18
Charybdis
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 130L
1,391 Elo+
Party 3
Team Averages
Level 118
1,479 SR
1,451 Elo+

VS

Team Averages
Level 65
1,451 SR
1,371 Elo+
Nike
Nike
BigJones8
Nike
Level 118
God Stats
9W - 1L
1,713 SR
Queue Stats
146W - 102L
1,567 Elo+
Solo
Heimdallr
Heimdallr
HOEdek
Heimdallr
Level 6
God Stats
1W - 0L
1,270 SR
Queue Stats
1W - 3L
1,231 Elo+
Party 2
Loki
Loki
Jakshaa
Loki
Level 26
God Stats
1W - 0L
1,270 SR
Queue Stats
2W - 3L
1,231 Elo+
Party 2
Cthulhu
Cthulhu
cookiiman
Cthulhu
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,532 Elo+
Party 2
Merlin
Merlin
kislav
Merlin
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AkoProto
Janus
12
1 / 3 / 2
7,055
504
4,048
7,557
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
SumSum7
Kali
12
2 / 5 / 1
6,889
492
6,504
14,118
6,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Sv3nito
Thanatos
12
0 / 4 / 0
6,882
492
5,517
10,118
5,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 4
6,302
450
2,913
10,588
9,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
l3ORG_18
Charybdis
14
2 / 1 / 3
8,131
581
5,727
7,816
3,005
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
8 / 0 / 1
9,786
699
9,405
14,711
13,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
HOEdek
Heimdallr
13
2 / 2 / 0
7,292
521
4,420
8,385
3,272
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
Jakshaa
Loki
12
3 / 2 / 7
7,200
514
3,864
12,769
4,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
cookiiman
Cthulhu
11
2 / 2 / 8
7,661
547
7,652
11,096
7,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
kislav
Merlin
15
2 / 0 / 3
8,543
610
8,527
6,150
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
5
Kills
17
17
Deaths
6
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
AkoProto
Janus
1
3
2
0.67
W
Nike
8
0
1
8.5
W
Heimdallr
HOEdek
Heimdallr
2
2
0
1
W
Loki
Jakshaa
Loki
3
2
7
3.25
L
Kali
SumSum7
Kali
2
5
1
0.5
L
Thanatos
Sv3nito
Thanatos
0
4
0
0
W
Cthulhu
cookiiman
Cthulhu
2
2
8
3
L
0
4
4
0.5
W
Merlin
kislav
Merlin
2
0
3
3.5
L
Charybdis
l3ORG_18
Charybdis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,709
Damage
33,868
50,197
Taken
53,111
26,897
Mitigated
31,946
18,760
Healing
12,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AkoProto
Janus
4,048
83
0
1,424
7,557
2,892
0
4,043
3,411
48,631
1,922
W
Nike
9,405
1,177
0
3,881
14,711
13,879
0
745
13,501
450
86,214
W
Heimdallr
HOEdek
Heimdallr
4,420
2,130
0
2,277
8,385
3,272
735
1,416
6,948
0
44,360
W
Loki
Jakshaa
Loki
3,864
1,160
0
900
12,769
4,993
0
1,384
11,296
0
43,542
L
Kali
SumSum7
Kali
6,504
2,731
0
4,688
14,118
6,408
0
3,381
10,683
0
42,582
L
Thanatos
Sv3nito
Thanatos
5,517
947
0
6,252
10,118
5,451
0
184
9,149
0
44,586
W
Cthulhu
cookiiman
Cthulhu
7,652
726
947
3,097
11,096
7,409
0
2,256
8,754
27,091
0
L
2,913
78
0
2,684
10,588
9,141
81
5,800
4,788
13,440
0
W
Merlin
kislav
Merlin
8,527
422
0
1,633
6,150
2,393
940
1,541
4,498
76,942
1,301
L
Charybdis
l3ORG_18
Charybdis
5,727
2,769
0
3,712
7,816
3,005
222
2,857
4,959
0
68,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,259
Gold Earned
40,482
370
Minions Killed
432
0
Camps Cleared
0
1,417,925
Distance Traveled
1,448,666
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,055
504
104
7
0
272,537
8
W
Nike
9,786
699
132
9
0
284,143
6
W
Heimdallr
7,292
521
73
5
0
279,094
0
W
Loki
7,200
514
56
4
0
312,833
0
L
Kali
6,889
492
62
4
0
291,316
0
L
Thanatos
6,882
492
74
5
0
298,481
0
W
Cthulhu
7,661
547
35
3
0
271,364
2
L
Sobek
6,302
450
15
1
0
273,505
2
W
Merlin
8,543
610
136
10
0
301,232
0
L
Charybdis
8,131
581
115
8
0
282,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role