Player Matchup

Sol
Sol
Gold II
 
Sol
Gold II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver I
NitroSami
Lancelot
Silver I
Level 127
God Stats
6W - 6L
1,690 SR
Queue Stats
40W - 33L
1,586 MMR
Party 1
Achilles
Achilles
Gold IV
SugarLasca
Achilles
Gold IV
Level 120
God Stats
16W - 14L
1,672 SR
Queue Stats
24W - 24L
1,571 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
adri4400
Ah Muzen Cab
Gold IV
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 137L
1,572 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
urrosala
Kuzenbo
Gold III
Level 158
God Stats
4W - 6L
1,198 SR
Queue Stats
47W - 45L
1,526 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,512 SR
1,551 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,542 SR
1,538 MMR
Da Ji
Da Ji
Gold III
 
Da Ji
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Silver I
 
Erlang Shen
Silver I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold II
Buddaweich123
Kukulkan
Gold II
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 206L
1,536 MMR
Solo
Hachiman
Hachiman
Gold III
Błumen
Hachiman
Gold III
Level 131
God Stats
3W - 1L
1,748 SR
Queue Stats
140W - 142L
1,557 MMR
Solo
Hercules
Hercules
Gold II
nero_hdl
Hercules
Gold II
Level 128
God Stats
21W - 21L
1,463 SR
Queue Stats
237W - 236L
1,598 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
1 / 2 / 0
3,537
707
1,768
3,012
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lancelot
NitroSami
Lancelot
6
0 / 0 / 0
3,169
634
2,020
2,815
944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
SugarLasca
Achilles
5
1 / 1 / 0
3,221
644
1,257
4,001
2,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
adri4400
Ah Muzen Cab
6
1 / 0 / 0
3,312
662
2,162
2,707
711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
urrosala
Kuzenbo
6
0 / 0 / 1
3,602
720
1,019
2,985
2,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AresThorThanatos

VS

Bans
AthenaThothGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
6
0 / 0 / 1
3,426
685
1,575
3,472
1,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
 
Erlang Shen
5
0 / 1 / 0
3,032
606
2,206
3,820
1,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
Buddaweich123
Kukulkan
7
2 / 1 / 0
3,669
734
1,244
2,658
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
Błumen
Hachiman
6
0 / 0 / 0
3,219
644
1,770
3,859
1,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
nero_hdl
Hercules
5
1 / 1 / 0
3,529
706
1,071
2,293
966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
3
3
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
2
0
0.5
L
Da Ji
 
Da Ji
0
0
1
0.5
L
Erlang Shen
 
Erlang Shen
0
1
0
0
L
Kukulkan
Buddaweich123
Kukulkan
2
1
0
2
L
Hachiman
Błumen
Hachiman
0
0
0
0
W
Lancelot
NitroSami
Lancelot
0
0
0
0
W
Achilles
SugarLasca
Achilles
1
1
0
1
W
Ah Muzen Cab
adri4400
Ah Muzen Cab
1
0
0
1
L
Hercules
nero_hdl
Hercules
1
1
0
1
W
Kuzenbo
urrosala
Kuzenbo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,226
Damage
7,866
15,520
Taken
16,102
6,890
Mitigated
5,401
6,692
Healing
6,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,768
842
0
908
3,012
825
0
862
2,150
16,545
1,798
L
Da Ji
 
Da Ji
1,575
412
0
1,983
3,472
1,024
0
209
3,209
0
15,971
L
Erlang Shen
 
Erlang Shen
2,206
934
0
1,405
3,820
1,464
0
441
3,379
0
11,010
L
Kukulkan
Buddaweich123
Kukulkan
1,244
516
0
500
2,658
918
0
1,452
1,151
17,241
422
L
Hachiman
Błumen
Hachiman
1,770
1,111
0
1,674
3,859
1,029
0
578
3,281
0
20,287
W
Lancelot
NitroSami
Lancelot
2,020
317
0
1,614
2,815
944
0
273
2,542
0
14,525
W
Achilles
SugarLasca
Achilles
1,257
454
0
1,462
4,001
2,017
0
0
3,832
0
11,030
W
Ah Muzen Cab
adri4400
Ah Muzen Cab
2,162
834
0
500
2,707
711
0
0
2,707
0
21,110
L
Hercules
nero_hdl
Hercules
1,071
568
0
1,056
2,293
966
0
0
2,136
0
12,087
W
Kuzenbo
urrosala
Kuzenbo
1,019
527
0
2,208
2,985
2,393
0
0
2,985
7,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,841
Gold Earned
16,875
134
Minions Killed
145
0
Camps Cleared
0
548,361
Distance Traveled
488,863
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,537
707
39
8
0
104,483
0
L
Da Ji
3,426
685
33
7
0
108,533
0
L
Erlang Shen
3,032
606
19
4
0
117,094
0
L
Kukulkan
3,669
734
29
6
0
88,534
0
L
Hachiman
3,219
644
41
8
0
94,001
2
W
Lancelot
3,169
634
34
7
0
142,335
0
W
Achilles
3,221
644
16
3
0
96,730
0
W
Ah Muzen Cab
3,312
662
35
7
0
100,204
0
L
Hercules
3,529
706
23
5
0
80,701
0
W
Kuzenbo
3,602
720
10
2
0
104,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role