Player Matchup

Chernobog
Chernobog
BlameSage
Chernobog
Level 15
God Stats
16W - 14L
1,400 SR
Queue Stats
16W - 14L
1,471 Elo+
Party 1
King Arthur
King Arthur
KingD13
King Arthur
Level 32
God Stats
4W - 4L
1,508 SR
Queue Stats
19W - 25L
1,434 Elo+
Party 1
Baron Samedi
Baron Samedi
youngbryy
Baron Samedi
Level 97
God Stats
30W - 21L
1,408 SR
Queue Stats
36W - 27L
1,431 Elo+
Party 1
Team Averages
Level 48
1,439 SR
1,445 Elo+

VS

Team Averages
Level 65
1,353 SR
1,350 Elo+
Danzaburou
Danzaburou
Big Wavy Gravy
Danzaburou
Level 44
God Stats
1W - 6L
1,348 SR
Queue Stats
9W - 35L
1,209 Elo+
Solo
Hel
Hel
Vypinn
Hel
Level 69
God Stats
0W - 2L
1,257 SR
Queue Stats
13W - 22L
1,362 Elo+
Solo
Sun Wukong
Sun Wukong
sulsagamer
Sun Wukong
Level 82
God Stats
4W - 4L
1,453 SR
Queue Stats
239W - 227L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BlameSage
Chernobog
16
6 / 1 / 5
11,065
790
10,713
9,840
4,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
KingD13
King Arthur
15
2 / 3 / 7
9,796
700
11,183
17,925
21,669
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
youngbryy
Baron Samedi
17
6 / 2 / 5
11,242
803
15,809
15,922
10,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Big Wavy Gravy
Danzaburou
15
3 / 6 / 3
10,015
715
13,738
15,778
7,765
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
Vypinn
Hel
15
1 / 2 / 4
9,718
694
10,296
12,967
6,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sun Wukong
sulsagamer
Sun Wukong
14
2 / 6 / 4
9,115
651
9,999
18,570
18,975
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
14
Kills
6
6
Deaths
14
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Big Wavy Gravy
Danzaburou
3
6
3
0.75
W
Chernobog
BlameSage
Chernobog
6
1
5
8.5
W
King Arthur
KingD13
King Arthur
2
3
7
1.83
L
Hel
Vypinn
Hel
1
2
4
1.5
L
Sun Wukong
sulsagamer
Sun Wukong
2
6
4
0.67
W
Baron Samedi
youngbryy
Baron Samedi
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,705
Damage
34,033
43,687
Taken
47,315
37,063
Mitigated
32,781
17,028
Healing
13,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Big Wavy Gravy
Danzaburou
13,738
4,789
82
1,854
15,778
7,765
1,150
8,375
7,394
0
41,046
W
Chernobog
BlameSage
Chernobog
10,713
5,234
0
3,698
9,840
4,625
1,552
2,868
6,972
0
61,275
W
King Arthur
KingD13
King Arthur
11,183
763
0
2,451
17,925
21,669
66
4,670
13,225
212
25,283
L
Hel
Vypinn
Hel
10,296
474
4,086
6,703
12,967
6,041
364
3,863
9,043
29,217
0
L
Sun Wukong
sulsagamer
Sun Wukong
9,999
999
0
400
18,570
18,975
44
3,665
14,846
0
28,317
W
Baron Samedi
youngbryy
Baron Samedi
15,809
930
2,015
8,864
15,922
10,769
462
2,822
13,061
50,984
720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,103
Gold Earned
28,848
172
Minions Killed
145
0
Camps Cleared
0
799,701
Distance Traveled
728,416
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,015
715
61
4
0
211,062
0
W
Chernobog
11,065
790
79
6
0
254,755
0
W
King Arthur
9,796
700
23
2
0
288,692
2
L
Hel
9,718
694
53
4
0
248,414
0
L
Sun Wukong
9,115
651
31
2
0
268,940
0
W
Baron Samedi
11,242
803
70
5
0
256,254
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role