Player Matchup

Fenrir
Fenrir
K9Nizzy
Fenrir
Level 81
God Stats
6W - 6L
1,518 SR
Queue Stats
110W - 89L
1,552 Elo+
Solo
Medusa
Medusa
SerFabiangel
Medusa
Level 131
God Stats
4W - 5L
1,544 SR
Queue Stats
88W - 65L
1,580 Elo+
Party 3
Janus
Janus
TheRealCanzio
Janus
Level 119
God Stats
4W - 1L
1,944 SR
Queue Stats
55W - 39L
1,548 Elo+
Party 3
Ao Kuang
Ao Kuang
Ulises0801
Ao Kuang
Level 81
God Stats
12W - 8L
1,532 SR
Queue Stats
29W - 37L
1,377 Elo+
Party 1
Nike
Nike
giioova7
Nike
Level 44
God Stats
16W - 14L
1,537 SR
Queue Stats
108W - 115L
1,438 Elo+
Party 1
Team Averages
Level 91
1,615 SR
1,499 Elo+

VS

Team Averages
Level 67
1,576 SR
1,479 Elo+
Morgan Le Fay
Morgan Le Fay
ChatonVeloce
Morgan Le Fay
Level 27
God Stats
3W - 1L
1,791 SR
Queue Stats
8W - 4L
1,518 Elo+
Party 2
Neith
Neith
Dyr0n
Neith
Level 66
God Stats
18W - 20L
1,513 SR
Queue Stats
153W - 149L
1,472 Elo+
Party 4
Serqet
Serqet
TheNova90123
Serqet
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 68L
1,483 Elo+
Party 2
Maui
Maui
erixz0r
Maui
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 27L
1,487 Elo+
Party 4
Discordia
Discordia
paulina1999p
Discordia
Level 42
God Stats
13W - 13L
1,576 SR
Queue Stats
360W - 359L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
K9Nizzy
Fenrir
10
2 / 1 / 2
5,593
621
1,807
5,385
2,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Medusa
8
1 / 2 / 4
5,057
562
6,069
6,417
2,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 2 / 1
6,268
696
4,171
5,385
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
Ulises0801
Ao Kuang
8
0 / 4 / 1
5,143
571
2,583
7,919
2,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
9
3 / 0 / 3
6,201
689
2,045
6,980
4,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChatonVeloce
Morgan Le Fay
10
4 / 1 / 0
5,965
663
5,602
4,830
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Dyr0n
Neith
9
2 / 4 / 2
4,856
540
3,600
7,014
2,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Serqet
11
3 / 1 / 1
5,525
614
1,794
6,868
2,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
erixz0r
Maui
8
0 / 2 / 3
4,636
515
1,481
6,257
4,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
paulina1999p
Discordia
2
0 / 1 / 0
3,280
364
0
742
183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
9
Kills
9
9
Deaths
9
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ChatonVeloce
Morgan Le Fay
4
1
0
4
L
Neith
Dyr0n
Neith
2
4
2
0.75
W
Fenrir
K9Nizzy
Fenrir
2
1
2
3
W
Medusa
1
2
4
1.5
L
Serqet
3
1
1
3.5
W
3
2
1
1.75
W
Ao Kuang
Ulises0801
Ao Kuang
0
4
1
0.13
L
Maui
erixz0r
Maui
0
2
3
0.75
W
Nike
3
0
3
4.5
L
Discordia
paulina1999p
Discordia
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,675
Damage
12,477
32,086
Taken
25,711
13,374
Mitigated
11,799
5,113
Healing
3,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ChatonVeloce
Morgan Le Fay
5,602
306
0
876
4,830
1,872
0
1,998
2,832
34,716
0
L
Neith
Dyr0n
Neith
3,600
1,618
0
627
7,014
2,075
0
1,608
5,358
0
26,237
W
Fenrir
K9Nizzy
Fenrir
1,807
379
0
638
5,385
2,120
0
1,037
4,348
0
28,498
W
Medusa
6,069
1,935
0
803
6,417
2,142
0
837
5,445
0
35,281
L
Serqet
1,794
554
0
517
6,868
2,951
0
1,300
5,473
0
33,569
W
4,171
315
0
1,000
5,385
1,613
0
1,107
4,278
37,117
3,242
W
Ao Kuang
Ulises0801
Ao Kuang
2,583
676
0
742
7,919
2,625
0
4,376
3,327
18,621
2,026
L
Maui
erixz0r
Maui
1,481
356
0
1,189
6,257
4,718
0
950
5,256
12,218
0
W
Nike
2,045
288
0
1,930
6,980
4,874
0
482
6,498
0
26,973
L
Discordia
paulina1999p
Discordia
0
0
0
0
742
183
0
366
356
689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,262
Gold Earned
24,262
255
Minions Killed
195
0
Camps Cleared
0
964,810
Distance Traveled
751,820
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,965
663
71
8
0
192,399
1
L
Neith
4,856
540
37
4
0
170,152
0
W
Fenrir
5,593
621
55
6
0
221,178
0
W
Medusa
5,057
562
45
5
0
191,145
2
L
Serqet
5,525
614
62
7
0
210,223
0
W
Janus
6,268
696
69
8
0
178,402
0
W
Ao Kuang
5,143
571
41
5
0
184,729
0
L
Maui
4,636
515
24
3
0
160,256
1
W
Nike
6,201
689
45
5
0
189,356
0
L
Discordia
3,280
364
1
0
0
18,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role